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==Appearances== ==={{DQMJ}}=== The '''Ace of spades''' is a corrupted form of the [[Wulfspade ace]]. It was created when the dark matter energy of the [[Darkonium]] crystals was absorbed into its body. Although it plays an important part in the story, it cannot be scouted and must be synthesized to have on the team. {{DQMJmonster |name = Ace of spades |image = |family = [[Boss family|Incarni]] |rank = ??? |description = ''The Incarnus's terrible alternate form, tainted and transmogrified by dark matter.'' |weapons = {{Sword}}s, {{Spear}}s, {{Axe}}s, {{Claw}}s, {{Staves}} |traits = [[List of Traits in Dragon Quest Monsters: Joker|Psycho]], [[List of Traits in Dragon Quest Monsters: Joker|Zammeister]] |resistances = [[Whack]]proof, Healed by [[Zam]], Vulnerable to [[Zap]] |skill = [[Cursader]] |location = - |breeding chart = [[Incarnus]] x [[Sir Leopold|Leopold]] }} {{clear}} ==={{DQMJ2}}=== {{DQMJ2monster |name = Ace of spades |image = |family = {{Q family}} |rank = S |size = S |weapons = {{Sword}}s, {{Axe}}s, {{Whip}}s, {{Spear}}s, {{Claw}}s, {{Staves}} |traits = [[List of Traits in Dragon Quest Monsters: Joker|Hit Squad]], [[List of Traits in Dragon Quest Monsters: Joker|Zammeister]] |resistances = Vulnerable to [[Zap]], Immune to [[Fire Breath]] and [[Whack]], Healed by [[Zam]] |skill = [[Cursader]] |location = - |breeding chart = [[Wulfspade ace]] x [[Sir Leopold|Leopold]] }} {{clear}} ==={{DQM3D}}=== ==={{DQM2R}}=== ==={{DQMJ3}}=== ==={{DQTact}}=== The Ace of Spades appears as a S-rank member of the [[??? family]] as part of the limited {{DQMJ}} event. It will join the party in Chapter 4, Episode 4: Peak Crises and it can be fully awakened by collecting Ace of Spades Crystals from clearing Boss Battle: Polluted by Dark Matter stages on any difficulty. Ace of spades also stars in its own Battle Road. {{DQTactEnemy |name=Ace of Spades |kanji=デモンスペーディオ |romanji=Demonsupēdio |sprite=[[Image:DQT Ace of Spades.png|325px]] |family=[[Image:Tact Icon SpecialFamily.png|48px]]<br>{{Q family}} |rank=[[Image:DQTact Rank Icon S.png|48px]] |role=[[Image:DQTact AttackType.png|48px]]<br>{{Attack}} |lvl=130 |hp=951 |mp=441 |move=4 |attack=508 |defense=373 |agility=480 |wisdom=203 |weight=55 |bskill1=[[Oomph]] |bskill2=[[Raspy Roar]]{{tt|*|Level 33}} |bskill3=[[Evil Hand]]{{tt|*|Level 54}} |askill1='''[[Brimming Dark Matter]]'''/Stats Up |askill2=[[Woosh]] Res +25/Stats Up |askill3='''[[Deeper Dark Matter]]''': Action start: Reduces damage by 30% if user's {{HP}} is 50% or less/Evil Hand Potency +5%/Stats Up |askill4=[[Zap]] Res +25/Stats Up |askill5='''[[Dark Matter Overflow]]''': Battle start or action start: Grants +20% damage dealt if user's {{HP}} is 100%/[[Evil Hand]] Potency +5%/Stats Up |lperk1=Raises [[Zam]]-type physical potency of all allies, including itself, by 20% in a 5x5 square around it. |bperk1='''[[Incarnus of Darkness]]''': Battle start: Reduces damage taken by 10% and raises damage dealt to enemies by 10% for 3 turns. |bperk2=ATK +15<br>Max {{HP}} +30 |bperk3=[[Evil Hand]] Potency +2% |aperk1='''[[Brimming Dark Matter]]''': When attacked by enemy: Heals 10% of the user's max {{HP}}. |frizz-resist=Normal |sizz-resist=Very Weak |crack-resist=Very Weak |woosh-resist=Half Res |bang-resist=Normal |zap-resist=Half Res |zam-resist=Normal |snooze-resist=Super Weak |poison-resist=Immune |physical-seal-resist=Normal |spell-seal-resist=Normal |martial-seal-resist=Normal |breath-seal-resist=Normal |hobble-resist=Normal |stun-resist=Half Res |blind-resist=Super Weak |curse-resist=Half Res |paralysis-resist=Normal |confusion-resist=Normal |charm-resist=Normal }}
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