Editing
Dragon Quest XI: Echoes of an Elusive Age
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
==New features== ===Fun-size forge=== The [[Fun-Size Forge]] is a complete overhaul of the [[alchemy]] system first seen in {{VIII}}. Instead of recycling older items, weapons, and armor to create new gear, the forge allows the player to refine existing armaments and items into more potent versions that have greater stats and effects. The forge is used on a separate screen, where the item being reforged is presented in a grid layout set over its rough outline. The goal is to hit the selected grind square so that the meter bar assigned to it is raised to the target level, changing the molten outline of that section of the item into its proper shape. The player has a variety of strike techniques and temperature control to raise the meters to the ideal setting, and each action requires a set number of focus points. The amount of focus the Luminary can grant at any time is proportional to his level. ===Player conveniences=== *The player can catch up on current and past events at any time by checking the "Info." section of the main menu. *The mini map on the overworld screen will highlight the direction where the next plot point is. *[[Zoom]] can now be cast indoors. *[[Party Chat]] returns, with a menu screen similar to {{VIII}}. *A new camping system that serves as rest stops for the {{Party 11}}, where the player can speak to their allies, use the fun-size forge, reallocate skill points, and purchase items from wandering merchants. ===Battle refinements=== ''Dragon Quest XI'' is still using its traditional turn-based battle system, with the player and monsters act by turns. The player can switch the battle style graphics of the [[Nintendo 3DS]] version from 3D to 2D, which the battle system can be toggled after encountering a monster when the players are walking through the field. For the {{PlayStation 4}} version, there are two battle systems as well. With the Free Camera-style, the player can rotate the camera freely and position characters as desired, similar to the style of {{Dragon Quest X}}. While using the Classic Camera-style, the player cannot move characters around and camera angles are dynamic, similar to {{Dragon Quest VIII}}. Specific additions to the battle system are: *The player can attack a monster on the overworld by sneaking up on them and striking, dealing a small amount of damage, and getting a preemptive strike when battle commences. *The text displaying a monster's name will now change color, becoming dull yellow when they drop below half of their maximum HP and red when they drop below 25%. *[[Experience Points]] are awarded to all characters so long as they are alive, even for storyline battles with prearranged {{Party 11}} configuration. *A character's {{HP}} and {{MP}} are fully restored upon leveling up. *The Luminary will be revived with one {{HP}} after battle if he perishes. ===International bonus features=== The following features were implemented for the international release of the game on the {{PS4}}, and were retroactively added to the Japanese version for the Switch port. *Fully voiced characters in English. *Draconian Quest: an excessively difficult mode for experienced players. *A sprint button that allows a character to dash. *Redesigned menus that replace the traditional transparent black with sepia tone parchment that displays item and equipment artwork, similar to the menu found in the {{PS2}} version of {{VIII}}. *Refined camera control for easier viewing of details.
Summary:
Please note that all contributions to Dragon Quest Wiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
Dragon Quest Wiki:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
Edit source
View history
More
Search
Navigation
Main page
About
Community portal
Recent changes
Random page
Discord
Tools
What links here
Related changes
Special pages
Page information
Latest Updates
New Articles
New Files
Wanted Articles
Recurring aspects
What is Dragon Quest?
Heroes
Skills & spells
Monsters
Affiliates
Dragon's Den
Mystery Dungeon Franchise Wiki
Dragon Quest Plushes Wiki