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==Ambience== Ambience is the mood that a room has. It is affected by all [[List of building blocks in Dragon Quest Builders 2|blocks]], [[List of crafting stations in Dragon Quest Builders 2|crafting stations]], [[List of decorations in Dragon Quest Builders 2|decorations]], [[List of farming equipment in Dragon Quest Builders 2|farming equipment]], [[List of fixtures in Dragon Quest Builders 2|fixtures]], [[List of lighting sources in Dragon Quest Builders 2|lighting]] and [[List of wall hangings in Dragon Quest Builders 2|wall hangings]] used in the walls, floor and inside of the room. There are 6 types of ambiences: * '''Normal''', represented with beige. * '''Cute''', represented with orange. * '''Cool''', represented with blue. * '''Natural''', represented with green. * '''Flamboyant''', represented with yellow, and * '''Cheeky''', represented with pink. All six types of ambience can co-exist within a room, but the room's overall ambience will be determined by the predominant one. The different types appear in the room information panel represented by a pie chart. Generally speaking, items made with dirt and stone (like Stone Steps or Stone Pots) tend to have a Normal ambience, items made with wood (like the Rustic Bed or Wooden Floor blocks) tend to have a Natural ambience, items made with metal (like Silver Brick blocks or the Shower) tend to be Cool, items and blocks used by the Children of Hargon (such as Citadel Wall blocks) tend to have a Flamboyant ambience, and "girly" items (like a Princess-Sized Bed) might have a Cute ambience. Only two items have the cheeky ambience: the Naughty Night Light and the Book of Blue Prints. When crafting blocks and items, the player can see the item's ambience on a bubble over the item's name. Dying blocks and items overwrites this ambience. *White and Green dye make items Natural. *Black and Blue dye make items Cool. *Purple and Yellow dye make items Flamboyant. *Pink and Red dye make items Cute.
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