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Maribel Mayde
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==Appearances== ==={{DQ7}}=== In the middle of the night, Maribel is talking to the {{Hero 7}}. She asks him if he will ever tell her where he and [[Kiefer]] go every day. Regardless of what the player answers, she will tell him that she will find out someday. On the day of the pilchard harvest, Maribel tries to stow away on the fishing expedition. However she is found out by the hero. When she yells at him for revealing her hiding spot, she is discovered by the ship's cook who proceeds to throw her off the ship. Afterwards, [[King Donald]] summons the hero to [[Estard]] Castle. Maribel witnesses this summons and tags along, telling him that she wanted to go shopping in the castle town. The two head to the castle town where she leaves him to talk to the king, telling him that she can find her way back home by herself. When the Hero and [[Kiefer]] are about to unlock the secret of the Estard Ruins, Maribel finds them. She threatens them to take her along with them or else she will tell everyone about their secret. Faced with this dilemma, the two allow her to tag along as they finish exploring the ruins. When the Hero activates the [[Shrine of Mysteries|pedestal]] that leads to [[Ballymolloy]], Maribel is shocked at the happenings. The three of them are transported to Ballymolloy. After the party clears [[Providence]], [[Nottagen]] and [[Hubble]], Maribel exclaims that she is tired. She decides to head to her house to rest. Before they leave the Ruins, they are encountered by an Estard soldier. He tells Maribel that her father, Mayor Mayde has taken ill. Maribel hurries home to see her father bedridden, being attended to by the local priest and her mother. Maribel is in no position to adventure at this junction. After the Hero, Ruff, [[Aishe]] and King Burns are thrown off the Sky Stone, the island of Estard is sealed, they go to see Maribel. She asks the Hero if there is a seal on their continent. She realizes that the party needs her help to remove the seal and rejoins the party. When the [[Orgodemir|Demon Lord]] is defeated, the party goes through the lands and they sing the praises of the heroes. After several months, the Amitt Festival occurs. Maribel once again tries to stow away on the ship but is found out by the Hero. She starts to chew him out until she is caught by the Head Cook again. However, [[Pollock]] allows Maribel to come on the fishing voyage this time, to her delight. ====Base Stats==== {| style="width:65%; height:100px; text-align:center" border="1" |-<---!Headings are up first.!---> style="font-weight:bold; background:#A3AB47" | Attribute || Starting Stats || Maximum Stats |- style="font-weight:normal" | Level || 1 || 99 |- | {{HP}} || 20 || 650 |- | {{MP}} || 0 || 800 |- | {{Strength}} || 4 || 280 |- | {{Agility}} || 10 || 300 |- | {{Resilience}} || 3 || 170 |- | {{Wisdom}} || 8 || 420 |- | {{Style}} || 10 || 130 |- | Initial gear ||colspan=2|[[Plain clothes]] |} ====Spells==== Maribel learns the following abilities naturally. {|width="100%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" |width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Level</font>''' |width="20%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Skill/Spell</font>''' |width="10%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">MP