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==Appearances== ==={{DQ2}}=== {{DQ2Enemy |name=Corpse corporal |kanji= γͺγγ³γ°γγγ |romanji=Ribingu deddo |nes-sprite=[[Image:Corpsecorporal DQII NES.gif]] |nes-hp=60 |nes-mp=Infinite |nes-exp=23 |nes-gold=25 |nes-attack=31 |nes-defense=7 |nes-agility=12 |nes-spells=[[Dazzle]]<br>[[Defend]] |nes-locations=[[Moonbrooke]]<br>[[Pillar of Winds|Tower of Wind]] |nes-item=[[Leather armour]]{{fraction|1|16}} |nes-evasion={{fraction|1|64}} |nes-fire-resist={{fraction|0|7}} |nes-dazzle-resist={{fraction|1|7}} |nes-snooze-resist={{fraction|7|7}} |nes-thwack-resist={{fraction|7|7}} |nes-fizzle-resist={{fraction|7|7}} |nes-kasap-resist={{fraction|0|7}} |remake-sprites=[[Image:Corpse Corporal DQII SFC.png|55px]][[Image:Zombie DQII GBC.png|55px]][[Image:Corpse corporal DQII iOS.png|55px]][[Image:Corpse Corporal Erdrick Trilogy Switch.png|55px]] |remake-hp=60 |remake-mp=3 |remake-exp=40 |remake-gold=25 |remake-attack=25 |remake-defense=7 |remake-agility=12 |remake-spells=[[Dazzle]]<br>[[Defend]] |remake-locations=[[Moonbrooke]]<br>[[Pillar of Winds]] |remake-item=[[Leather armour]]{{fraction|1|16}} |remake-evasion={{fraction|1|64}} |remake-fire-resist={{fraction|0|7}} |remake-dazzle-resist={{fraction|1|7}} |remake-snooze-resist={{fraction|7|7}} |remake-thwack-resist={{fraction|7|7}} |remake-fizzle-resist={{fraction|7|7}} |remake-kasap-resist={{fraction|0|7}} }} ==={{DQ5}}=== {{DQ5Enemy |name=Corpse corporal |kanji=γͺγγ³γ°γγγ |romanji=Ribingu deddo |bestiaryNumber=#072 |sprite=[[Image:Corpse Corporal DQV SFC.png]] |hp=105 |mp=0 |attack=74 |defense=15 |agility=28 |exp=85 |gold=11 |tameRate=N/A |spells=None |skills=Becomes confused and skips turn<br>Calls for back up ([[Lesionnaire]])<br>[[Spooky Aura]] |item=[[Yggdrasil leaf]]{{fraction|1|64}} |locations=West of [[Zoomingale]] (near Lunar Zoombloom) <br> [[Tunnel south of Zoomingale|Tunnel]] south of [[Zoomingale]] |evasion={{fraction|0|64}} |frizz-resist=0% |sizz-resist=0% |fire-breath-resist=0% |bang-resist=0% |crack-resist=0% |cool-breath-resist=0% |woosh-resist=0% |zap-resist=0% |whack-resist=67% |kamikazee-resist=0% |poof-resist=0% |snooze-resist=20% |fuddle-resist=67% |dazzle-resist=67% |fizzle-resist=100% |drain-resist=100% |sap-resist=0% |poison-resist=100% |stun-resist=20% |ps2-sprites=[[Image:Corpsecorporal DQV PS2.png|80px]] |ds-mobile-sprites=[[Image:Corpsecorporal DQV DS.png]] }} ==={{DQ6}}=== {{DQ6Enemy |name=Corpse Corporal |kanji=γͺγγ³γ°γγγ |romanji=Ribingu deddo |sprite=[[Image:Corpse corporal DQVI SFC.png{{!}}]] |hp=160 |mp=0 |exp=204 |gold=38 |attack=127 |defense=72 |agility=54 |tameRate=NA |bestiaryNumber=#120 |spells=None |skills=[[Spooky Aura]]<br>[[Tongue Bashing]]<br>Wastes turn being confused |locations=[[Mt. Snowhere]] region<br>[[Felonia]] region<br>[[Pillar of Pegasus]] |items=[[Seed of