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==={{DQHRS}}=== Golems do not appear until near the end of the game, acting as mechs piloted by [[platypunk]] members of the Plob within the Flying Clawtress and can also be piloted by the player once unmanned. They are potent {{MFamilies}}s, capable of delivering charging punches and hitting their fists together to ward off opponents that are too close for comfort. If one is already being manned by a [[platypunk]], it must be struck with three Elasto Blasts before the pilot will be forced to disembark. These 'liberated' golems, and ones left unattended, can only suffer another three attacks before they go inoperable and explode, regardless of whether the player is piloting them or they are unmanned. Since they are too big and heavy to be knocked into the air and carried around, a [[chimaera wing]] must be thrown at them in order to send them back to town. Golems can also be used in tank battles, though they act the same way as they do outside of these battles, meaning they do nothing more than stand idle until the player jumps in to command one, being somewhat disadvantageous since only two other crew members will be left free and even more disadvantageous if these remaining crew members are poor at handling the cannons. This aside, golems can be incredibly useful when it comes to sabotaging an enemy tank since their fist-clapping move can quickly break open the entryway of an enemy tank, and their charging punches can wreck a whole wall of machinery when positioned right and easily enable one to reach the enemy's engine when the time arrives, but they can still only deal with three attacks before being defeated. An exploding golem can damage the player both inside and outside of tank battles, so it is recommended to gain some distance when a golem has taken as much as it can.
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