Required</font>''' |width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Target</font>''' |width="50%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Info</font>''' |width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Oomph</font>''' |- |3 |[[Frizz]] |2 |One enemy |Causes between 9 and 15 HP in fire spell damage. |No |- |4 |[[Sap]] |3 |One Enemy |Cuts a single enemy's defense in half |No |- |5 |[[Retaliate]]* |0 |Self |Returns any attack against the caster back to the enemy |No |- |7 |[[Snooze]] |3 |One Group |Puts a group of enemies to sleep |No |- |rowspan=2|9 |[[Evac]] |8 |Field |Allows party to escape a dungeon |No |- |[[Bang]]‡ |5 |All Enemies |Causes an explosion that does around 20 HP damage to all enemies |No |- |10 |[[Heal]] |2 |One Ally |Restores at least 30 HP to a single ally. |No |- |11 |[[Dazzle]] |5 |One Group |Causes one group of enemies to miss physical attacks more often |No |} * * PS1 version only. * ‡ 3DS version only. ====Equipment==== {{VersionTabs|Weapons|{{CharacterEquipmentList|header|title=Dragon Quest VII|subtitle=All|equipmentType=Weapon}} {{CharacterEquipmentList|entry|item=[[Poison needle]]|statModifier=Attack +1}} {{CharacterEquipmentList|entry|item=Poison needle plus‡|statModifier=Attack +1}} {{CharacterEquipmentList|entry|item=[[Cypress stick]]|statModifier=Attack +2}} {{CharacterEquipmentList|entry|item=[[Bamboo spear]]|statModifier=Attack +5}} {{CharacterEquipmentList|entry|item=[[Bronze knife]]|statModifier=Attack +9}} {{CharacterEquipmentList|entry|item=[[Divine dagger]]|statModifier=Attack +14}} {{CharacterEquipmentList|entry|item=[[Wizard's staff]]|statModifier=Attack +15}} {{CharacterEquipmentList|entry|item=[[Staff of salvation]]|statModifier=Attack +15}} {{CharacterEquipmentList|entry|item=[[Thorn whip]]|statModifier=Attack +18}} {{CharacterEquipmentList|entry|item=[[Poison moth knife]]|statModifier=Attack +23}} {{CharacterEquipmentList|entry|item=[[Leather whip]]|statModifier=Attack +25}} {{CharacterEquipmentList|entry|item=[[Shepherd's crook]]‡|statModifier=Attack +27}} {{CharacterEquipmentList|entry|item=[[Slime stick]]‡|statModifier=Attack +28}} {{CharacterEquipmentList|entry|item=[[Lightning staff]]|statModifier=Attack +28}} {{CharacterEquipmentList|entry|item=[[Assassin's dagger]]|statModifier=Attack +30}} {{CharacterEquipmentList|entry|item=[[Snooze stick]]|statModifier=Attack +32}} {{CharacterEquipmentList|entry|item=[[Chain whip]]|statModifier=Attack +33}} {{CharacterEquipmentList|entry|item=[[Staff of divine wrath]]|statModifier=Attack +35}} {{CharacterEquipmentList|entry|item=[[Staff of sentencing]]|statModifier=Attack +37}} {{CharacterEquipmentList|entry|item=[[Rune staff]]|statModifier=Attack +39}} {{CharacterEquipmentList|entry|item=[[Staff of antimagic]]|statModifier=Attack +40}} {{CharacterEquipmentList|entry|item=[[Morning star]]|statModifier=Attack +43}} {{CharacterEquipmentList|entry|item=[[Frying pan]]‡|statModifier=Attack +44}} {{CharacterEquipmentList|entry|item=[[Falcon knife earrings]]|statModifier=Attack +45}} {{CharacterEquipmentList|entry|item=[[Sage's staff]]|statModifier=Attack +50}} {{CharacterEquipmentList|entry|item=[[Lunar fan]]|statModifier=Attack +60}} {{CharacterEquipmentList|entry|item=[[Magma staff]]|statModifier=Attack +63}} {{CharacterEquipmentList|entry|item=[[Spiked steel whip]]|statModifier=Attack +65}} {{CharacterEquipmentList|entry|item=[[Staff of resurrection]]|statModifier=Attack +66}} {{CharacterEquipmentList|entry|item=[[Siren sword]]|statModifier=Attack +70}} {{CharacterEquipmentList|entry|item=[[Watermaul wand]]|statModifier=Attack +74}} {{CharacterEquipmentList|entry|item=Staff of re-resurrection‡|statModifier=Attack +79}} {{CharacterEquipmentList|entry|item=[[Staff of Rain|Staff of rain]]‡|statModifier=Attack +88}} {{CharacterEquipmentList|entry|item=[[Demon spear]]|statModifier=Attack +99}} {{CharacterEquipmentList|entry|item=[[Solar fan]]|statModifier=Attack +110}} {{CharacterEquipmentList|entry|item=[[Wizardly whip]]‡|statModifier=Attack +115}} {{CharacterEquipmentList|entry|item=[[Metal king sword]]|statModifier=Attack +130}} {{CharacterEquipmentList|entry|item=[[Gringham whip]]|statModifier=Attack +145}} {{CharacterEquipmentList|note|text=}} {{CharacterEquipmentList|footer}}|Helmets| {{CharacterEquipmentList|header|title=Dragon Quest VII|subtitle=All|equipmentType=Helmet}} {{CharacterEquipmentList|entry|item=[[Canny cap]]|statModifier=Defense +0}} {{CharacterEquipmentList|entry|item=[[Leather hat]]|statModifier=Defense +3}} {{CharacterEquipmentList|entry|item=[[Hairband]]|statModifier=Defense +4}} {{CharacterEquipmentList|entry|item=[[Shellmet]]|statModifier=Defense +8}} {{CharacterEquipmentList|entry|item=[[Mad cap]]|statModifier=Defense +8}} {{CharacterEquipmentList|entry|item=[[Fur hood]]|statModifier=Defense +11}} {{CharacterEquipmentList|entry|item=Raving mad cap‡|statModifier=Defense +13}} {{CharacterEquipmentList|entry|item=[[Silver tiara]]|statModifier=Defense +14}} {{CharacterEquipmentList|entry|item=[[Bunny ears]]|statModifier=Defense +15}} {{CharacterEquipmentList|entry|item=[[Hermes' hat]]|statModifier=Defense +24}} {{CharacterEquipmentList|entry|item=[[Duplic hat]]|statModifier=Defense +25}} {{CharacterEquipmentList|entry|item=[[Slime crown]]|statModifier=Defense +31}} {{CharacterEquipmentList|entry|item=[[Mythril helm]]|statModifier=Defense +32}} {{CharacterEquipmentList|entry|item=[[Happy hat]]|statModifier=Defense +37}} {{CharacterEquipmentList|entry|item=[[Golden tiara]]|statModifier=Defense +43}} {{CharacterEquipmentList|entry|item=[[Sun crown]]‡|statModifier=Defense +52}} {{CharacterEquipmentList|entry|item=[[Mask of Implacability]]‡|statModifier=Defense +255}} {{CharacterEquipmentList|note|text=}} {{CharacterEquipmentList|footer}}|Armor| {{CharacterEquipmentList|header|title=Dragon Quest VII|subtitle=All|equipmentType=Armor}} {{CharacterEquipmentList|entry|item=[[Rags]]|statModifier=Defense +3}} {{CharacterEquipmentList|entry|item=[[Plain clothes]]|statModifier=Defense +4}} {{CharacterEquipmentList|entry|item=[[Wayfarer's clothes]]|statModifier=Defense +7}} {{CharacterEquipmentList|entry|item=[[Silk robe]]|statModifier=Defense +13}} {{CharacterEquipmentList|entry|item=[[Leather dress]]|statModifier=Defense +17}} {{CharacterEquipmentList|entry|item=[[Bunny suit]]|statModifier=Defense +17}} {{CharacterEquipmentList|entry|item=[[Fur cape]]|statModifier=Defense +18}} {{CharacterEquipmentList|entry|item=[[Dancer's costume]]|statModifier=Defense +20}} {{CharacterEquipmentList|entry|item=[[Cloak of evasion]]|statModifier=Defense +28}} {{CharacterEquipmentList|entry|item=[[Magic vestment]]|statModifier=Defense +30}} {{CharacterEquipmentList|entry|item=[[Legerdemantle]]|statModifier=Defense +37}} {{CharacterEquipmentList|entry|item=[[Dancer's mail]]|statModifier=Defense +37}} {{CharacterEquipmentList|entry|item=[[Silk bustier]]|statModifier=Defense +38}} {{CharacterEquipmentList|entry|item=[[Cirrus surplice]]|statModifier=Defense +38}} {{CharacterEquipmentList|entry|item=[[Glombolero]]|statModifier=Defense +40}} {{CharacterEquipmentList|entry|item=[[Party dress]]|statModifier=Defense +40}} {{CharacterEquipmentList|entry|item=[[Magical skirt]]|statModifier=Defense +45}} {{CharacterEquipmentList|entry|item=Glitzy glombolero‡|statModifier=Defense +50}} {{CharacterEquipmentList|entry|item=[[Spangled dress]]|statModifier=Defense +50}} {{CharacterEquipmentList|entry|item=[[Angel's robe]]|statModifier=Defense +55}} {{CharacterEquipmentList|entry|item=[[Flowing dress]]|statModifier=Defense +65}} {{CharacterEquipmentList|entry|item=[[Mink mantle]]‡|statModifier=Defense +65}} {{CharacterEquipmentList|entry|item=[[Skimpy nightie]]|statModifier=Defense +73}} {{CharacterEquipmentList|entry|item=[[Sacred armour]]|statModifier=Defense +75}} {{CharacterEquipmentList|entry|item=[[Shimmering dress]]|statModifier=Defense +75}} {{CharacterEquipmentList|entry|item=[[Dark robe]]|statModifier=Defense +78}} {{CharacterEquipmentList|entry|item=[[Princess's robe]]|statModifier=Defense +85}} {{CharacterEquipmentList|entry|item=Sacreder armour‡|statModifier=Defense +88}} {{CharacterEquipmentList|entry|item=[[Angel leotard]]|statModifier=Defense +93}} {{CharacterEquipmentList|entry|item=[[Dragon robe]]|statModifier=Defense +95}} {{CharacterEquipmentList|entry|item=[[Divine bustier]]|statModifier=Defense +95}} {{CharacterEquipmentList|note|text=}} {{CharacterEquipmentList|footer}}|Shields| {{CharacterEquipmentList|header|title=Dragon Quest VII|subtitle=All|equipmentType=Shields}} {{CharacterEquipmentList|entry|item=[[Pot lid]]|statModifier=Defense+2}} {{CharacterEquipmentList|entry|item=[[Kitty shield]]|statModifier=Defense+9}} {{CharacterEquipmentList|entry|item=[[Silver platter]]|statModifier=Defense+15}} {{CharacterEquipmentList|entry|item=[[White shield]]|statModifier=Defense+16}} {{CharacterEquipmentList|entry|item=[[Slime shield]]|statModifier=Defense+17}} {{CharacterEquipmentList|entry|item=[[Magic shield]]|statModifier=Defense+18}} {{CharacterEquipmentList|entry|item=[[Encyclopaedia Titanica]]‡|statModifier=Defense+20}} {{CharacterEquipmentList|entry|item=Premium pot lid‡|statModifier=Defense+35}} {{CharacterEquipmentList|entry|item=[[Power shield]]|statModifier=Defense+40}} {{CharacterEquipmentList|entry|item=Max power shield‡|statModifier=Defense+48}} {{CharacterEquipmentList|entry|item=[[Silver shield]]|statModifier=Defense+50}} {{CharacterEquipmentList|entry|item=[[Goddess shield]]‡|statModifier=Defense+55}} {{CharacterEquipmentList|entry|item=[[Shimmering shield]]‡|statModifier=Defense+65}} {{CharacterEquipmentList|note|text=}} {{CharacterEquipmentList|footer}}|Accessories| {{CharacterEquipmentList|header|title=Dragon Quest VII|subtitle=All|equipmentType=Accessories}} {{CharacterEquipmentList|entry|item=[[Agility ring]]|statModifier=Agility +15}} {{CharacterEquipmentList|entry|item=[[Air Amulet]]|statModifier=Agility +50}} {{CharacterEquipmentList|entry|item=[[Bunny tail]]|statModifier=Style +2}} {{CharacterEquipmentList|entry|item=[[Earth Amulet]]|statModifier=Defense +20}} {{CharacterEquipmentList|entry|item=[[Elevating shoes]]|statModifier=Style +5}} {{CharacterEquipmentList|entry|item=Extra elevating shoes‡|statModifier=Style +15}} {{CharacterEquipmentList|entry|item=[[Eye of Rubiss]]‡|statModifier=Style +25}} {{CharacterEquipmentList|entry|item=[[Fire