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==={{DQ2}}=== The opening cinematic of {{Dragon Quest II}} in the North American [[NES]] version allows players to witness the attack on Moonbrooke and the death of its [[King of Moonbrooke|king]]. This event sets up the quest for the rest of the game. During the game, the ruins of Moonbrooke can be explored, which is now full of [[List of world map terrain in the Dragon Quest series#Poison Swamp|poisonous swamps]] and infested with monsters. It is not required that the player visit in order to complete the game; however, useful information can be gained regarding how to find the [[Princess of Moonbrooke]] and also the [[Mirror of Ra]] by speaking to the various ghosts of its citizens. In the remakes, the number of poison swamp tiles are decreased, along with the amount of damage taken from them. The background music is no longer [[Fright in Dungeon|''Fright in Dungeon'']] and has been changed to ''[[Requiem]]''. If the [[Prince of Cannock]] dies in battle, he will become a living dead, which can be cured after returning to [[Moonahan]]. Killing any surviving soldiers will result in the ghost of that soldier possessing the Cannock prince. The surviving soldier in the basement will die and turn into a spirit after talking to him once, but will disappear after the defeat of [[Malroth]] or after recruiting the princess, even without ever interacting with him. After the player defeats [[Malroth]], they can bring the [[Princess of Moonbrooke]] here and speak to the ghost of her father for special dialogue. ====Treasures==== *Two empty treasure chests, perhaps previously housing pieces of [[Erdrick's armour]] (original only) *[[Seed of life]] (basement, sand; remake only) *[[Seed of magic]] (basement, floor; remake only) ===={{Monster}}s==== *[[Corpse corporal]] *[[Cobra king]] *[[Metal slime]] *[[Smog]]
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