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===Skills=== Desdemon can learn the following abilities with skill points. {| class="wikitable" style="width:60%; height:100px; text-align:center" border="1" |- <---!Headings are up first.!---> style="font-weight:bold; background:#00c2e8 | Name || Skill Points || MP || Details || Requirements |- style="font-weight:normal" |- | [[Jolly Rager]] || 4 || 10 || Whips up a storm with axe swings alone || β |- | Red Mist || 12 || MP || Temporarily increases attack power and ramps up the rapidity of Rampage || Reach Lv. 20 |} Desdemona can learn the following attributes with skill points. {| class="wikitable" style="width:60%; height:100px; text-align:center" border="1" |- <---!Headings are up first.!---> style="font-weight:bold; background:#00c2e8 | Name || Skill Points || Details || Requirements |- style="font-weight:normal" |- | Maximum HP + 10 (x5) || 3 / 3 / 6 / 7 / 8 || Increases maximum HP by ten || None / None<br>Reach Lv. 12 / 20 / 28 / 36 |- | Maximum MP +3 (x5) || 3 / 3 / 6 / 7 / 8 || Increases maximum MP by three || None / None<br>Reach Lv. 12 / 20 / 28 / 36 |- | Strength + 5 (x5) || 3 / 3 / 6 / 7 / 8 || Increases strength by five points. || None / None<br>Reach Lv. 12 / 20 / 28 / 36 |- | Resilience +5 (x5) || 3 / 3 / 6 / 7 / 8 || Increases resilience by five points || None / None<br>Reach Lv. 12 / 20 / 28 / 36 |- | Deftness +10 (x5) || 3 / 3 / 6 / 7 / 8 || Increases deftness by ten points || None / None<br>Reach Lv. 12 / 20 / 28 / 36 |- | Jolly Rager Jumpstarter || 20 || Extends the area of effect of Jolly Rager. || Jolly Rager |- | Hatchet Man Hardener || 20 || Extends the area of effect of Hatchet Man. || Reach Lv. 20 |- | Rampage Refiner || 30 || Enables you to evade attacks while using Rampage. || Reach Lv. 28 |- | Powersaver || 6 || Causes 5% of all spells and abilities to be cast for no MP cost. || Reach Lv. 20 |- | Better Blocker || 5 || Slightly improves block effectiveness. || None |- | Tension Extension Turbo || 7 || Extends high tension by four seconds. || Reach Lv. 20 |- | [[Feel the Burn]] || 5 || Turns up the tension when you take damage || Reach Lv. 24 |- | Better Offensive Effects || 20 || Increases the effect of attack-boosting spells and abilities such as Oomph || Reach Lv. 20 |- | Tension Boost When Near Death || 6 || Causes you to slowly gain tension when low on HP. || None |- | Increased Critical Damage || 15 || Increases the damage dealt by critical hits. || Reach Lv. 28 |- | Artful Dodger || 5 || Slightly increases the period of invincibility after a successful evasion. || None |- | Best In Tension || 5 || Significantly increases the rate of tension gain. || Reach Lv. 20 |- | Tension Extension || 3 || Extends high tension by two seconds. || None |- | Gain More Tension When Fired Up || 5 || Increases the rate at which tension is gained while fired up. || None |- | Longer Attack and Defense Boosts || 10 || Increases the duration of effects that increase defence or attack power. || None |}
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