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Hero (Dragon Quest XI)
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=====Luminary===== {|width="100%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" |width="20%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Name</font>''' |width="10%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Skill points</font>''' |width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">MP</font>''' |width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Target</font>''' |width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Pep</font>''' |width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Oomph</font>''' |width="50%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Info</font>''' |- !bgcolor="#fa8072"|Agility +10 | 8 | -- | -- | -- | -- |N/A |- !bgcolor="#fa8072"|Deftness +10 | 8 | -- | -- | -- | -- |N/A |- !bgcolor="#fa8072"|[[Holy Protection]] | 8 |2 | -- | -- | -- |Keeps monsters at bay for 30 seconds |- !bgcolor="#fa8072"|Pep Chance +5% | 8 | -- | -- | -- | -- |N/A |- !bgcolor="#fa8072"|[[Poof]] | 8 | 2 | All enemies | -- | -- |Attempts to expel enemies |- !bgcolor="#fa8072"|Resilience +10 | 8 | -- | -- | -- | -- |N/A |- !bgcolor="#fa8072"|Strength +10 | 8 | -- | -- | -- | -- |N/A |- !bgcolor="#fa8072"|[[Zap]] | 8 | 8 | One group | No | -- |Up to 131~141 lightning damage at 161 magical might |- !bgcolor="#fa8072"|Charm +40 | 12 | -- | -- | -- | -- | N/A |- !bgcolor="#fa8072"|[[Fullheal]] | 12 |24 | One ally | No | -- |Fully heal a single party member. |- !bgcolor="#fa8072"|[[Kaclang]] |12 |8 |One ally | No | -- |Turns one party member to metal. They are immune to damage, but cannot act for 2-4 turns. |- !bgcolor="#fa8072"|Magical Might +5 | 12 | -- | -- | -- | -- |N/A |- !bgcolor="#fa8072"|Maximum MP +20 | 12 | -- | -- | -- | -- |N/A |- !bgcolor="#fa8072"|Strength +15 | 12 | -- | -- | -- | -- |N/A |- !bgcolor="#fa8072"|[[Zapple]] | 12 |22 | One group | No | -- |Up to 314~344 lightning damage at 244 magical might |- !bgcolor="#fa8072"|Magical Mending +50 | 14 | -- | -- | -- | -- |N/A |- !bgcolor="#fa8072"|Magical Might +50 | 14 | -- | -- | -- | -- |N/A |- !bgcolor="#fa8072"|Maximum HP +20 | 14 | -- | -- | -- | -- |N/A |- !bgcolor="#fa8072"|[[Big Banga]] | 16 | 24 | One group | No | -- |Up to 330~385 fire damage to a group of enemies. |- !bgcolor="#fa8072"|[[Kazap]] | 16 | 48 | One group | No | -- |Up to 695~745 lightning damage to a group of enemies at 350 magical might |- !bgcolor="#fa8072"|[[Omniheal]] | 16 | 64 |All allies | No | -- |Fully restores all party members' HP. |- !bgcolor="#fa8072"|Pep Chance +10% | 20 | -- | -- | -- | -- |N/A |- !bgcolor="#fa8072"|Pep-Up Power-Up | 20 | -- | -- | -- | -- |Increases the boost given during Pep-Up |- !bgcolor="#fa8072"|Pep Up | 25 |25 | -- | -- | -- |Automatically enter a pepped up state that lasts only 4~6 turns instead of the standard 6~8 |- |}
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