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==Appearances== ==={{Dragon Quest}}=== {{DQEnemy |name=Scorpion |kanji=γγγγγ |romanji=Εsasori |nes-sprite=[[File:DQ-NES-SCORPION.png]] |nes-hp=20 |nes-mp=0 |nes-exp=6 |nes-gold=15 |nes-attack=18 |nes-defense=16 |nes-agility=16 |nes-spells=None |nes-locations=[[Kol]] region<br>[[Craggy Cave]]<br>[[Quagmire Cave]]<br>[[Rimuldar]] region |nes-evasion={{fraction|1|64}} |nes-fizzle-resist={{fraction|15|16}} |nes-snooze-resist={{fraction|0|16}} |nes-sizz-resist={{fraction|0|16}} |remake-sprites=[[File:scorpionsnes.gif|55px]][[File:DQ-GBC-SCORPION.png|55px]][[File:Scorpion DQ iOS.png|100px]][[File:Scorpion Erdrick Trilogy Switch.png|100px]] |remake-hp=15 |remake-mp=0 |remake-exp=16 |remake-gold=25 |remake-attack=18 |remake-defense=35 |remake-agility=4 |remake-spells=None |remake-locations=[[Kol]] region<br>[[Craggy Cave]]<br>[[Quagmire Cave]]<br>[[Rimuldar]] region |remake-evasion={{fraction|1|64}} |remake-fizzle-resist={{fraction|7|7}} |remake-snooze-resist={{fraction|0|7}} |remake-sizz-resist={{fraction|0|7}} }} ==={{DQ8}}=== {{DQ8Enemy |name=Scorpion |kanji=γγγγγ |romanji=Εsasori |sprite=[[File:HQDQ8-37.gif|250px]] |hp=40 |mp=4 |exp=42 |gold=8 |attack=43 |defense=55 |agility=32 |bestiaryNumber=#037 |description=Enormous scorpions with impenetrable carapaces. Their defenses protect them against all but the most determined physical attacks. Use magic to defeat them. |family={{Bug}} |spells=[[Buff]] |skills=[[Poison Attack]] |locations=[[Maella Region]]<br>[[Kingdom of Ascantha]] |items=[[Antidotal herb]]{{fraction|1|16}}<br/>[[Iron lance]]{{fraction|1|128}} |evasion={{fraction|0|64}} |attack-resist=0% |frizz-resist=25% |sizz-resist=25% |bang-resist=0% |woosh-resist=0% |crack-resist=0% |zap-resist=0% |flame-resist=25% |ice-resist=0% |grapple-resist=0% |troop-resist=0% |death-resist=0% |poison-resist=50% |paralysis-resist=15% |shock-resist=0% |sleep-resist=0% |confusion-resist=0% |dazzle-resist=0% |fizzle-resist=0% |dance-resist=100% |sap-resist=0% |drain-resist=0% |remake-sprite= |remake-changes= }} ==={{DQ10}}=== Scorpions began appearing in Version 4.3 of the game, this time being much stronger than either of their previous appearances in the main series. They have kept their ability to cast [[Buff]] to protect themselves and their fellow monsters, gaining the ability to perform a [[Paralysis Attack]] and spinning attacks. ===''[[Dragon Quest Monsters: Caravan Heart]]''=== {{Stub}} ===''[[Dragon Quest Monsters: Joker]]''=== {{DQMJmonster |name = Scorpion |image = |family = [[Nature family | Nature]] |rank = F |description = ''The poisonous tails of these predators can paralyze their prey at a pinch.'' |weapons = Spears, Axes, Claws, Staves |traits = [[List of Traits in Dragon Quest Monsters: Joker | Critical Massacre]], [[List of Traits in Dragon Quest Monsters: Joker | Paralyser]] |resistances = Vulnerable to Frizz, Poisonproof, Paralysisproof |skill = [[Hive Mind]], [[Defense Boost]] |location = [[Xeroph Isle]] |breeding chart = [[Crabid]] x [[Chimaera]] }} {{clear}} ===''[[Dragon Quest Monsters: Joker 2]]''=== {{DQMJ2monster |name = Scorpion |image = |family = [[Nature family | Nature]] |rank = D |size = S |weapons = Axes, Spears, Claws, Staves |traits = [[List of Traits in Dragon Quest Monsters: Joker | Critical Massacre]], [[List of Traits in Dragon Quest Monsters: Joker | Paralyzing Touch]] |resistances = Vulnerable to [[Frizz]], Immune to Poison and Paralysis |skill = [[Hive Mind]] |location = [[Cragravation]] |breeding chart = [[Crabid]] x [[Nature family]] }} {{clear}} ===''[[Dragon Quest Builders]]''=== {{DQBEnemy |name=Scorpion |kanji=γγγγγ |romanji=Εsasori |sprite=[[Image:DQB_Scorpion.png|200px]] |chapter-1-hp=44 |chapter-1-attack=16 |chapter-1-defense=12 |chapter-1-items=[[Chains]] (β ββ), [[Medicinal herb]] (β ββ) |chapter-1-locations=[[The Damdara Desert]] |chapter-3-hp=28~95 |chapter-3-attack=11~14 |chapter-3-defense=0~8 |chapter-3-items=[[Chains]] (β ββ), [[Healing cream]] (β ββ) |chapter-3-locations= }} ==={{DQTact}}=== Scorpion appears as a C-rank monster of the [[Nature family]] during the second part of the limited ''True Dragon Quest I'' event. It can be recruited from the [[Kol]] stage of Adventure in the DQ I World: Mindini and can be fully awakened by repeating the stage at any difficulty. The scorpion can participate in the [[Legerdeman (Dragon Quest)|legerdeman]]'s Battle Road as a party member. {{DQTactEnemy |name=Scorpion |kanji=γγγγγ |romanji=Εsasori |sprite=[[File:DQT Scorpion.png|300px]] |family=[[Image:Tact Icon Nature.png|48px]]<br>Nature |rank=[[Image:DQTact Rank Icon C.png|48px]] |role=[[Image:DQTact DefenceType.png|48px]]<br>Defence |lvl=115 |hp=751 |mp=215 |move=2-3 |attack=323 |defense=372 |agility=212 |wisdom=127 |weight=20 |bskill1=[[Defend|Defence]] |bskill2=[[Rolling Break]]{{tt|*|Level 18}} |bskill3=N/a |askill1=Move +1 / Stats Up |askill2=Sizz Res +25 / Stats Up |askill3=Rolling Break Potency +5% / Stats Up |askill4=Crack Res +25 / Stats Up |askill5=Rolling Break Potency +5% / Stats Up |lperk1=N/a |bperk1=DEF +5 |bperk2=Rolling Break Potency +2% |bperk3=N/a |aperk1='''Move +1''': Raises Move by 1. |frizz-resist=Normal |sizz-resist=Half Res |crack-resist=Half Res |woosh-resist=Very Weak |bang-resist=Normal |zap-resist=Normal |zam-resist=Very Weak |snooze-resist=Normal |poison-resist=Normal |physical-seal-resist=Half Res |spell-seal-resist=Normal |martial-seal-resist=Normal |breath-seal-resist=Normal |hobble-resist=Half Res |stun-resist=Normal |blind-resist=Normal |curse-resist=Super Weak |paralysis-resist=Super Weak |confusion-resist=Normal |charm-resist=Immune }}
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