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==Battling monsters== Fighting monsters is a cornerstone of the fantasy genre and ''Dragon Quest'' embraces this aspect wholeheartedly. Monsters are encountered in the overworld, dungeons, and more rarely towns as either random battles or displayed as 3D models visible to the player. When encountering a monster the game will shift to the battle screen and combat will begin, resulting in either victory or defeat for the player: the player wins a battle by reducing the HP (hit points) of all monsters present to zero and vice versa. If the player is the victory then the battle ends with the dismemberment of [[Experience points]], [[Gold]], and possibly treasure that the monsters happened to have on hand. If the player is unable to defeat the monsters then they're characters are killed and sent back to the last save point used: the [[Hero]] is always revived upon defeat, party members can be revived at will, and the only legitimate penalty for losing a battle is having the amount of gold accumulated cut in half.
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