Amulet]]|statModifier=Attack +25}} {{CharacterEquipmentList|entry|item=[[Fishnet stockings]]|statModifier=Defense +5}} {{CharacterEquipmentList|entry|item=[[Garter]]|statModifier=Defense +3}} {{CharacterEquipmentList|entry|item=[[Glass slippers]]|statModifier=Style +30}} {{CharacterEquipmentList|entry|item=[[Goddess ring]]|statModifier=Wisdom +33}} {{CharacterEquipmentList|entry|item=[[Gold bracer]]|statModifier=Defense +5}} {{CharacterEquipmentList|entry|item=[[Gospel ring]]|statModifier=Defense +50}} {{CharacterEquipmentList|entry|item=[[Kamikazee bracer]]|statModifier=Defense +10}} {{CharacterEquipmentList|entry|item=[[Kerplunk bracer]]|statModifier=Defense +10}} {{CharacterEquipmentList|entry|item=[[Life ring]]|statModifier=Defense +5}} {{CharacterEquipmentList|entry|item=[[Lifesaving medal]]‡|statModifier=Style +8}} {{CharacterEquipmentList|entry|item=[[Lucida shard]]|statModifier=Style +10}} {{CharacterEquipmentList|entry|item=[[Lucky pendant]]‡|statModifier=Defense +5}} {{CharacterEquipmentList|entry|item=[[Mermaid Moon]]|statModifier=Style +5}} {{CharacterEquipmentList|entry|item=[[Meteorite bracer]]|statModifier=Agility x2}} {{CharacterEquipmentList|entry|item=[[Mercury's bandana]]|statModifier=Agility +30}} {{CharacterEquipmentList|entry|item=[[Pink pearl]]|statModifier=Style +7}} {{CharacterEquipmentList|entry|item=[[Prayer ring]]|statModifier=Defense +5}} {{CharacterEquipmentList|entry|item=[[Ruby of protection]]|statModifier=Defense +10}} {{CharacterEquipmentList|entry|item=[[Scholar's specs]]|statModifier=Wisdom +15}} {{CharacterEquipmentList|entry|item=[[Slime earrings]]|statModifier=Defense +1}} {{CharacterEquipmentList|entry|item=[[Snappy slippers]]‡|statModifier=Agility +25}} {{CharacterEquipmentList|entry|item=[[Soldier's Medal|Soldier's medal]]‡|statModifier=Style +8}} {{CharacterEquipmentList|entry|item=[[Strength ring]]|statModifier=Attack +7}} {{CharacterEquipmentList|entry|item=[[Trailblazing bandana]]|statModifier=Defense +5}} {{CharacterEquipmentList|entry|item=[[Water Amulet]]|statModifier=Defense +30}} {{CharacterEquipmentList|entry|item=[[Windbreaker]]‡|statModifier=Agility +50}} {{CharacterEquipmentList|footer}}}} * ‡3DS version only. ====Strategy==== Maribel naturally has the lowest max HP, Strength, and Resilience growth of the party. She will not be dealing high damage until she reaches {{Alltrades Abbey 7}} where she can change her vocations. She can, however, equip whips which deal successive damage to groups of enemies. Conversely, she has high MP which makes her better suited to spellcasting vocations like [[Mage]] and [[Priest]]. It should be noted that this will make her more susceptible to harm, so she should always be situated in the back row. The Nintendo 3DS version of the game added [[Bang]] to her repertoire of spells she can learn naturally, increasing her usefulness early in the game by helping her clear out groups of enemies. She can equip knives, wands, and whips as her weapons and wear robes, dresses, and other lightweight clothing, along with hats and a limited selection of shields. Late in the game, she will even be able to equip the powerful [[Metal king sword]]. Since her Agility growth is second only to [[Ruff]]'s, she makes a great choice to act as designated healer by giving her items like the [[Salvation stone]] and the [[Staff of salvation]]. Maribel temporarily leaves the party after the events of