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Immigrant Town (Dragon Quest III)
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==Nearby {{MFamilies}}s (all stages)== *[[Battering ram (Recurring)|Battering ram]] *[[Belisha beakon]] *[[Dread admiral]] *[[Hades' Condor]] *[[Heedoo voodoo]] *[[Mermaniac]] *[[Toxic zombie]] ==={{DQ3HD}}=== The game will now notify the player each time the boom town upgrades, and there is [[List of recruitable monsters in Dragon Quest III HD-2D Remake|goodybag]] disguised as a merchant going for a stroll at night. When speaking to the merchant, he or she will now reflect on when the townspeople revolted and a cutscene showing the events plays out. During the ending the town is shown to be thriving, with several citizens holding a meeting in the merchant's former mansion. ====Treasure==== {| class="wikitable" |- | [[File:ICON-Primm's Primer III HD.png|link=Primm's Primer]] || [[File:ICON-Dummy III HD.png|link=Dummy]] || [[File:ICON-Hen's tooth III HD.png|link=Hen's tooth]] || [[File:Gold chain III HD icon.png|link=Gold chain]] || [[File:Garter III HD icon.png|link=Garter]] || [[File:Bunny ears III HD icon.png|link=Bunny ears]] |} ====Nearby monsters==== {| class="wikitable" |- | [[File:Battering ram DQ III HD sprite.png|link=Battering ram]] || [[File:Belisha beakon DQ III HD sprite.png|link=Belisha beakon]] || [[File:Dread admiral DQ III HD sprite.png|link=Dread admiral]] || [[File:Hades condor DQ III HD sprite.png|link=Hades condor]] || [[File:Heedoo voodoo DQ III HD sprite.png|link=Heedoo voodoo]] || [[File:Mermaniac DQ III HD sprite.png|link=Mermaniac]] || [[File:Toxic zombie DQ III HD sprite.png|link=Toxic zombie]] |}
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