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	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Puff!&amp;diff=95526</id>
		<title>Puff!</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Puff!&amp;diff=95526"/>
		<updated>2020-11-20T05:33:37Z</updated>

		<summary type="html">&lt;p&gt;2601:2C7:4380:28F0:5D66:9222:E28A:C7D3: /* {{DQ7}} */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spell Infobox&lt;br /&gt;
|title = Puff!&lt;br /&gt;
|image = [[Image:DQ3 Spell Puff!.png|170px]]&lt;br /&gt;
|japanese = ドラゴラム&lt;br /&gt;
|romaji = Doragoramu&lt;br /&gt;
|type = Support&lt;br /&gt;
|old=Bedragon&lt;br /&gt;
}}&lt;br /&gt;
:&#039;&#039;Not to be confused with [[Puff-Puff]].&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Puff!&#039;&#039;&#039; is a spell in the {{DQSeries}}. It transforms the user into a massive dragon, during which they will automatically attack with deadly claws and assorted breath attacks until the effect wears off.&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQ3}}===&lt;br /&gt;
Puff! is learned by both [[mage|magi]] and [[sage]]s at level 34. It is worth noting that the flame breath used in the dragon form negates the defenses of metal monsters, instantly slaying any that linger long enough to be hit by it. The spell will also affect the caster&#039;s &#039;&#039;&#039;stats&#039;&#039;&#039;, setting their attack to 140, defense to 75, and agility to 62 and their for the remainder of the battle. These stats match the [[Green dragon]], and the game cites the enemy&#039;s code for the spell: the attack stat is actually useless as the character will only spew fire.&lt;br /&gt;
&lt;br /&gt;
Damage output depends on the foe&#039;s resistance to fire, differentiating the seminal spell from its subsequent appearances. The possible damage output is 170~190, 136~151, 102~113, and 85~94. Because all versions of &#039;&#039;III&#039;&#039; use success probability modifiers for a foe&#039;s resistance instead of damage reduction seen in every game after &#039;&#039;V&#039;&#039;, this means that fire breath will &#039;&#039;&#039;always&#039;&#039;&#039; connect with an enemy and a monster with less than 85 HP will be burnt to ashes in all instances. Even [[Zoma|Zoma with his cloak of darkness]] will take damage from this spell&#039;s fire.&lt;br /&gt;
&lt;br /&gt;
==={{DQ4}}===&lt;br /&gt;
Puff! is learned by [[Maya]] at level 30, and by [[Psaro (Character)|Psaro]] at level 49. When cast, the user alternates between breathing fire upon all foes, dealing 80~100 base damage, or slashing with massive claws for approximately 6~9 turns. In the original version the flames would pierce the defences of metal slimes and deal 1 damage to each, but this property has been removed from the PSX remake (as well as later versions and games).&lt;br /&gt;
&lt;br /&gt;
Caster stats change to 130 attack, 100 defence, and 55 agility. In the PSX remake and onwards, Maya will enjoy immunity to fire and [[Magic Burst]].&lt;br /&gt;
&lt;br /&gt;
==={{DQ5}}===&lt;br /&gt;
The transformation takes effect immediately in this installment, immolating all foes with flames for 65~85 damage for 6~9 turns. The caster also gains an immunity to [[Sizz]]-family spells and fire breath while transformed, but will lose other natural resistances as well, such as the Powie-Yowie&#039;s ice immunity. Stats will not change this time, though the claw slash damage is calculated differently. Instead of increasing the raw attack of the caster, the transformed state adds 60 points of damage after normal calculations, meaning that all metal slimes will be slain in one strike.&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#77479B; color: white;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#77479B; color: white;&amp;quot;|Level&lt;br /&gt;
|-&lt;br /&gt;
|[[King cureslime/recruit|King cureslime]]||20&lt;br /&gt;
|-&lt;br /&gt;
|[[Hero&#039;s Daughter (Dragon Quest V)|Daughter]]||32&lt;br /&gt;
|-&lt;br /&gt;
|[[Dracky/recruit|Dracky]]||38&lt;br /&gt;
|-&lt;br /&gt;
|[[Wiz pip/recruit|Wiz pip]]||55&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Hero (Dragon Quest V)|The Hero]] and any other character can achieve the benefit of the spell through the use of the [[Dragon staff]] as an item in battle.&lt;br /&gt;