Nottagen, Providence, and Hubble. Because of this, when the player gets her back after defeating the Demon King the first time, she will likely fall behind the rest of the party. To assuage this, the player should get her some better equipment from [[Buccanham]] or the [[Divine Shrine]] to get her back up to speed when she rejoins. ==={{DQ9}}=== On November 12th, 2010, Maribel began appearing as a special guest at the [[Quester's Rest]] in [[Stornway]] as part of a Wi-Fi downloadable update when it was still available. She will present the {{Hero 9}} with various pieces of armor modeled after her outfit for meeting certain requirements. *[[Maribel's clothes]] - Received when talking to her. *[[Maribel's hood]] - Received when it is the player's birthday. *[[Maribel's shoes]] - Received after the inn is fully expanded. The player will receive the special [[Accolade]] '''Mayor's Heir''' if the Hero is equipped with all of the pieces of Maribel's outfit. Unlike most of the female special guests, it is possible for a Hero of any gender to earn the accolade as all of her pieces of clothing are unisex. ==={{DQMBRV}}=== Maribel can be summoned to perform [[Hellfire]]. After she is summoned from the [[Shrine of Mysteries]], she uses the [[Magma staff]] to create a volcanic eruption. However, she underestimates its power and [[Sir Mervyn]] has to leap in and rescue her. She uses him as leverage and leaps into the air, before channeling the power of the eruption into a massive fireball that she launches at enemies. ==={{DQH2}}=== Maribel appears in Dragon Quest Heroes II as the second set of allies the protagonists come across, alongside [[Ruff]]. Maribel and Ruff are first encountered in the Dunisia Kingdom running away from the army' vanguard after having being attacked shortly after entering the land of Accordia. Much like [[Torneko]], the two are perplexed by their sudden worldly displacement and join the party believing it might help them return home sooner. In game Maribel is given the title "Little Miss Long-Range" and befittingly her weapon of choice is a {{Boomerang}}, ironically despite not being able to equip any boomerangs in her original game. In battle, she is able to cast [[Frizz]] and [[Kasap]] and she can use various boomerang techniques such as [[Firebird Throw]] and [[Twomerang]]. Her [[Coup de Grâce]] is similar to her special attack in ''Battle Road Victory'', but this time she is able to harness the power of the volcano on her own before unleashing it on a group of enemies. [[File:Heroes 2 Maribel.png|right|thumb|300px|Heroes 2 info sheet]] ====Stats==== {| style="width:40%; height:100px; text-align:center" border="1" |- <---!Headings are up first.!---> style="font-weight:bold; background:#00c2e8 | Attribute || Starting Stats ||Maximum Stats |- style="font-weight:normal" |- | Level || 9 || 99 |- | HP || 53 || 375 |- | MP || 26 || 160 |- | Strength || 24 || 255 |- | Resilience || 20 || 165 |- | Wisdom ||19 || 270 |- |Deftness || 15 || 120 |} ====Skills==== Maribel can learn the following spells & abilities through skill points. {| class="wikitable" style="width:60%; height:100px; text-align:center" border="1" |- <---!Headings are up first.!