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==={{DQ6}}=== {{spoiler|start}} The game begins with the {{Hero 6}}, [[Carver]] and [[Milly]] confronting Murdaw in his [[Murdaw's Keep|keep]]. Before the battle can properly start, Murdaw ambushes the [[Party (Dragon Quest VI)|trio]], separating each of their bodies into two essences and banishing one part into the [[Upper World]] while spreading the other part throughout the [[Lower World]]. While this act did not kill off the [[Party (Dragon Quest VI)|heroes]], it severely weakened their powers and abilities and rendered the [[Upper World]] essences amnesic. The {{Hero 6}}'s [[Lower World]] counterpart was sent far away, while [[Carver]]'s [[Lower World]] counterpart was petrified and remained in the [[Murdaw's Keep|castle]]. What happened to [[Milly]] is never revealed, but her two essences found each other and combined off-screen, not too long after the incident. Later, the [[Party (Dragon Quest VI)|heroes]] and their new ally [[Ashlynn]] find [[Underkeep|Murdaw's lair]] in the [[Upper World]]. They engage him in battle and emerge victorious. Unfazed by the loss, Murdaw declares that he will get his revenge soon enough before attempting to teleport himself away. The {{Party 6}} use [[Ra's Mirror]] on him, revealing that he is really King Somnus, whom Murdaw possessed to project himself onto the [[Upper World]]. The {{Party 6}} eventually [[Murdaw's Keep|locate]] the real Murdaw in the [[Lower World]], finding themselves in the same [[Murdaw's Keep|location]] as the beginning of the game. Murdaw attempts the same ambush on the {{Party 6}}, but this time the they are able to counteract against this trick using [[Ra's Mirror]]. Finally cornered, Murdaw engages the {{Party 6}} in an actual battle. In the first battle, he is flanked by two [[Prickly prankster]]s and can summon more, or alternatively [[Harmour]]s if they are defeated. In the second battle, Murdaw reveals his true powers, putting the {{Party 6}} in a gruesome final confrontation. After his second defeat, Murdaw is finally vanquished; his death lifts the seal on {{Alltrades Abbey 6}}. However, {{MFamilies}}s still roam the [[Lower World|Lower]] and [[Upper World]]s foreshadowing a much bigger threat... {{spoiler|end}} {{DQ6Enemy |name=Murdaw |kanji=ムドー |romanji=Mudō |sprite=[[Image:Mudo.gif]] |hp=900 |mp=255 |exp=2270 |gold=580 |attack=109 |defense=102 |agility=35 |tameRate=N/A |bestiaryNumber= |spells=[[Buff]]<br>[[Frizzle]] |skills=[[Flame Breath]]<br>Mimics voice of {{Hero 6}} (changes {{Party 6}} tactics). |locations=[[Underkeep]] |items=[[Seed of magic]]{{fraction|1|32}} |evasion=0% |frizz-resist=0% |sizz-resist=25% |bang-resist=25% |crack-resist=25% |woosh-resist=60% |zap-resist=25% |whack-resist=100% |poof-resist=100% |dazzle-resist=100% |snooze-resist=100% |drain-resist=100% |fizzle-resist=50% |fuddle-resist=100% |sap-resist=0% |poison-resist=100% |stun-resist=100% |ban-dance-resist=100% |fire-breath-resist=25% |cool-breath-resist=25% |strike-resist=25% |burning-breath-resist=100% |army-resist=100% }} The first encounter with Murdaw is in his [[Upper World]] stronghold, the [[Underkeep]]. Upon defeating him, the player is in for a sobering shock... {{DQ6Enemy |name=Murdaw |kanji=ムドー |romanji=Mudō |sprite=[[Image:Mudo.gif]] |hp=500 |mp=90 |exp=1000 |gold=0 |attack=95 |defense=105 |agility=47 |tameRate=N/A |bestiaryNumber= |spells=[[Kasap]] |skills=[[Flame Breath]]<br>Calls minions (Prickly Prankster).<br>Loudly calls for minions (Harmours). |locations=[[Murdaw's Keep]] |items=[[Seed of resilience]]{{fraction|1|4096}} |evasion=0% |frizz-resist=25% |sizz-resist=25% |bang-resist=25% |crack-resist=25% |woosh-resist=25% |zap-resist=0% |whack-resist=100% |poof-resist=100% |dazzle-resist=100% |snooze-resist=100% |drain-resist=100% |fizzle-resist=100% |fuddle-resist=100% |sap-resist=100% |poison-resist=100% |stun-resist=100% |ban-dance-resist=100% |fire-breath-resist=25% |cool-breath-resist=25% |strike-resist=25% |burning-breath-resist=100% |army-resist=100% }} The second battle is fought in the [[Murdaw's Keep|scaly sorcerer's keep]] in the [[Lower World]]. He is assisted by two [[Prickly prankster]]s, and can summon more of them as well as [[Harmour]]s during the battle. {{DQ6Enemy |name=Murdaw |kanji=ムドー |romanji=Mudō |sprite=[[Image:Mudo.gif]] |hp=900 |mp=255 |exp=2300 |gold=770 |attack=115 |defense=105 |agility=45 |tameRate=N/A |bestiaryNumber= |spells=None |skills=Attacks twice per round.<br>[[Chilly Breath]]<br>[[Dazzleflash]]<br>[[Lightning]]<br>[[Lullab-Eye]] |locations=[[Murdaw's Keep]] |items=[[Magic water]]{{fraction|1|128}} |evasion=0% |frizz-resist=0% |sizz-resist=0% |bang-resist=0% |crack-resist=60% |woosh-resist=60% |zap-resist=25% |whack-resist=100% |poof-resist=100% |dazzle-resist=100% |snooze-resist=100% |drain-resist=100% |fizzle-resist=100% |fuddle-resist=100% |sap-resist=100% |poison-resist=100% |stun-resist=100% |ban-dance-resist=100% |fire-breath-resist=0% |cool-breath-resist=60% |strike-resist=60% |burning-breath-resist= |army-resist= }} Murdaw gets serious in round two, and fights at full power. Though he loses his flame resistance, he more than makes up for that loss in sheer offense.
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