life]]{{fraction|1|256}} |evasion={{fraction|0|64}} |frizz-resist=0% |sizz-resist=0% |bang-resist=0% |crack-resist=0% |woosh-resist=0% |zap-resist=0% |whack-resist=100% |poof-resist=50% |dazzle-resist=15% |snooze-resist=100% |drain-resist=100% |fizzle-resist=100% |fuddle-resist=100% |sap-resist=50% |poison-resist=100% |stun-resist=50% |ban-dance-resist=100% |fire-breath-resist=0% |cool-breath-resist=0% |strike-resist=0% |burning-breath-resist=100% |army-resist=0% |remake-sprites=[[Image:Corpse corporal DQVI DS.png]] }} ==={{DQ7}}=== {{DQ7Enemy |name=Corpse corporal |kanji= γͺγγ³γ°γγγ |romanji=Ribingu deddo |sprite=[[Image:Corpsecorporal DQV DS.png]] |hp=338 |mp=0 |exp=173 ({{PS1}})<br>260 ({{3DS}}) |gold=93 ({{PS1}})<br>140 ({{3DS}}) |attack=148 |defense=68 |agility=59 |tameRate=[[Animal Magnetism|{{fraction|1|64}}]] |bestiaryNumber=#180 |spells=None |skills=[[Eagle Grip|Suddenly grabs party member]] (125% damage)<br>[[Poison Breath]]<br>[[Venom Mist]]<br>Calls for backup (Corpse corporal) |locations=[[Aeolus Vale]] Region (present)<br>[[Ventus Tower]]<br>[[Vogograd]] Region (after the [[Orgodemir|Demon King]]'s resurrection)<br>[[DLC Tablet|Day of the Undead]] |items=[[Seed of life]]{{fraction|1|256}} |evasion={{fraction|0|64}} |frizz-resist=0% |sizz-resist=0% |bang-resist=0% |crack-resist=60% |woosh-resist=100% |zap-resist=0% |whack-resist=50% |poof-resist=100% |dazzle-resist=15% |snooze-resist=15% |drain-resist=100% |fizzle-resist=100% |fuddle-resist=15% |sap-resist=0% |poison-resist=100% |stun-resist=50% |ban-dance-resist=100% |fire-breath-resist=0% |cool-breath-resist=15% |strike-resist=0% |burning-breath-resist=90% |army-resist=15% |remake-changes= }}*'''[[Undead family|Zombie-type]]''' ==={{Dragon Quest VIII}} {{3DS}}=== {{DQ83DSEnemy |name=Corpse corporal |kanji= γͺγγ³γ°γγγ |romanji=Ribingu deddo |sprite= |hp=306 |mp=0 |exp=244 |gold=42 |attack=181 |defense=70 |agility=88 |bestiaryNumber=#298 |family={{Undead}} |description=A revolting remnant of battle that dribbles a putrid puss from its lips. With [[Burning Breath]] it seeks to paralyse the party. |spells=None |skills=[[Burning Breath]] |locations=[[Altar of Wroth]] |items=[[Moonwort bulb]]{{fraction|1|8}}<br>[[Seed of life]]{{fraction|1|128}} |evasion={{fraction|0|64}} |attack-resist=30% |frizz-resist=0% |sizz-resist=0% |flame-resist=0% |bang-resist=0% |woosh-resist=0% |crack-resist=60% |ice-resist=50% |grapple-resist=0% |zap-resist=0% |troop-resist=0% |death-resist=15% |poison-resist=50% |paralysis-resist=100% |shock-resist=50% |sleep-resist=50% |confusion-resist=15% |dazzle-resist=50% |fizzle-resist=100% |dance-resist=100% |sap-resist=0% |drain-resist=100% |remake-changes= }} ==={{DQ10}}=== Reappearing after taking a backseat from the [[Dragon Quest IX: Sentinels of the Starry Skies|previous game]] starting in the base game, corpse corporals are more formidable than in past entries, paralysing enemies with their [[Burning Breath|breath]] and cursing them. ==={{DQ11}}=== {{DQ11Enemy |name=Corpse corporal |kanji=γͺγγ³γ°γγγ |romanji=Ribingu deddo |bestiaryNumber=146 |family={{Undead}} |description=Having been dug up and brought back from the beyond, they're not big fans of the living, and will eagerly curse them