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==Appearances== ==={{DQ}}=== The golem guards at the outskirts of the town of [[Cantlin]], and must be defeated before that town may be entered. It can be put to {{Sleep}} with the [[Faerie Flute]] to make the battle easier, though casting [[Snooze]] will never work. {{DQEnemy |name=Golem |kanji=ゴーレム |romanji=Gōremu |nes-sprite=[[File:DQ1-NES-GOLEM.png]] |nes-hp=70 |nes-mp=0 |nes-exp=5 |nes-gold=10 |nes-attack=120 |nes-defense=60 |nes-agility=39 |nes-spells=None |nes-locations=[[Cantlin]] |nes-evasion={{fraction|1|64}} |nes-fizzle-resist={{fraction|15|16}} |nes-snooze-resist={{fraction|15|16}} |nes-sizz-resist={{fraction|15|16}} |remake-sprites= [[image:golemsnes.gif]][[Image:Golem GBC.png]][[Image:Golem DQ iOS.png|52px]][[Image:Golem Erdrick Trilogy Switch.png|52px]] |remake-hp= 155 |remake-mp= 0 |remake-exp=2,000 |remake-gold=10 |remake-attack=120 |remake-defense=60 |remake-agility=39 |remake-spells=None |remake-locations=[[Cantlin]] |remake-evasion={{fraction|1|64}} |remake-fizzle-resist={{fraction|7|7}} |remake-snooze-resist={{fraction|7|7}} |remake-sizz-resist={{fraction|3|7}} }} ==={{DQ5}}=== The first reappearance of the Golem since it was introduced in the original game. Though they possess no notability in the game's story, they are among the easiest {{MFamilies}}s to recruit and far and away one of the most powerful as well. {{DQ5Enemy |name=Golem |kanji= ゴーレム |romanji=Gōremu |bestiaryNumber=#123 |sprite=[[Image:Golem DQV SFC.png]] |hp=190 |mp=0 |attack=160 |defense=150 |agility=51 |exp=330 |gold=90 |tameRate=[[Golem (Recruit)|1/4]] |spells=None |skills=None |item=[[Seed of strength]]{{fraction|1|64}} |locations=[[Lofty peak]] area <br> [[Muddy hand]] Summon <br> [[Metal dragon]] Summon |evasion=0/64 |frizz-resist=0% |sizz-resist=20% |fire-breath-resist=20% |bang-resist=20% |crack-resist=20% |cool-breath-resist=20% |woosh-resist=20% |zap-resist=0% |whack-resist=67% |kamikazee-resist=0% |poof-resist=67% |snooze-resist=67% |fuddle-resist=20% |dazzle-resist=20% |fizzle-resist=100% |drain-magic-resist=100% |sap-resist=0% |poison-resist=100% |stun-resist=67% |ps2-sprites=[[File:Golem DQV PS2.png]] |ds-mobile-sprites=[[File:DQVII Golem.png]] }} ==={{DQ7}}=== The golem is encountered as a boss before entering [[The Tower]]. Later in the game, the [[collum o' golem]] look-a-likes can be encountered as common enemies. {{DQ7Enemy |name=Golem |kanji= ゴーレム |romanji=Gōremu |sprite=[[File:DQVII Golem.png]] |hp=280 |mp=0 |exp=60 |gold=70 |attack=32 |defense=20 |agility=12 |tameRate=N/a |bestiaryNumber=#283 ({{3DS}} only) |spells=None |skills=None |locations=[[The Tower]] |items={{Green Fragment}} |evasion={{fraction|0|64}} |frizz-resist=0% |sizz-resist=0% |bang-resist=0% |crack-resist=0% |woosh-resist=0% |zap-resist=0% |whack-resist=100% |poof-resist=100% |dazzle-resist=15% |snooze-resist=15% |drain-resist=100% |fizzle-resist=100% |fuddle-resist=100% |sap-resist=15% |poison-resist=100% |stun-resist=100% |ban-dance-resist=100% |fire-breath-resist=60% |cool-breath-resist=25% |strike-resist=100% |burning-breath-resist=100% |army-resist=100% |remake-sprite= |remake-changes=Added to [['The Big Book of Beasts']]. }} ==={{DQ8}}=== {{DQ8Enemy |name=Golem |kanji=ゴーレム |romanji=Gōremu |sprite=[[File:HQDQ8-156.gif|300px]] |hp=225 |mp=0 |exp=237 |gold=50 |attack=177 |defense=153 |agility=80 |bestiaryNumber=#156 |family={{Material}} |description=Risen from the remnants of a magnificent ancient city. A visceral nostalgia for the days of old led bricks from the ruins to spontaneously reassemble themselves in [[human]] form. |spells=None |skills={{Brutal hit}}<br>[[Psyche Up]] |locations=[[Arcadia]] Region |items=[[Rennet powder]] {{fraction|1|16}}<br>[[Titan belt]]{{fraction|1|128}} |evasion={{fraction|0|64}} |attack-resist=0% |frizz-resist=0% |sizz-resist=0% |bang-resist=0% |woosh-resist=0% |crack-resist=0% |zap-resist=0% |flame-resist=0% |ice-resist=0% |grapple-resist=0% |troop-resist=0% |death-resist=100% |poison-resist=100% |paralysis-resist=100% |shock-resist=50% |sleep-resist=100% |confusion-resist=100% |dazzle-resist=50% |fizzle-resist=100% |dance-resist=100% |sap-resist=0% |drain-resist=100% |remake-sprite= |remake-changes= }} While normal golems do not appear until later on in the story, the player can find a wandering one in the [[Maella Region]] that they can recruit for their {{MFamilies}} team. ==={{DQ9}}=== {{Enemy |float=left |name=Golem |image=[[Image:DQIX Golem.png]] |game={{Dragon Quest IX}} |console={{DS}} |kanji=ゴーレム |romanji=Gōremu |experience=1,700 |gold=174 |hp=300 |mp=0 |attack=175 |defense=210 |agility=99 |skills=[[Psych Up]]<br>Critical strike |droppedItem=[[Flintstone]] (common, 1/16)<br />[[Mythril ore]] (rare, 1/128) |bestiaryNumber=#161 |locations= [[Lonely Coast]]<br>[[Wyrmwing]]<br>[[Wyrmneck]]<br>[[Wyrmsmaw]]<br>{{Grotto}} |description=Though weak against wind, these stony souls will weather a storm of blows before unleashing a cataclysmic critical attack.<br><br>If you ask them which {{MFamilies}} has the most mates, they won't hesitate to suggest their own big-headed, bricky selves.}} ==={{DQ10}}=== {{stub}} ==={{DQ11}}=== {{DQ11Enemy |name=Golem |kanji=ゴーレム |romanji=Gōremu |bestiaryNumber=#145 |family={{Material}} |description=They take secret pleasure in that sweet, sweet moment when a bird lands on their shoulder while they're waiting for someone to wallop. |sprite=[[Image:Golem XI sprite.png]] |hp=187 |mp=0 |attack=150 |defense=185 |agility=38 |exp=420 |gold=48 |spells=None |skills={{Desperate attack}}<br>[[Muster Strength]]<br>[[Forbearance]] |items=[[Royal soil]]{{fraction|1|8}}<br>[[Mythril ore]]{{fraction|1|64}} |locations=[[The Champs Sauvage]] (first and third acts, day)<br>[[Insula Centralis]] (first act)<br>[[The Other Side]] (second act)<br>[[Neverglade]] ({{3DS}} and {{Definitive Edition}} only) |evasion=N/a |fire-resist=25% |ice-resist=25% |wind-resist=-125% |rock-resist=50% |light-resist=25% |dark-resist=25% |zap-resist=25% |drain-resist=100% |whack-resist=100% |poof-resist=100% |poison-resist=100% |paralysis-resist=100% |fuddle-resist=100% |snooze-resist=0% |dazzle-resist=50% |sap-resist=-125% |blunt-resist=-125% |deceleratle-resist=-125% |spooky-aura-anthamatize-resist=-125% |fizzle-resist=100% |stun-resist=99% |stumble-resist=-125% |charm-resist=100% |beguile-resist=50% |double-down-resist=-125% |elemental-resist=-125% }}This {{MFamilies}} does not have