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=={{DQ9}}== {{Main|List of vocations in Dragon Quest IX}} ''IX'' has a system which is similar to the one in ''III'', in which a vocation defines a character and where the player may create party members and add them to the party. This can be done at the [[Quester's Rest]] located in [[Stornway]], by speaking to [[Patty]]. Party members created do not play any significant part in the plot. Vocations can be changed at the [[Alltrades Abbey (Dragon Quest IX)|Alltrades Abbey]], after the player has rescued [[List of minor characters in Dragon Quest IX#Jack of Alltrades|Abbot Jack]]. There is no minimum level limit for changing classes, dubbed ''re-vocating''. One notable difference from past games is that spells are no longer carried over between class changes. A character must be a specific class to use that classes spells. Skills do carry over, and there are also methods for utilizing each weapon type with all classes. Additional vocations must be unlocked by doing quests before the player can switch to them. Notably, the [[Sage]] class is accessible only later in the game, but includes a specific ability, Jack's Knack, which allows the party members to change class at any time and place. There are a total of 12 classes available in ''IX''.
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