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Song of Salvation
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==Appearances== ==={{DQ6}}=== Song of Salvation is learned by mastering the {{Luminary V}} vocation, and costs 20 {{MP}} to use. ==={{DQ7}}=== The Holy hymn is learned by reaching rank 8 of the {{Luminary V}} vocation once more and can be learned naturally by [[Aishe]] at level 23, and only costs 10 {{MP}} to use. Oddly the skill is coded as a dance in both the {{PSX}} and {{3DS}} versions, and is thus vulnerable to [[Ban Dance]]. *In the [[Nintendo 3DS]] version, Song of Salvation activates at the end of the first turn, instead of waiting for a second turn to work. However, it is now an advanced vocational skill that can only be used if the singer is currently a {{Luminary V}}, limiting its usability. Aishe is able to use it whenever as she does not need to become a {{Luminary V}} to learn it. ==={{DQM}}=== Called LifeSong in this game, it requires the {{MFamilies}} to reach level 27 with 198 {{HP}}, 94 {{MP}}, 145 {{Agility}} and 162 {{Intelligence}}. It is naturally learned by the [[Teaky mask|Facer]] and [[Kingfuchsia|FloraJay]]. It can also be learned by {{MFamilies}}s with [[Kazing|Revive]] and [[War Cry]]. ==={{DQM2}}=== LifeSong now requires 292 {{Intelligence}} to learn. It is naturally learned by the [[Azurile]], [[Angel slime|HaloSlime]] and [[Orgodemir]] (Transformed). ==={{DQMJ}}=== Song of Salvation can be learned from: *[[Aquapothecary]] (80 points) *[[All-Rounder]] (80 points) *[[Cure-all]] (75 points) *[[Green Finger]] (84 points) ==={{DQMJ2}}=== Song of Salvation can be learned from all the skills it could be previously, though [[All-Rounder]] now requires 100 points, and [[Green Finger]] requires 64 points. ==={{DQMJ3}}=== {{Stub}} ==={{DQM3D}}=== {{Stub}} ==={{DQM23D}}=== {{Stub}} ==={{DQR}}=== S.o.S. is a skill card in the game, depicting an [[Angel slime]] humming a holy hymn. ==={{DQTact}}=== Song of Salvation can be learned by [[Genie sanguini]] at level 52 and costs 64 {{MP}} to use. It restores a moderate amount of health to all allies, including itself, in a rhombus-shaped area around it. Upgrading the skill increases the amount of {{HP}} it restores and reduces the amount of {{MP}} it costs to use. {{DQTactSkill |name=Song of Salvation |kanji=ใใใใใฎใใ |romanji=Seirei no uta |role=Support |type=Martial |element=[[Image:DQTact Non-elemental.png]] |mp=64 |range=[[Image:DQTact RangeRhombus2.png|48px]]<br>Rhombus (incl. self) |status=None |description=Heals a moderate amount of HP for all allies in area of effect |monsters=[[Genie sanguini]] }} {{clear}} {{DQSkills}} [[Category:Skills]] [[Category:Songs]] [[Category:Restorative skills]] [[Category:Dragon Quest VI skills]] [[Category:Dragon Quest VII skills]] [[Category:Dragon Quest Monsters skills]] [[Category:Dragon Quest Monsters 2 skills]] [[Category:Dragon Quest Monsters: Joker skills]] [[Category:Dragon Quest Monsters: Joker 2 skills]] [[Category:Dragon Quest Monsters: Joker 3 skills]] [[Category:Dragon Quest Monsters: Terry's Wonderland 3D skills]] [[Category:Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key skills]] [[Category:Dragon Quest Rivals skills]] [[Category:Dragon Quest Tact skills]]
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