&lt;br /&gt;
==={{DQ6}}===&lt;br /&gt;
Puff! can only be obtained by mastering the [[Monster Master]] vocation.&lt;br /&gt;
Unlike in earlier installments, this transformation only uses [[Flame Breath]] and [[Chilly Breath]]. The effects of the spell last for the usual variable of turns, and the reintroduced stat modifications are an attack of 190, defence of 180, and an agility of 72 with attack evasion set to 0% regardless of equipment bonuses or other affects.&lt;br /&gt;
&lt;br /&gt;
In the DS remake of &#039;&#039;VI&#039;&#039;, the spell grants a strong (60%) resistance frizz, sizz, bang, crack, rock/strike and breath damage, and full immunity to fizzle, drain magic, fuddle, and ban dance. However, the character is now vulnerable to [[Dragon slash]].&lt;br /&gt;
&lt;br /&gt;
==={{DQ7}}===&lt;br /&gt;
Damage output and statistical alterations are identical to &#039;&#039;VI&#039;&#039;. It can be learned by reaching rank 8 of the [[Monster Master|Monster Masher]] in the original and 6 in the 3DS remake, rank 4 of the [[Hero (vocation)|Hero class]] and at rank 6 of the [[Drake slime (Class)|Drake slime]]. In the 3DS version, transformed characters will take on the appearance of a [[Blue dragon]].&lt;br /&gt;
&lt;br /&gt;
==={{DQM}}===&lt;br /&gt;
Called BeDragon in this game, this ability can be learned by various monsters. It requires the monster to be at least level 23, with at least 72 MP, and 90 intelligence. Casting it raises a monster&#039;s HP to 999, MP to 300, attack to 300, defence to 200, and agility to 260. The transformed monster will alternate between a claw swipe, [[Inferno]], and [[Freezing Blizzard]]. It is learned by the [[Crestpent]], [[DracoLord]] and [[DrakSlime]].&lt;br /&gt;
&lt;br /&gt;
==={{DQM2}}===&lt;br /&gt;
BeDragon now requires 162 intelligence to learn.&lt;br /&gt;
&lt;br /&gt;
==={{DQH}}===&lt;br /&gt;
Puff! appears as Maya&#039;s Coup de Grâce. When used, she transforms into a large purple dragon that razes anything in front of her with her fiery breath. Maya&#039;s dragon form is still wearing her jewelry.&lt;br /&gt;
&lt;br /&gt;
==Etymology== &lt;br /&gt;
The word Puff is a reference to [https://en.wikipedia.org/wiki/Puff,_the_Magic_Dragon Puff, the Magic Dragon], a song written by Leonard Lipton and Peter Yarrow in 1963.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Puff!.png|&#039;&#039;DQIII&#039;&#039; Super Famicom art&lt;br /&gt;
Image:DQH Maya Puff.jpg|Maya&#039;s dragon form in &#039;&#039;Dragon Quest Heroes&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{DQSpells}}&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Dragon Quest III spells]]&lt;br /&gt;
[[Category:Dragon Quest IV spells]]&lt;br /&gt;
[[Category:Dragon Quest V spells]]&lt;br /&gt;
[[Category:Dragon Quest VI spells]]&lt;br /&gt;
[[Category:Dragon Quest VII spells]]&lt;br /&gt;
[[Category:Dragon Quest Heroes spells]]&lt;/div&gt;</summary>
		<author><name>2601:2C7:4380:28F0:5D66:9222:E28A:C7D3</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Puff!&amp;diff=95525</id>
		<title>Puff!</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Puff!&amp;diff=95525"/>
		<updated>2020-11-20T05:33:15Z</updated>

		<summary type="html">&lt;p&gt;2601:2C7:4380:28F0:5D66:9222:E28A:C7D3: /* {{DQ7}} */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spell Infobox&lt;br /&gt;
|title = Puff!&lt;br /&gt;
|image = [[Image:DQ3 Spell Puff!.png|170px]]&lt;br /&gt;
|japanese = ドラゴラム&lt;br /&gt;
|romaji = Doragoramu&lt;br /&gt;
|type = Support&lt;br /&gt;
|old=Bedragon&lt;br /&gt;
}}&lt;br /&gt;
:&#039;&#039;Not to be confused with [[Puff-Puff]].&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Puff!&#039;&#039;&#039; is a spell in the {{DQSeries}}. It transforms the user into a massive dragon, during which they will automatically attack with deadly claws and assorted breath attacks until the effect wears off.&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQ3}}===&lt;br /&gt;