---> style="font-weight:bold; background:#00c2e8 | Name || Points Required || MP || Details || Requirements |- style="font-weight:normal" |- | Frizz || 0 || 7 || Flings forth a ball of fire. || None |- | Frizzle || 8 || 10 || Flings forth a great ball of fire. || Frizz<br>Reach Lv. 10 |- | Kafrizz || 14 || 15 || Flings forth a massive fireball that bursts in a flurry of flames. || Frizzle<br>Reach Lv. 22 |- | Hissy Fit || 4 || 7 || Sends out an ear-splitting scream that can stagger any enemies nearby. || None |- | Smackback || 6 || 8 || A swift sidestep before a stinging slap that sends enemies scattering. || Reach Lv. 12 |- | Kasap || 12 ||10 || A spell that drains the defences of all enemies in an area. || None |} Maribel can gain the following attributes through skill points. {| class="wikitable" style="width:60%; height:100px; text-align:center" border="1" |- <---!Headings are up first.!---> style="font-weight:bold; background:#00c2e8 | Name || Points Required || Details || Requirements |- | Maximum HP + 10 (x5) || 3 / 3 / 6 / 7 / 8 || Increases maximum HP by ten. || None / Reach Lv. 12 / 20 / 28 / 36 |- | Maximum MP +3 (x5) || 3 / 3 / 6 / 7 / 8 || Increases maximum MP by three. || None / Reach Lv. 12 / 20 / 28 / 36 |- | Strength +5 (x5) || 3 / 3 / 6 / 7 / 8 || Increases strength by five points. || None / Reach Lv. 12 / 20 / 28 / 36 |- | Resilience +5 (x5) || 3 / 3 / 6 / 7 / 8 || Increases resilience by five points. || None / Reach Lv. 12 / 20 / 28 / 36 |- | Wisdom +5 (x5) || 3 / 3 / 6 / 7 / 8 || Increases wisdom by five points. || None / Reach Lv. 12 / 20 / 28 / 36 |- | Deftness +10 (x5) || 3 / 3 / 6 / 7 / 8 || Increases deftness by ten points. || None / Reach Lv. 12 / 20 / 28 / 36 |- | Ace Evader || 15 || Greatly increases the period of invincibility after a successful evasion. || Reach Lv. 20 |- | Powersaver Plus || 15 || Causes 10% of all spells and abilities to be cast for no MP cost. || Reach Lv. 28 |- | Tension Extension Turbo || 7 || Extends high tension by four seconds. || Reach Lv. 20 |- | Grace Under Fire || 15 || Slowly restores MP when low on HP. || None |- | Tension Boost When Near Death || 6 || Causes you to slowly gain tension when low on HP. || None |- | Artful Dodger || 5 || Slightly increases the period of invincibility after a successful evasion. || None |- | Best In Tension || 5 || Significantly increases the rate of tension gain. || Reach Lv. 20 |- | Tension Extension || 3 || Extends high tension by two seconds. || None |- | Gain More Tension When Fired Up || 5 || Increases the rate at which tension is gained while fired up. || None |- | Longer Attack and Defense Boosts || 10 || Increases the duration of effects that increase defence or attack power. || None |} ====Proficiency==== {| class="wikitable" style="width:60%; height:100px; text-align:center" border="1" |- <---!Headings are up first.!---> style="font-weight:bold; background:#00c2e8 | Rank || Name || MP || Description |- style="font-weight:normal" |- | 1 || [[Crosscutter Throw]] || 4 || Takes a backward step while bunging the boomerang. |- | 2 || Attack + 5 with Boomerangs || – || Increases attack power by five points when wielding boomerangs. |- | 3 || Magic +10 with Boomerangs || – || Increases magical might by ten points when wielding boomerangs. |- | 4 || [[Power Throw]] || 11 || Mows down foes in your path with a shining boomerang. |- | 5 || Increased Evasion with Boomerangs || – || Slightly increases evasion when wielding boomerangs. |- | 6 || Attack + 5 with Boomerangs || – || Increases attack power by five points when wielding boomerangs. |- | 7 || [[Firebird Throw]] || 12 || Sends out a flaming firebird that swoops on unsuspecting