a vicious, not a malicious variant. ==={{DQM}}=== {{DQMEnemy |name=Golem |kanji=ゴーレム |romanji=Gōremu |sprite=[[Image:Golem 1.png]] |level=45 |hp=3/5 |mp=3/5 |attack=3/5 |defense=2/5 |wisdom=3/5 |agility=2/5 |family= {{Material}} |in-game-description=A stack of rock bricks that came to life |abilities=[[PsycheUp]], [[Muster Strength|ChargeUp]], [[Defending Champion|Strong D]] |habitat=[[List of teleportals in Dragon Quest Monsters|Gate of Talisman]] |breeding=[[Mud mannequin|MudDolls]] x [[Mud mannequin|MudDolls]] |frizz-resist=None |sizz-resist=None |fire-breath-resist=None |bang-resist=Weak |crack-resist=Immune |ice-breath-resist=Immune |woosh-resist=Weak |rock-resist=Weak |zap-resist=None |water-resist=Strong |gigaslash-resist=Weak |magic-burst-resist=None |drain-resist=None |whack-resist=Immune |kamikazee-resist=Immune |poison-resist=None |paralysis-resist=None |fuddle-resist=None |snooze-resist=Weak |dazzle-resist=Weak |sap-resist=None |decelerate-resist=None |fizzle-resist=None |stun-resist=Weak |ban-dance-resist=Weak |gobstopper-resist=Weak |curse-resist=None }} A golem is the boss of [[List of teleportals in Dragon Quest Monsters|Gate of Talisman]]. They can be made by breeding two [[Mud mannequin|muddolls]]. ==={{DQM2}}=== {{DQM2Enemy |name=Golem |kanji= ゴーレム |romanji=Gōremu |sprite=[[Image:Golem 1.png]] |level=45 |hp=6/10 |mp=3/10 |attack=7/10 |defense=6/10 |wisdom=3/10 |agility=3/10 |family= {{Material}} |in-game-description= |abilities=[[Muster Strength|ChargeUp]], [[Meditation|Meditate]], [[Boulder Toss|RockThrow]] |habitat= |breeding=[[Mud mannequin|MudDolls]] x [[Mud mannequin|MudDolls]] |frizz-resist=None |sizz-resist=None |fire-breath-resist=None |bang-resist=Weak |crack-resist=Immune |ice-breath-resist=Immune |woosh-resist=Weak |rock-resist=Weak |zap-resist=None |water-resist=Strong |gigaslash-resist=Weak |magic-burst-resist=None |drain-resist=None |whack-resist=Immune |kamikazee-resist=Immune |poison-resist=None |paralysis-resist=None |fuddle-resist=None |snooze-resist=Weak |dazzle-resist=Weak |sap-resist=None |decelerate-resist=None |fizzle-resist=None |stun-resist=Weak |ban-dance-resist=Weak |gobstopper-resist=Weak |curse-resist=None }} ==={{DQMCH}}=== The golem is a three-star members of the [[Material family]] with a weight of 3. It naturally learns [[Save Power]], [[United Soul]] and [[Body Slam]]. Its in-game description reads "A giant formed out of the soil in order to protect people." ==={{DQMJ}}=== Golems are rank A members of the [[Material family]], but not the top A monster of that group. A golem acts as the sentinel of the [[Xeroph Isle]] shrine and must be defeated in order to help the [[Incarnus]] reach its goal. {{DQMJmonster |name = Golem |image = |family = {{Material}} |rank = A |description = ''Hardened goliaths possessing extraordinary power which they use to crush foes.'' |weapons = {{Sword}}s, {{Hammer}}s, {{Claw}}s, {{Staves}} |traits = [[List of Traits in Dragon Quest Monsters: Joker|Psycho]] |resistances = [[Whack]]proof, Vulnerable to {{Sleep}} |skill = [[Materialist]] |location = - |breeding chart = [[Rockbomb]] x [[Gigantes]] }} {{clear}} ==={{DQMJ2}}=== {{DQMJ2monster |name = Golem |image = |family = {{Material}} |rank = C |size = S |weapons = {{Sword}}s, {{Hammer}}s, {{Claw}}s, {{Staves}} |traits = [[List of Traits in Dragon Quest Monsters: Joker|Psycho]], [[List of Traits in Dragon Quest Monsters: Joker|Crafty Sagger]] |resistances = Vulnerable to {{Sleep}}, Immune to [[Whack]] |skill = [[Materialist]] |location = [[Bemusoleum]] |breeding chart = [[Malevolamp]] x [[Merman]]<br>[[Dancing flame]] x [[Barracuda]] }} {{clear}} ==={{DQM3D}}=== {{Stub}} ==={{DQM23D}}=== {{Stub}} ==={{DQMJ3}}=== {{Stub}} ==={{DQM3}}=== {{DQM3Enemy |name=Golem |kanji=ゴーレム |romanji= |icon=[[File:Golem DQM3 portrait.png|100px]] |family=[[File:DQM3 material family icon.png|link=Material family]] |hp=<big><big>1,370</big></big> |mp=<big><big>280</big></big> |attack=<big><big>630</big></big> |defense=<big><big>690</big></big> |wisdom=<big><big>390</big></big> |agility=<big><big>400</big></big> |bestiary=#340 |rank=<big><big>'''B'''</big></big> |in-game-description=They can often be found standing perfectly still while waiting for prey to pass by on the plains. Sometimes, a bird swoops down to perch on their shoulders, a small pleasure in a life full of battle and pain |talents=[[Rockin’ Roller]] (lv. 1) |traits=[[Insta-Buff]] (lv. 1)<br>[[Dodge Denier]] (lv. 20)<br>[[Rando-Mister]] (lv. 40) |ltraits=[[Tactical Genius]] (lv. 1)<br>[[Sleep Twitch]] (lv. 1)<br>[[Defensive Impulse]] (lv. 60) |habitat=This monster has no natural habitat |items=N/A |synthesis=[[File:Stone golem DQM3 portrait.png|64px|link=Stone golem]] X [[File:Snowgre DQM3 portrait.png|64px|link=Snowgre]] |fire-resist=0% |water-resist=0% |wind-resist=-25% |earth-resist=50% |explosion-resist=25% |ice-resist=50% |electricity-resist=50% |light-resist=0% |dark-resist=0% |debilitation-resist=0% |bedazzlement-resist=0% |antimagic-resist=0% |mp-absorption-resist=0% |confusion-resist=50% |sleep-resist=-25% |paralysis-resist=25% |stun-resist=50% |poison-resist=50% |instant-death-resist=0% }} ==={{DQHRS}}=== Golems do not appear until near the end of the game, acting as mechs piloted by [[platypunk]] members of the Plob within the Flying Clawtress and can also be piloted by the player once unmanned. They are potent {{MFamilies}}s, capable of delivering charging punches and hitting their fists together to ward off opponents that are too close for comfort. If one is already being manned by a [[platypunk]], it must be struck with three Elasto Blasts before the pilot will be forced to disembark. These 'liberated' golems, and ones left unattended, can only suffer another three attacks before they go inoperable and explode, regardless of whether the player is piloting them or they are unmanned. Since they are too big and heavy to be knocked into the air and carried around, a [[chimaera wing]] must be thrown at them in order to send them back to town. Golems can also be used in tank battles, though they act the same way as they do outside of these battles, meaning they do nothing more than stand idle until the player jumps in to command one, being somewhat disadvantageous since only two other crew members will be left free and even more disadvantageous if these remaining crew members are poor at handling the cannons. This aside, golems can be incredibly useful when it