Puff! is learned by both [[mage|magi]] and [[sage]]s at level 34. It is worth noting that the flame breath used in the dragon form negates the defenses of metal monsters, instantly slaying any that linger long enough to be hit by it. The spell will also affect the caster&#039;s &#039;&#039;&#039;stats&#039;&#039;&#039;, setting their attack to 140, defense to 75, and agility to 62 and their for the remainder of the battle. These stats match the [[Green dragon]], and the game cites the enemy&#039;s code for the spell: the attack stat is actually useless as the character will only spew fire.&lt;br /&gt;
&lt;br /&gt;
Damage output depends on the foe&#039;s resistance to fire, differentiating the seminal spell from its subsequent appearances. The possible damage output is 170~190, 136~151, 102~113, and 85~94. Because all versions of &#039;&#039;III&#039;&#039; use success probability modifiers for a foe&#039;s resistance instead of damage reduction seen in every game after &#039;&#039;V&#039;&#039;, this means that fire breath will &#039;&#039;&#039;always&#039;&#039;&#039; connect with an enemy and a monster with less than 85 HP will be burnt to ashes in all instances. Even [[Zoma|Zoma with his cloak of darkness]] will take damage from this spell&#039;s fire.&lt;br /&gt;
&lt;br /&gt;
==={{DQ4}}===&lt;br /&gt;
Puff! is learned by [[Maya]] at level 30, and by [[Psaro (Character)|Psaro]] at level 49. When cast, the user alternates between breathing fire upon all foes, dealing 80~100 base damage, or slashing with massive claws for approximately 6~9 turns. In the original version the flames would pierce the defences of metal slimes and deal 1 damage to each, but this property has been removed from the PSX remake (as well as later versions and games).&lt;br /&gt;
&lt;br /&gt;
Caster stats change to 130 attack, 100 defence, and 55 agility. In the PSX remake and onwards, Maya will enjoy immunity to fire and [[Magic Burst]].&lt;br /&gt;
&lt;br /&gt;
==={{DQ5}}===&lt;br /&gt;
The transformation takes effect immediately in this installment, immolating all foes with flames for 65~85 damage for 6~9 turns. The caster also gains an immunity to [[Sizz]]-family spells and fire breath while transformed, but will lose other natural resistances as well, such as the Powie-Yowie&#039;s ice immunity. Stats will not change this time, though the claw slash damage is calculated differently. Instead of increasing the raw attack of the caster, the transformed state adds 60 points of damage after normal calculations, meaning that all metal slimes will be slain in one strike.&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#77479B; color: white;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#77479B; color: white;&amp;quot;|Level&lt;br /&gt;
|-&lt;br /&gt;
|[[King cureslime/recruit|King cureslime]]||20&lt;br /&gt;
|-&lt;br /&gt;
|[[Hero&#039;s Daughter (Dragon Quest V)|Daughter]]||32&lt;br /&gt;
|-&lt;br /&gt;
|[[Dracky/recruit|Dracky]]||38&lt;br /&gt;
|-&lt;br /&gt;
|[[Wiz pip/recruit|Wiz pip]]||55&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Hero (Dragon Quest V)|The Hero]] and any other character can achieve the benefit of the spell through the use of the [[Dragon staff]] as an item in battle.&lt;br /&gt;
&lt;br /&gt;
==={{DQ6}}===&lt;br /&gt;
Puff! can only be obtained by mastering the [[Monster Master]] vocation.&lt;br /&gt;
Unlike in earlier installments, this transformation only uses [[Flame Breath]] and [[Chilly Breath]]. The effects of the spell last for the usual variable of turns, and the reintroduced stat modifications are an attack of 190, defence of 180, and an agility of 72 with attack evasion set to 0% regardless of equipment bonuses or other affects.&lt;br /&gt;
&lt;br /&gt;
In the DS remake of &#039;&#039;VI&#039;&#039;, the spell grants a strong (60%) resistance frizz, sizz, bang, crack, rock/strike and breath damage, and full immunity to fizzle, drain magic, fuddle, and ban dance. However, the character is now vulnerable to [[Dragon slash]].&lt;br /&gt;
&lt;br /&gt;
==={{DQ7}}===&lt;br /&gt;
Damage output and statistical alterations are identical to &#039;&#039;VI&#039;&#039;. It can be learned by reaching rank 8 of the [[Monster Master|Monster Masher]] in the original and 6 in the 3DS remake, rank 4 of the [[Hero (Vocation)|Hero class]] and at rank 6 of the [[Drake slime (Class)|Drake slime]]. In the 3DS version, transformed characters will take on the appearance of a [[Blue dragon]].&lt;br /&gt;
