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==={{DQ3}}=== Near the end of the game, Zoma is revealed to be the master of the archfiend [[Baramos]], whom had been previously alluded to as the final boss to the game. Upon the death of his main and chief servant, Zoma's voice roars throughout the throne room of [[Aliahan]] castle, stating his intent to plunge the "[[Overworld (Dragon Quest III)|world of light]]" into darkness and that the {{Hero 3}} is a fool for assuming that he had won peace. This proclamation sends the [[King of Aliahan]] into a deep despair, forbidding the {{Hero 3}} and company from speaking of Zoma. Zoma is on the basement floor of his castle along with three sub-bosses--the [[King Hydra]] along with the [[Soul of Baramos|soul]] and [[Bones of Baramos|skeleton]] of [[Baramos]]. He approaches and berates the {{Hero 3}} prior to allowing his three subordinates to fight the {{Hero 3}}'s {{Party 3}} before him. {{DQ3Enemy |name=Zoma |kanji= ゾーマ |romanji=Zoma |bestiaryNumber=#134 |sprite=[[Image:Zoma2 DQIII NES.gif]] |lvl=63 |hp=1,023<br>4,700({{SFC}}) |mp=255 |exp=0 |gold=0 |attack=360 |defense=200 |agility=80 |spells=[[Kacrackle]] |skills=Acts twice per turn.<br>[[Freezing Blizzard|C-c-cold Breath]]<br>[[Disruptive Wave]]<br>Recovers 90~110 {{HP}} per turn. |locations=[[Zoma's Citadel]] |item=None |evasion={{fraction|0|64}} |fire-resist=0% |crack-resist=100% |woosh-resist=70% |zap-resist=0% |whack-resist=100% |kamikazee-resist=100% |poof-resist=100% |dazzle-resist=100% |snooze-resist=100% |drain-magic-resist=100% |fizzle-resist=100% |fuddle-resist=100% |sap-resist=0% |deceleratle-resist=100% |snes-sprites=[[File:Zoma DQIII SNES.png]] |gbc-sprites=[[File:Zoma III gbc.png]] |switch-sprites=[[File:Zoma Erdrick Trilogy Switch.png|150px]] }} {{DQ3Enemy |name=Zoma (shrouded) |kanji= ゾーマ |romanji=Zoma |bestiaryNumber=#134 |sprite=[[File:Zoma DQIII NES.gif]] |lvl=63 |hp=1,023<br>4,500({{SFC}}) |mp=255 |exp=0 |gold=0 |attack=500 |defense=350 |agility=255 |spells=[[Kacrackle]]<br>[[Bounce]] |skills=Acts twice per turn.<br>[[C-c-cold Breath]]<br>[[Disruptive Wave]]<br>Recovers 90~110 {{HP}} per turn. |item=None |locations=[[Zoma's Citadel]] |evasion={{fraction|0|64}} |fire-resist=100% |crack-resist=100% |woosh-resist=100% |zap-resist=100% |whack-resist=100% |kamikazee-resist=100% |poof-resist=100% |dazzle-resist=100% |snooze-resist=100% |drain-magic-resist=100% |fizzle-resist=100% |fuddle-resist=100% |sap-resist=100% |deceleratle-resist=100% |snes-sprites=[[File:Zoma2 DQIII SNES.png]] |gbc-sprites=[[File:Shroud zoma gbc.png]] |switch-sprites=[[File:Zoma shroud of shadows erdrick trilogy switch.png|150px]] }} ====Strategy==== Remove his [[Shroud of Shadows]] immediately with the [[Sphere of Light]]; without it, Zoma is immune to nigh upon everything you can throw at him. His [[C-c-cold Breath|breath]] and [[Kacrackle|ice magic]] is more powerful, and his physical ability is also quite powerful . On top of this, he will regenerate 90~110 {{HP}} per round, minimizing any damage players can inflict between healing sessions. This form is so powerful that it has become a challenge among {{III}}'s players to slay the fiendish overlord '''without''' the [[Sphere of Light]]. Once the shield is removed, Zoma's defensive capabilities will plummet considerably: [[Sap]], [[Zap]], and all forms of fire will hit 100% of the time, and his regeneration will be nixed. [[Woosh]] spells also have a 30% chance to connect. The {{Hero 3}}/[[Warrior]] should be [[Oomph]]ed at all times. If the {{Hero 3}} isn’t physically attacking, he should be casting [[Kazap]] for extra damage. This is slightly risky though, for if the battle goes south, [[Omniheal]] may be necessary, and the {{Hero 3}} needs to have enough {{MP}} to cast it. The [[Warrior]] should also have a [[Staff of resurrection]] as a Hail Mary. The [[Sage]]/[[Priest]] should continually cast [[Multiheal]], and, as extra insurance, have a [[Sage's staff]] as backup for when they run out of {{MP}}. The [[Mage]]/[[Sage]] (although a [[Sage]] is recommended), should use the [[Sage's stone]] when the [[Priest]]’s [[Multiheal]] isn’t enough to fully heal the {{Party 3}}, and otherwise spam [[Kafrizzle]]. Keep this strategy up, and taking a few turns to heal every now and then, and one should be able to best the hellish demon. '''NOTE: The preceding strategy''' '''may not work if the player’s {{Party 3}} is under level 45.'''
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