at every opportunity. |sprite=[[Image:Corpse corporal XI sprite.png]] |hp=262 |mp=17 |attack=112 |defense=115 |agility=56 |exp=219 |gold=60 |spells=None |skills=Lets loose a calamitous [[Curses|curse]] (curses one party member)<br>[[Burning Breath]]<br>Calls for backup (Corpse corporal) |items=[[Grubby bandage]]{{fraction|1|16}}<br>[[Seed of life]]{{fraction|1|256}} |locations=[[Northern Champs Sauvage]] (act one and postgame)<br>[[The Other Side]] (act one)<br>[[Pillar of Pegasus]] 1-3F (2D mode of 3DS and ''Definitive Edition'' only) |fire-resist=-25% |ice-resist=25% |wind-resist=-10% |rock-resist=0% |light-resist=-25% |dark-resist=25% |zap-resist=0% |drain-resist=0% |whack-resist=100% |poof-resist=0% |poison-resist=100% |paralysis-resist=25% |fuddle-resist=25% |snooze-resist=0% |dazzle-resist=25% |sap-resist=0% |blunt-resist=0% |deceleratle-resist=0% |spooky-aura-anthamatize-resist=0% |fizzle-resist=100% |stun-resist=25% |stumble-resist=0% |charm-resist=100% |beguile-resist=25% |double-down-resist=0% |elemental-resist=0% }} ====Vicious==== {{DQ11Enemy |name=Vicious corpse corporal |kanji=γͺγγ³γ°γγγγ»εΌ· |romanji={{tt|Ribingu deddoγ»kyΕ|Living deadγ»strong}} |bestiaryNumber=#239 |family={{Undead}} |description=Corpse corporals driven to dangerous extremes by the dark power of the Lord of Shadows. |sprite=[[Image:Corpse corporal XI sprite.png]] |hp=390 |mp=114 |attack=153 |defense=156 |agility=75 |exp=568 |gold=115 |spells=None |skills=Lets loose a calamitous [[Curses|curse]] (curses one party member)<br>[[Burning Breath]]<br>Calls for backup (Vicious corpse corporal) |items=[[Grubby bandage]]{{fraction|1|16}}<br>[[Seed of life]]{{fraction|1|256}} |locations=[[The Champs Sauvage]] (act two)<br>[[Hoarder's Keep|The Sage's Trial - Hoarder's Keep]] (postgame, night only) |fire-resist=-25% |ice-resist=25% |wind-resist=-10% |rock-resist=0% |light-resist=-50% |dark-resist=25% |zap-resist=0% |drain-resist=0% |whack-resist=100% |poof-resist=25% |poison-resist=100% |paralysis-resist=25% |fuddle-resist=25% |snooze-resist=0% |dazzle-resist=25% |sap-resist=0% |blunt-resist=0% |deceleratle-resist=0% |spooky-aura-anthamatize-resist=0% |fizzle-resist=100% |stun-resist=50% |stumble-resist=0% |charm-resist=100% |beguile-resist=25% |double-down-resist=0% |elemental-resist=0% }} ==={{DQH}}=== {{DQHEnemy |name=Corpse corporal |kanji=γͺγγ³γ°γγγ |romanji={{tt|Ribingu deddo|Living dead}} |listNumber=#043 |fieldNotes=Battle-worn warriors in life, now they're content to shamble about leaving poisonous puddles in their wake. Their {{HP}} is as high as their IQ is low, and they seem to lash out at approaching foes more out of instinct than intent. |image=[[File:Corpse corporal Dragon Quest Heroes.png|100px]] |exp=49 |gold=20<span style="font-variant: small-caps;">g</span> |item=[[Saint's ashes]], [[Evencloth]], [[Ring of immunity|Classic ring of immunity recipe]], Luxury ring of immunity recipe |locations=[[Arba Town]] (Recruit), [[Dawnsholm]] (Hero), [[Guardian's Grove]] (Friends of the Forest), [[The