&lt;br /&gt;
==={{DQM}}===&lt;br /&gt;
Called BeDragon in this game, this ability can be learned by various monsters. It requires the monster to be at least level 23, with at least 72 MP, and 90 intelligence. Casting it raises a monster&#039;s HP to 999, MP to 300, attack to 300, defence to 200, and agility to 260. The transformed monster will alternate between a claw swipe, [[Inferno]], and [[Freezing Blizzard]]. It is learned by the [[Crestpent]], [[DracoLord]] and [[DrakSlime]].&lt;br /&gt;
&lt;br /&gt;
==={{DQM2}}===&lt;br /&gt;
BeDragon now requires 162 intelligence to learn.&lt;br /&gt;
&lt;br /&gt;
==={{DQH}}===&lt;br /&gt;
Puff! appears as Maya&#039;s Coup de Grâce. When used, she transforms into a large purple dragon that razes anything in front of her with her fiery breath. Maya&#039;s dragon form is still wearing her jewelry.&lt;br /&gt;
&lt;br /&gt;
==Etymology== &lt;br /&gt;
The word Puff is a reference to [https://en.wikipedia.org/wiki/Puff,_the_Magic_Dragon Puff, the Magic Dragon], a song written by Leonard Lipton and Peter Yarrow in 1963.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Puff!.png|&#039;&#039;DQIII&#039;&#039; Super Famicom art&lt;br /&gt;
Image:DQH Maya Puff.jpg|Maya&#039;s dragon form in &#039;&#039;Dragon Quest Heroes&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{DQSpells}}&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Dragon Quest III spells]]&lt;br /&gt;
[[Category:Dragon Quest IV spells]]&lt;br /&gt;
[[Category:Dragon Quest V spells]]&lt;br /&gt;
[[Category:Dragon Quest VI spells]]&lt;br /&gt;
[[Category:Dragon Quest VII spells]]&lt;br /&gt;
[[Category:Dragon Quest Heroes spells]]&lt;/div&gt;</summary>
		<author><name>2601:2C7:4380:28F0:5D66:9222:E28A:C7D3</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Hero_(vocation)&amp;diff=72245</id>
		<title>Hero (vocation)</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Hero_(vocation)&amp;diff=72245"/>
		<updated>2020-11-20T04:34:29Z</updated>

		<summary type="html">&lt;p&gt;2601:2C7:4380:28F0:5D66:9222:E28A:C7D3: /* 3DS Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;This page details the hero vocation that any character can attain; for the protagonists of each game, see [[Hero]]&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
[[File:DQIII_Hero_Class.png|thumb|410px|right|Hero and Heroine from &#039;&#039;[[Dragon Quest III]]&#039;&#039;]]&lt;br /&gt;
The &#039;&#039;&#039;Hero&#039;&#039;&#039; (勇者, &#039;&#039;Yuusha&#039;&#039;) is a character class in the &#039;&#039;[[Dragon Quest (series)|Dragon Quest]]&#039;&#039; series.&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
The Hero is the most powerful class, bar none. A savior in times of strife, the Hero is able to turn the tide of battle and snatch victory from the jaws of defeat through their legendary durability and awe-inspiring skills. In addition to a +10% HP boost, the Hero naturally recovers HP at the end of each turn and can restore a colossal 500 HP at will through the Meditation skill at no MP cost.&lt;br /&gt;
&lt;br /&gt;
Due to requiring the completion of intermediary vocations to unlock, the Hero is already equipped with a wide variety of skills to fulfill any role required of them. The Hero has near exclusive access to the incredibly powerful lightning abilities that scant few monsters can resist, though these spells and skills are offset by hefty MP costs. In &#039;&#039;III&#039;&#039; and the 3DS remake of &#039;&#039;VII&#039;&#039; the Hero will also be able to cast Omniheal, effectively giving the entire party a second wind and preventing a disastrous wipeout. Kaclang is also associated with the vocation, rendering the party immune to all forms of damage for a handful of turns and allowing players to observe a foe&#039;s capabilities while watching them waste MP.&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQ3}}===&lt;br /&gt;
