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==={{DQ7}}=== ====Stat Changes==== {|width="50%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" |width="25%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Statistics</font>''' |width="25%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Change</font>''' |- |rowspan=2|Battles to Master |140 ({{PS1}}) |- |85 ({{3DS}}) |- |Strength | -25% |- |Agility | -15% |- |Resilience | -15% |- |Wisdom | +20% |- |Style | +10% |- |Max HP | -20% |- |Max MP | Null |} ====PSX Abilities==== ''While the American PSX release of the game used the old localization, the current names are also written for better navigation clarity.'' {|width="85%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" |width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Level</font>''' |width="20%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Title</font>''' |width="10%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Learns</font>''' |width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Battles Needed</font>''' |width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Target</font>''' |width="50%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Info</font>''' |width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">MP</font>''' |- |1 |Beginner | |0 | | | |- |2 |Novice |[[Eye for Distance]]<br>''(EagleEye)'' |13 |Field |Tells the player where the closest town is |0 |- |3 |Poet |[[Peep]]<br>''(X-Ray)'' |27 |Field |Allows the player to determine whether a treasure chest is actually a monster or not. A blue aura means that the treasure chest safe to open. A red aura means that the treasure chest is a monster. |2 |- |4 |Lyricist |[[Lullaby]]<br>''(SleepSong)'' |40 |One Group |Has a chance of putting one a group of enemies to sleep |0 |- |5 |Warbler |[[Holy Protection]]<br>''(Repel)'' |55 |Field |Prevents weaker monsters from attacking the party |4 |- |6 |Crooner |[[Dawn Chorus]]<br>''(AwakeSong)'' |75 |All Allies |Cures all allies of the sleep status |0 |- |7 |Songster |[[Spellbinding Song]]<br>''(MistSong)'' |110 |One Group |Has a chance of preventing one group of enemies from casting spells |0 |- |8 |Minstrel |[[Angel Song]]<br>''(AngelSong)'' |140 |All Allies |Has a chance of restoring a fallen ally with 50 percent of their max HP |0 |} ====Hybrid Abilities==== {|width="90%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" |width="20%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Hybrid</font>''' |width="10%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Learns</font>''' |width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Target</font>''' |width="50%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Info</font>''' |width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">MP</font>''' |- |[[Priest]] |[[Soothing Song]]<br>''(HealSong)'' |All Allies |Restores 20HP to All Allies |0 |- |[[Martial Artist]] |[[War Cry]]<br>''(WarCry)'' |All Enemies |Has a chance of startling enemies, preventing them from attacking |0 |- |[[Jester]] |[[Silly Song]]<br>''(GagSong)'' |One Group |Has a chance of making one group of enemies laugh, preventing them from attacking |0 |- |[[Mage]] |[[Cursed Verse]]<br>''(CurseSong)'' |One Group |Lowers the defense of one group of enemies |0 |- |[[Sailor]] |[[Zzz Shanty]]<br>''(WaveSong)'' |One Group |Has a chance of putting one group of enemies to sleep |0 |- |[[Shepherd]] |[[Counting Sheep]]<br>''(RamSong)'' |One Group |Has a chance of putting one group of enemies to sleep |0 |- |[[Warrior]] |[[Gritty Ditty]]<br>''(WarSong)'' |All Allies |Raises the defense of all allies |0 |} ====3DS Abilities==== {|width="90%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" |width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Level</font>''' |width="20%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Title</font>''' |width="10%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Learns</font>''' |width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Battles Needed</font>''' |width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Target</font>''' |width="50%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Info</font>''' |width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">MP</font>''' |- |1 |Music Lover |Nothing |0 | | | |- |2 |String Plucker |[[War Cry]] |5 |One Group |A blood-curdling cry that causes the enemy to quake with fear. |0 |- |3 |Bedroom Jammer |[[Lullaby]] |11 |One Group |A soothing song that will make your enemies sleep like babes. |0 |- |4 |One-Hit Wonder |[[Silly Song]] |21 |One Group |A loony tune that gets a group of enemies rolling in the aisles. |0 |- |5 |Touring Act |[[Dawn Chorus]] |31 |All Allies |A stimulating song that rouses party members from their slumber. |0 |- |6 |Star Turn |[[Spellbinding Song]] |43 |One Group |A singalong that seals away enemy spells. |0 |- |7 |Platinum-Seller |[[Soothing Song]] |55 |All Allies |A calming song that restores at least 20 HP to all party members. |0 |- |8 |Living Legend |[[Angel Song]] |85 |All Allies |Occasionally resurrects a fallen ally with half HP restored. |8 |} Amount of battles are counted from 0, not from rank to rank. ====Usefulness==== The troubadour is quite frail and should be put in fourth position from the left. Its only use is to make the {{Luminary V}} and then a [[Druid]]. It takes some time to become a Druid and so has to be started as soon the player clears {{Alltrades Abbey 7}}. However, the rewards are great. In the [[Nintendo 3DS]] Version, troubadours are able to learn Soothing Song naturally, which is a decent way to restore HP for free in battle. The hybrid skills aren't particularly worth getting as there are similar skills that do the same thing.
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