comes to sabotaging an enemy tank since their fist-clapping move can quickly break open the entryway of an enemy tank, and their charging punches can wreck a whole wall of machinery when positioned right and easily enable one to reach the enemy's engine when the time arrives, but they can still only deal with three attacks before being defeated. An exploding golem can damage the player both inside and outside of tank battles, so it is recommended to gain some distance when a golem has taken as much as it can. ==={{DQSwords}}=== A golem named [[Briquet]] is the boss of [[Galantyne Glades]]. [[File:Golemite.png|right|border]] ==={{DQH}}=== {{DQHEnemy |name=Golem |kanji=ゴーレム |romanji={{tt|Gōremu|Golem}} |listNumber=#010 |fieldNotes=Automatons formed of earth by monstrous mitts, they forgo spells and weapons for old-fashioned fisticuffs.<br/>They barely seem to flinch at regular attacks...and then drop to the dirt in a defeated pile of dust. |image=[[File:Golem DQH series.png|100px]] |exp=35 |gold=16<span style="font-variant: small-caps;">g</span> |item=[[Flintstone]], [[Royal soil]] |locations=[[Arba Castle]] (Captain), [[Big-Eye Boulevard]] (Things for a Fabulous Ring), [[Colissea]] (Recruit, Hero), [[Colissean Desert]] (Recruit, Hero), [[Grannet]] (Recruit), [[Guardian's Grove]] (In Search of Elevation), [[Sylvea]] (Recruit, Captain) }} ==={{DQH2}}=== {{DQH2Enemy |name=Golem |kanji=ゴーレム |romaji={{tt|Gōremu|Golem}} |listNumber=#017 |fieldNotes=Automatons formed of earth by monstrous mitts, they forgo spells and weapons for old-fashioned fisticuffs.<br/>They barely seem to flinch at regular attacks...and then drop to the dirt in a defeated pile of dust. |image=[[File:Golem DQH series.png|100px]] |exp=64 |gold=16<span style="font-variant: small-caps;">g</span> |markedVersion=Yes |item=[[Mirrorstone]], [[Loin-girder]] |locations=[[The Battle of Dunisia]], [[The Grand Dunes]] }} ==={{DQB}}=== Like in the original {{Dragon Quest}}, the golem is the first boss fought in the game. At the end of Chapter 1, the golem attacks [[Cantlin]] and must be defeated. Regular enemy golems after this point drop chunks of '''golemite'''. ====Strategy==== The player must use Cantlin Shields to deflect the golem's attacks as it hurls boulders at the city. After about three times, the golem will be enraged and begin spinning around in circles. When it stops, it is dizzy. This is the time to use a wrecking ball on it. The wrecking ball will blast it into pieces and take a chunk of its {{HP}} off. Then, the pieces reassemble and the golem begins hurling boulders anew, repeating the cycle. ==={{DQB2}}=== {{Stub}} ==={{DQTreasures}}=== {{DQTreasuresEnemy |name=Golem |sprite=[[File:Golem DQTR portrait.jpg|100px]] |forte=[[File:DQTR Launch Forte Icon.png|link=List of fortes in Dragon Quest Treasures]] |treasure=3 |safekeeping=95% |bestiaryNumber=#38 |family={{Material}} |trivia=A statue given life and magically blessed<br>They protect the friends they like the best<br>Birds often use their heads to nest |food=[[File:Blowhard beverage DQTR icon.png|link=Blowhard beverage|50px]][[File:Blowharderbeverage DQTR icon.png|link=Blowharder beverage|70px]][[File:Castlerole DQTR icon.png|link=Castlerole|50px]][[File:Comforting