The Hero vocation is available only to [[{{Hero 3}}|the Player themselves]]. It has access to incredibly powerful spells and equipment forbidden to other vocations, the former of which would serve as he foundation for appearances in later titles. The Hero enjoys superb strength and resilience, decent agility and luck, and substandard wisdom and MP.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest VI]]&#039;&#039;===&lt;br /&gt;
The Hero class requires [[Gladiator]], [[Ranger]], [[Sage]] and [[Luminary]] classes to unlock, with one exception; [[Hero (Dragon Quest VI)|The Hero]] only needs one of the four vocations to access this class.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Rank !! Regeneration&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 40&lt;br /&gt;
|-&lt;br /&gt;
| 6 || 50&lt;br /&gt;
|-&lt;br /&gt;
| 7 || 60&lt;br /&gt;
|-&lt;br /&gt;
| 8 || 80&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Stat Changes====&lt;br /&gt;
{|width=&amp;quot;50%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Statistics&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Change&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Battles to Master&lt;br /&gt;
|150&lt;br /&gt;
|-&lt;br /&gt;
|Strength&lt;br /&gt;
| +10%&lt;br /&gt;
|-&lt;br /&gt;
|Agility&lt;br /&gt;
| Null&lt;br /&gt;
|-&lt;br /&gt;
|Resilience&lt;br /&gt;
| Null&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom&lt;br /&gt;
| +15%&lt;br /&gt;
|-&lt;br /&gt;
|Style&lt;br /&gt;
| +15%&lt;br /&gt;
|-&lt;br /&gt;
|Max HP&lt;br /&gt;
| +10%&lt;br /&gt;
|-&lt;br /&gt;
|Max MP&lt;br /&gt;
| +10%&lt;br /&gt;
|-&lt;br /&gt;
|Trait&lt;br /&gt;
| HP regeneration per round, up to 80 depending on rank.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Mastery Bonus&#039;&#039;&#039;&lt;br /&gt;
| +40 Max MP&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Abilities====&lt;br /&gt;
{|width=&amp;quot;90%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Level&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Title&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Learns&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Battles Needed&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Target&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|Village Hero&lt;br /&gt;
|[[Kaclang]]&lt;br /&gt;
|1&lt;br /&gt;
|Party&lt;br /&gt;
|Turns the party to steel, impervious to outside influence.&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|Town Hero&lt;br /&gt;
|[[Disruptive Wave]]&lt;br /&gt;
|8&lt;br /&gt;
|All enemies&lt;br /&gt;
|A brilliant wave that eliminates magical effects from all enemies.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|City Hero&lt;br /&gt;
|[[Zap]]&lt;br /&gt;
|20&lt;br /&gt;
|All enemies&lt;br /&gt;
|Calls down lightning on all enemies.&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|National Hero&lt;br /&gt;
|[[Kazap]]&lt;br /&gt;
|40&lt;br /&gt;
|Enemy group&lt;br /&gt;
|Calls down powerful thunderbolts on a group of enemies.&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|Continental Hero&lt;br /&gt;
|[[Meditation]]&lt;br /&gt;
|60&lt;br /&gt;
|Self&lt;br /&gt;
|Become at one with the self to regain stamina.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|World Hero&lt;br /&gt;
|[[Gigaslash]]&lt;br /&gt;
|90&lt;br /&gt;
|Enemy group&lt;br /&gt;
|A legendary sword technique for cutting down a group of enemies.&lt;br /&gt;
|20&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|Super Hero&lt;br /&gt;
|[[Lightning Storm]]&lt;br /&gt;
|120&lt;br /&gt;
|All enemies&lt;br /&gt;
|Strikes down enemies with mighty thunderbolts.&lt;br /&gt;
|25&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|Legendary Hero&lt;br /&gt;
|[[Kazapple]]&lt;br /&gt;
|150&lt;br /&gt;
|One enemy&lt;br /&gt;
|Draws on the party&#039;s combined power to zap a single enemy.&lt;br /&gt;
|10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==={{DQ7}}===&lt;br /&gt;
[[File:DQVII Hero class.png|right|Hero design implemented in the 3DS remake|border|180px]]&lt;br /&gt;
The Hero class draws on the power of heroes past in order to save the world. The Hero regains HP every round. The higher the tier level, the more HP regained. In order to become a Hero, one must master three intermediate classes or two intermediate classes and an advanced class.&lt;br /&gt;