enemies. |- | 8 || Attack + 5 with Boomerangs || – || Increases attack power by five points when wielding boomerangs. |- | 9 || Super Power Throw || 16 || Mows down foes in your path with a giant shining boomerang. |- | 10 || Increased Evasion with Boomerangs || – || Slightly increases evasion when wielding boomerangs. |- | 11 || [[Gigathrow]] || 14 || Bungs a breathtakingly powerful boomerang that deals repeated damage. |- | 12 || Firebird Throw Extender || – || Makes Firebird Throw last longer. |- | 13 || Max. MP +10 with Boomerangs || – || Increases maximum MP by then when wielding boomerangs. |- | 14 || Über Power Throw || 22 || Mows down foes in your path with an enormous shining boomerang. |- | 15 || Attack + 20 with Boomerangs || – || Increases attack power by twenty points when wielding boomerangs. |- | 16 || Attack + 5 with Boomerangs || – || Increases attack power by five points when wielding boomerangs. |- | 17 || Deftness +1- with Boomerangs || – || Increases deftness by ten points when wielding boomerangs. |- | 18 || Magic +10 with Boomerangs || – || Increases magical might by ten points when wielding boomerangs. |- | 19 || Increased Evasion with Boomerangs || – || Slightly increases evasion when wielding boomerangs. |- | 20 || Attack + 20 with Boomerangs || – || Increases attack power by twenty points when wielding boomerangs. |} ==={{DQTact}}=== Maribel appears as a S-rank member of the Hero family as part of the ''Dragon Quest VII'' event, appearing on her own banner alongside [[Pandora's Box]]. She can be faced in the Fragments of the Forgotten Past special boss battle along with both [[Kiefer]] and [[Ruff]]. {{DQTactEnemy |name=Maribel |kanji=マリベル |romanji=Mariberu |sprite=[[Image:DQT Maribel Art.png|275px]] |family=[[Image:Tact Icon Hero.png|50px]]<br>Hero |rank=[[Image:DQTact Rank Icon S.png|50px]] |role=[[Image:DQTact MagicType.png|50px]]<br>Magic |lvl=130 |hp=926 |mp=536 |move=2 |attack=307 |defense=303 |agility=395 |wisdom=465 |weight=60 |bskill1=[[Maribel Frizzle]] |bskill2=[[Kaswoosh Plus]]{{tt|*|Level 34}}<br>[[Firebird (spell)|Firebird]]{{tt|*|Level 51}} |bskill3='''Coup de Grâce''': [[Hellfire|Infernal Flames]]{{tt|*|Level 80}}<br>'''Talent Blossoming''': [[Frizzwhizz]] |askill1=Spell Tricks / Stats Up |askill2=Woosh Res +25 / Stats Up |askill3=Firebird Potency +5% <br> Infernal Flames Potency 5% / Stats Up<br>Frizzwhizz Potency +5% |askill4=Zam Res +25 / Stats Up |askill5=Firebird Potency +5% <br> Infernal Flames Potency 5% / Stats Up<br>Frizzwhizz Potency +5% |lperk1=Raise Frizz-type potency of allies, including herself, by 10% in a 5x5 square around her. |bperk1=Max MP +15<br>WIS +15 |bperk2='''Lovely Lady''': Raises spell potency/effects by 10% for 1 turn when using a spell attack. |bperk3=Firebird Potency +2%<br>Infernal Flames Potency +2% |aperk1='''Spell Tricks''': Lowers spell ability MP cost, raises potency and effect. |frizz-resist=Normal |sizz-resist=Normal |crack-resist=Very Weak |woosh-resist=Half Res |bang-resist=Normal |zam-resist=Half Res |zap-resist=Very Weak |snooze-resist=Super Weak |poison-resist=Normal |physical-seal-resist=Normal |spell-seal-resist=Normal |martial-seal-resist=Normal |breath-seal-resist=Normal |hobble-resist=Half Res |stun-resist=Half Res |blind-resist=Normal |curse-resist=Super Weak |paralysis-resist=Normal |confusion-resist=Immune |charm-resist=Normal }}
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