castlerole DQTR icon.png|link=Comforting castlerole|70px]] |habitats=[[The Paternoggin]]<br>[[The Maneland]]<br>[[Cinderback Ridge]]<br>[[The Snarl]] |items=[[File:Princely powder dqtr icon.png|link=Princely powder|50px]][[File:Moonrise moss dqtr icon.png|link=Moonrise moss|50px]] |hp1=55 |mp1=14 |strength1=20 |defence1=20 |deftness1=8 |magic1=16 |hp2=833 |mp2=350 |strength2=426 |defence2=467 |deftness2=350 |magic2=290 |ability1=[[Arms Race]] |ability2=[[Crater Creator]] |ability3=[[Forbearance]] |ability4=[[Monumental Momentum]] |ability5=[[Sandblast]] |ability6=[[Seismic Smash]] |daname=[[Ground Slam]] |target=Area |element=Earth & Blunt |trait1=[[List of traits in Dragon Quest Treasures|Attention Seeker]] |trait2=[[List of traits in Dragon Quest Treasures|Unhealthy Advantage]] |trait3=[[List of traits in Dragon Quest Treasures|Restless Heart]] |trait4=[[List of traits in Dragon Quest Treasures|Safety First]] |trait5=[[List of traits in Dragon Quest Treasures|Thick Skin]] |fire-resist=Strong |water-resist=Weak |wind-resist=Weak |earth-resist=Strong |explosion-resist=Normal |ice-resist=Strong |electricity-resist=Strong |gravity-resist=Weak |light-resist=Normal |dark-resist=Normal |slash-resist=Normal |impact-resist=Weak |piercing-resist=Normal |sleep-resist=Weak |stun-resist=Strong |poison-resist=Very strong |debilitation-resist=Normal }} ==={{DQWalk}}=== {{Stub}} ==={{DQTact}}=== Golem appears as a D-rank {{MFamilies}} of the {{Inorganic}} family. It can be faced as a boss in Chapter 3, Episode 7: A Fearsome Foe of the main storyline and it will join the party after being defeated. It can be fully awakened by completing Chapters 10-2, 11-6, and 11-8. The golem stars in its own Battle Road and it can participate in the Battle Roads of [[Majellan]], [[wax murderer]], [[Slon the Rook]], and [[Robbin' 'Ood|Red Robbin' Hood]] as a party member. {{DQTactEnemy |name=Golem |kanji=ゴーレム |romanji=Gōremu |sprite=[[Image:DQT Golem.png|275px]] |family=[[Image:Tact Icon Material.png|48px]]<br>{{Inorganic}} |rank=[[Image:DQTact Rank Icon D.png|48px]] |role=[[Image:DQTact DefenceType.png|48px]]<br>{{Defence}} |lvl=100 |hp=700 |mp=123 |move=2 |attack=235 |defense=338 |agility=105 |wisdom=125 |weight=15 |bskill1=[[Body Slam]] |bskill2=[[Helichopter]]{{tt|*|Level 16}} |bskill3='''Talent Blossoming''': [[Golem Punch]] |askill1=Max {{HP}} +15/Stats Up |askill2=[[Crack]] Res +25/Stats Up |askill3=[[Helichopter]] Potency +5%/Stats Up |askill4=[[Sizz]] Res +25/Stats Up |askill5=[[Helichopter]] Potency +5%/Stats Up |lperk1=N/a |bperk1=[[Helichopter]] Potency +2% |bperk2=N/a |bperk3=N/a |aperk1='''Max {{HP}} +15''': Raises max {{HP}} by 15. |frizz-resist=Normal |sizz-resist=Half Res |crack-resist=Half Res |woosh-resist=Very Weak |bang-resist=Normal |zap-resist=Normal |zam-resist=Very Weak |snooze-resist=Super Weak |poison-resist=Immune |physical-seal-resist=Normal |spell-seal-resist=Normal |martial-seal-resist=Half Res |breath-seal-resist=Normal |hobble-resist=Super Weak |stun-resist=Normal |blind-resist=Normal |curse-resist=Normal |paralysis-resist=Half Res |confusion-resist=Normal |charm-resist=Normal }} ==={{DQKK}}=== {{Stub}}
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