Fault]] (Captain, Hero), [[The Lion's Den]] (Grudge Match: Feral Feline), [[Warden's Wood]] (Heroes of the Hideaway) }} ==={{DQH2}}=== {{DQH2Enemy |name=Corpse corporal |kanji=γͺγγ³γ°γγγ |romaji={{tt|Ribingu deddo|Living dead}} |listNumber=#099 |fieldNotes=Battle-worn warriors in life, now they're content to shamble about leaving poisonous puddles in their wake. Their {{HP}} is as high as their IQ is low, and they seem to lash out at approaching foes more out of instinct than intent. |image=[[File:Corpse corporal Dragon Quest Heroes.png|100px]] |exp=780 |gold=20<span style="font-variant: small-caps;">g</span> |markedVersion=Yes |item=[[Grubby bandage]], [[Ring of immunity]] |locations=Battle of the Pinnacle: Base, Battle of the Pinnacle: Centre (2nd Area), Blacka Pastures, Blackrock Ravine, Dead Man's Land, The Battle of Accordia, The Damned Dunes, The Darkwood, The Fetid Foothills }} ==={{DQB}}=== {{DQBEnemy |name=Corpse corporal |kanji=γͺγγ³γ°γγγ |romanji=Ribingu deddo |sprite=[[Image:DQB_Corpse_Corporal.png|200px]] |chapter-2-hp=72 |chapter-2-attack=25 |chapter-2-defense=13 |chapter-2-items=[[Gravestone]] (β ββ), [[Lemongrass seed]] (β ββ) |chapter-2-locations=[[Holy Sanctum]] }} ==={{DQRivals}}=== Corpse corporal appeared in the first standard card pack as a rare card exclusive for [[Demon Swordsman|Demon Swordsmen]] leaders. ==={{DQTact}}=== Corpse corpral appears as a C-rank monster of the [[Undead family]]. It can be recruited from Chapters 7-3, 9-2, 9-7, 11-4, 14-3, 14-6, 14-7, and 15-2 of the main storyline. Corpse corporal also appears as an enemy in the [[Cave to Rendarak|Passage to Rendarak]] during the original ''Dragon Quests II'' event, where it can be fought in the 2nd, 7th, and 12th basement floors. It can participate in the [[Ghost]] and [[Gremlin]]'s Battle Roads as a party member. {{DQTactEnemy |name=Corpse corporal |kanji=γͺγγ³γ°γγγ |romanji=Ribingu deddo |sprite=[[Image:DQT Corpse Corpral.png|250px]] |family=Undead |rank=C |role=Debuff |lvl=115 |hp=843 |mp=273 |move=2 |attack=336 |defense=312 |agility=137 |wisdom=118 |weight=20 |bskill1=[[Poison Attack]] |bskill2=[[Shade Slash]]{{tt|*|Level 16}} |bskill3=N/a |askill1=Zam-type Physical Potency +5%/Stats Up |askill2=Woosh Res +25/Stats Up |askill3=Shade Slash Potency +5%/Stats Up |askill4=Zap Res +25/Stats Up |askill5=Shade Slash Potency +5%/Stats Up |lperk1=None |bperk1=Max HP +10 |bperk2=Shade Slash Potency +2% |bperk3=N/a |aperk1='''Zam-type Physical Potency +5%''': Raises Zam-type physical potency by 5%. |frizz-resist=Very Weak |sizz-resist=Very Weak |crack-resist=Normal |woosh-resist=Half Res |bang-resist=Normal |zap-resist=Half Res |zam-resist=Normal |snooze-resist=Half Res |poison-resist=Half Res |physical-seal-resist=Normal |spell-seal-resist=Normal |martial-seal-resist=Super Weak |breath-seal-resist=Normal |hobble-resist=Normal |stun-resist=Normal |blind-resist=Super Weak |curse-resist=Normal |paralysis-resist=Immune |confusion-resist=Normal |charm-resist=Normal }}
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