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Dodgy Dance
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==Appearances== ==={{DQIHD}}=== Dodgy Dance increases evasion by 50% for 3~5 turns and costs 4 MP to use. It is learned by the {{Hero 1}} at level 10. {{Descriptions |DQI&IIHD=Employs fancy footwork to increase the user's ability to evade attacks.<ref>Nintendo Switch, Nintendo Switch 2, Sony PlayStation 5, Xbox Series X/S, and Steam versions.</ref> }} ==={{DQIIHD}}=== Dodgy Dance once again increases the user's evasion by 50% for 3~5 turns and costs 4 MP to use. It can be learned by the [[Prince of Cannock]] at level 8 and is already known by the [[Princess of Cannock]] when she joins the party. * If either character is under the effects of Dodgy Dance, several of their [[Souped-Up Skill|Souped-Up Skills]] become available to use by holding down a button, depending on which version of the game is being played. The Princess of Cannock's Dodgy Dance can become [[Rough 'n Tumble]] if her HP is below 50% or if she is under the effects of [[Absorb Magic]]. ==={{DQ3HD}}=== {{Descriptions |DQ3=Employs fancy footwork to increase the user's ability to evade attacks.<ref>Nintendo Switch, Sony PlayStation 5, Xbox Series X/S, and Steam versions.</ref> }} Dodgy Dance increases evasion to 50% for 3~5 turns and costs 5 MP to use. It can be learned by the {{Hero 3}} at level 13 if their {{Wisdom}} exceeds 38. It can also be used by a [[List of recruitable monsters in Dragon Quest III HD-2D Remake|friendly]] [[Minidemon]] and [[Ursa major]]. On the enemy side, it can be used by [[Hoodlum]] and [[Articore]]. ==={{DQ6}}=== Dodgy Dance boosts the user's evasion to 50% for 2~3 turns. It can be learned by reaching rank 2 as a [[Dancer]] or rank 4 as a [[Martial Artist]]. It can also be used by [[Hellstalker]] and [[Bronson]]. ==={{DQ7}}=== Dodgy Dance is learned by reaching rank 5 of the [[Dancer]] vocation and or rank 3 as a [[Slime (vocation)|Slime]]. It can also be used by [[Magic marionette|Magic marionettes]]. ==={{DQM}}=== Known as '''SideStep''' in this game, it requires the monster to reach level 9 with 63 max HP and 54 AGL. It can be learned naturally by [[Wild carrot|DanceVegi]], [[Mud mannequin|MudDoll]], [[Feralball|PillowRat]] and [[Slabbit]]. ==={{DQM2}}=== The requirement to learn SideStep are unchanged. It is naturally learned by the [[Inverzon]], [[Growlbear|LandOwl]] and [[Whackanape|WildApe]]. ==={{DQMJ}}=== {{Descriptions |DQMJ=Prepares the dancer to take evasive manoeuvres.<ref>Nintendo DS version.</ref> }} Dodgy Dance can be learned from: *[[Bounty Hunter]] (10 points) *[[Dancer (skill)|Dancer]] (4 points) *[[Guerrilla]] (51 points) *[[Speedster]] (19 points) *[[Thief (skill)|Thief]] (70 points) *[[Wind Blower]] (16 points) ==={{DQMJ2}}=== Dodgy Dance can no longer be learned from [[Bounty Hunter]], and the point requirement for [[Speedster]] has changed. It can now be learned from: *[[Dual duellers (skill)|Dual duellers]] (5 points) *[[Sagittar (skill)|Sagittar]] (5 points) *[[Speedster]] (25 points) *[[Über Healer]] (13 points) ==={{DQM3}}=== Dodgy Dance costs just one MP and doubles the user's evasion for 4~7 turns, stacking with the [[Ace Evader]], [[Artful Dodger]], [[Evasive Impulse]], and [[Supreme Sidestepper]] traits, and is voided by the [[Dodge Denier]] trait. It is learned via the [[Altruist]], [[Cutpurse]], [[Fuzzy Thinker]], [[Musclehead]], [[Party Monster]], [[Pop Idol]], [[Rockin’ Roller]], [[Speedster]] , [[Supreme Healer]], and [[Vexologist]] talents.
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