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==={{DQ9}}=== [[File:DQIX Paladin Male.png|right|border|195px]][[File:DQIX Paladin Female.png|right|border|240px]] The Paladin vocation is late in the game after completing Quest 106. Paladins have the unique skillset "Virtue", and can also use skill points to learn [[Hammer]], [[Spear]], [[Wand]], and [[Shield]] skills. Their [[Coup de Grâce]] is "Knight's Watch," which prevents all damage and enrages all enemies. Many players consider the vocation to be a [[Rubiss|Goddess-send]] when facing Legacy Bosses, as the beasts can very easily obliterate an unguarded party even at high levels. Due to elemental resisting equipment now working off of percentages rather than static numbers, it is slightly easier to keep a Paladin alive when he or she bears the brunt of a multi-striking ability. ====Stats==== {| style="width:65%; height:100px; text-align:center" border="1" |-<---!Headings are up first.!---> style="font-weight:bold; background:#A3AB47" | Attribute || Starting Stats || Maximum Stats |- style="font-weight:normal" | Level || 1 || 99 |- | HP || 36 || 600 |- | MP || 11 || 175 |- | Strength || 21 || 354 |- | Agility || 4 || 73 |- | Resilience || 22 || 360 |- | Magical Might || 0 || 0 |- | Magical Mending || 10 || 164 |- | Deftness || 1 || 9 |- | Charm || 7 || 116 |} ====[[Virtue]]==== {| cellspacing="0" cellpadding="2" border="1" !style="background:#4682B4; color:white;"|Accolade !style="background:#4682B4; color:white;"|Required points !style="background:#4682B4; color: white;"|Name !style="background:#4682B4; color: white;"|Effects |- |Slight Knight||4||[[Pincushion]]||Defends and adds recoil damage to attacker |- |Alright Knight||10||Natural Resilience +10||Permanently adds 10 to resilience |- |Polite Knight||16||[[H-Pathy]]||Transfers HP to party member |- |Light Knight||22||Natural Magical Mending +30||Permanently adds 30 to magical mending |- |Bright Knight||32||[[M-Pathy]]||Transfers MP to party member |- |White Knight||42||Natural Resilience +30||Permanently adds 30 to resilience |- |Right Knight||55||[[Selflessness]]||Shields any party member in critical condition |- |Upright Knight||68||Natural Resilience +60||Permanently adds 60 to resilience |- |Outright Knight||82||[[Forbearance]]||Shields all party members |- |Out of Sight Knight||100||Natural Max HP +80||Permanently adds 80 to max HP |} ====Spells==== {| cellspacing="0" cellpadding="2" border="1" !style="background:#4682B4; color: white;"|Name !style="background:#4682B4; color: white;"|Level !style="background:#4682B4; color: white;"|MP !style="background:#4682B4; color: white;"|Description |- |[[Buff]]||2||3||Raises the defence of a single party member. |- |[[Heal]]||7||2||Restores at least 30 HP to a single ally. |- |[[Spell Checker]]||10||3||Protects a single ally from attack spells |- |[[Midheal]]||20||4||Restores at least 75 HP to a single ally. |- |[[Kabuff]]||26||6||Raises the defence of all party members. |- |[[Magic Barrier]]||28||6||Protects the whole party from attack spells. |- |[[Kamikazee]]||33||1|| |- |[[Kerplunk]]||46||All||Caster dies, but all other party members return to life or full health. |} ====Revocation Award==== *[[Order of Chivalry]]
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