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==={{DQM}}=== Unlike most games, the arena is a mandatory element in {{Monsters}}. To qualify for the Starry Night Tournament, Terry must defeat his rivals in the arena and become the representative of [[GreatTree]]. The arena is located on the second-to-top floor of the kingdom (one floor below the castle) and can be accessed after Terry clears the [[List of teleportals in Dragon Quest Monsters|Gate of Beginning]]. While it is highly recommended that the player completes one class at a time, only three of the classes are required: Classes G, D, and S. All the other classes can be skipped if the player is able and wishes to do so. However, this risks the loss of breeding opportunities with {{NPC}}'s so it is not recommended. Once a class is cleared, the player cannot compete in it, and any lower classes he may have skipped, again. At the beginning, Classes G to D will be available. After the player clears Class D (and the Gate of Anger afterwards), Classes C to S will be available. The third round of each class will be against a particular {{NPC}} the player is familiar with. These challengers are as followed: the principal, the doctor under the well, Teto, Master Mick, Teto, the tired guy in the restaurant, Master May, and the Medal Man. In addition, the Starry Night Tournament takes place in the arena. It will be available after the player clears Class S and the Gate of Reflection. There is no fee to compete in the tournament. Even if the player loses the tournament, he can keep trying until he wins (just like the other arena battles). After the player wins the tournament and returns to GreatTree, a new challenger will be available to battle in the arena. Unlike previous instances, there will be only one battle rather than three. The player can battle this legendary master as many times as he wishes. The player will not be allowed to use items during the arena battles. Furthermore, he cannot give direct commands to his monsters. The only control the player has with his {{MFamilies}}s' actions are setting their tactics to Charge (attacking abilities), Mixed (support abilities), and Cautious (healing abilities). The fourth option (which is usually chosen for giving direct orders) is replaced with a No Special option (which ensures the monster uses ordinary attacks rather than abilities). There is a higher chance for the {{MFamilies}} to adhere to its given tactics if it has a low wilderness value and if its personality is correspondent to said tactic. Choosing the "Run" option will be considered a forfeit. {| class="wikitable" |- ! Rank !! Opponents !! Prize !! Cost |- | G || Round 1: [[Dracky]]x2, [[Antnibbler|Anteater]]<br>Round 2: [[Slime]]x2, [[Stump chump|Stubsuck]]<br>Round 3: [[Ghost|Spooky]]x2, [[Walking corpse]] || Gate of Villager, Gate of Talisman || None |- | F || Round 1: [[Mottle slime|SpotSlime]]x3<br>Round 2: [[Mud mannequin|MudDoll]]x2, [[Bunicorn|Almiraj]]<br>Round 3: [[Putrefido|PutrePup]], [[Raven lunatic|MadRaven]], [[Guaardvark|SkullRoo]] || [[Gate of Memories]], [[Gate of Bewilder]] || 10 G |- | E || Round 1: [[Crested viper|Crespent]], [[Tree slime|TreeSlime]], [[Killer gila|Poisongon]]<br>Round 2: [[Drake slime|DrakSlime]], [[Green dragon|Dragon]], [[Damselfly (DQVI)|FairyDrak]]<br>Round 3: [[Shell slime|Snaily]]x2, [[Sentripede|Armorpede]] || Gate of Peace, Gate of Bravery || 50 G |- | D || Round 1: [[Bagworm|Saccer]], [[Kingfuchsia|FloraJay]], [[Gourdzilla (Dragon Quest VII)|MadPlant]]<br>Round 2: [[Madusa|MedusaEye]]x2, [[Mischievous mole|MadGopher]]<br>Round 3: [[Great sabrecat|MadCat]] x2, [[Restless armour|RogueNite]] || Gate of Anger || 100 G |- | C || Round 1: [[Burr baby|SpikyBoy]]x2, [[StubBird]]<br>Round 2: [[Healslime|Healer]]x2, [[Restless armour|RogueNite]]<br>Round 3: [[Box slime|BoxSlime]]x2, [[Rubble slime|RockSlime]] || Gate of Joy, Gate of Wisdom || 500 G |- | B || Round 1: [[Hammerhood|Hammerman]]x3<br>Round 2: [[Silvapithecus|AgDevil]], [[WindMerge]], [[TreeBoy]]<br>Round 3: [[Crabid|ArmyCrab]]x2, [[Drag-goof|MadDragon]] || Gate of Happiness, Gate of Temptation || 1000 G |- | A || Round 1: [[Flame flower|FireWeed]], [[Sculptrice|EvilBeast]], [[Chimaera|Wyvern]]<br>Round 2: [[Ursa minor|Grizzly]]x2, [[Hyperanemon|Lionex]]<br>Round 3: [[Funghoul|Toadstool]]x2, [[Lips|Lipsy]] || Gate of Labyrinth, Gate of Judgment || 5000 G |- | S || Round 1: [[Scare root|DanceVegi]]x2, [[Pocus poppet|Voodoll]]<br>Round 2: [[Slime]], [[Dracky]], [[Army ant|ArmyAnt]]<br>Round 3: [[Liquid metal slime|Metabble]], [[Killing machine|Roboster]], [[Metal dragon|MetalDrak]] || Gate of Reflection || 10000 G |- | Starry Night Tournament || Round 1: [[Sintaur|Centasaur]], [[Orochi]], [[Nardragon|Swordgon]]<br>Round 2: [[Jade dragon|Andreal]], [[Ewwnicorn|Unicorn]], [[Drag-goof|MadDragon]]<br>Round 3: [[Metal king slime|MetalKing]], [[Coatal]], [[Prism peacock|RainHawk]] || None || None |- | Master Monster Tamer || [[Gem slime|GoldSlime]], [[Xenlon|Divinegon]], [[Gripevine|RoseVine]] || None || None |}
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