&lt;br /&gt;
The player can also obtain a Hero Heart from defeating [[Numen|The Almighty]] in 19 turns or less, though unlike Monster Hearts (or other Monster Vocations), the skills learned from mastering the Hero Heart do not transfer to other vocations.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Rank !! Regeneration&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 10&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 6 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 7 || 40&lt;br /&gt;
|-&lt;br /&gt;
| 8 || 50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Stat Changes====&lt;br /&gt;
{|width=&amp;quot;50%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Statistics&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Change&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Battles to Master&lt;br /&gt;
|200/210&lt;br /&gt;
|-&lt;br /&gt;
|Strength&lt;br /&gt;
| +10%&lt;br /&gt;
|-&lt;br /&gt;
|Agility&lt;br /&gt;
| Null&lt;br /&gt;
|-&lt;br /&gt;
|Resilience&lt;br /&gt;
| Null&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom&lt;br /&gt;
| +15%&lt;br /&gt;
|-&lt;br /&gt;
|Style&lt;br /&gt;
| +10%&lt;br /&gt;
|-&lt;br /&gt;
|Max HP&lt;br /&gt;
| +10%&lt;br /&gt;
|-&lt;br /&gt;
|Max MP&lt;br /&gt;
| +10%&lt;br /&gt;
|-&lt;br /&gt;
|Mastery Bonus&lt;br /&gt;
| +31 Bonus to HP&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Abilities====&lt;br /&gt;
{|width=&amp;quot;90%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Level&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Title&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Learns&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Battles Needed&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Target&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|Archetype&lt;br /&gt;
|Nothing&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|Defender&lt;br /&gt;
|[[Kaclang]]&lt;br /&gt;
|8&lt;br /&gt;
|All Allies&lt;br /&gt;
|Turns all allies to iron, preventing them from being attacked but also prevents them from attacking&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|Paragon&lt;br /&gt;
|[[Kazing]]&lt;br /&gt;
|20&lt;br /&gt;
|One Ally&lt;br /&gt;
|Revives one fallen ally with full HP&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|Savior&lt;br /&gt;
|[[Zap]]&lt;br /&gt;
|50&lt;br /&gt;
|All Enemies&lt;br /&gt;
|Causes ~80HP damage in electric damage&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|Guardian&lt;br /&gt;
|[[Disruptive Wave]]&lt;br /&gt;
|80&lt;br /&gt;
|All Enemies&lt;br /&gt;
|Removes all positive statuses from all enemies&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|Avatar&lt;br /&gt;
|[[Kazap]]&lt;br /&gt;
|110&lt;br /&gt;
|One Group&lt;br /&gt;
|Causes ~200 HP in electric damage to one group of enemies&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|Legend&lt;br /&gt;
|[[Gigaslash]]&lt;br /&gt;
|150&lt;br /&gt;
|One Group&lt;br /&gt;
|Does ~400 HP damage to one group of enemies&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|Chosen One&lt;br /&gt;
|[[Kazapple]]&lt;br /&gt;
|200&lt;br /&gt;
|One Enemy&lt;br /&gt;
|Takes 10 MP from other party members, causes ~600 HP in electric damage&lt;br /&gt;
|All&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====3DS Abilities====&lt;br /&gt;
{|width=&amp;quot;90%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Level&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Title&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Learns&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Battles Needed&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|Village hero&lt;br /&gt;
|[[Bounce]]&amp;lt;br&amp;gt;[[Safe Passage]]&amp;lt;br&amp;gt;[[Insulatle]]&amp;lt;br&amp;gt;[[Kabuff]]&amp;lt;br&amp;gt;[[Kaclang]]&amp;lt;br&amp;gt;[[Kasap]]&amp;lt;br&amp;gt;[[Magic Barrier]]&amp;lt;br&amp;gt;[[Oomph]] &lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|Town hero&lt;br /&gt;
|[[Flame Slash]]&amp;lt;br&amp;gt;[[Kacrackle Slash]]&amp;lt;br&amp;gt;[[Lightning Slash]]&amp;lt;br&amp;gt;[[Metal Slash]]&amp;lt;br&amp;gt;[[Miracle Slash]]&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|City hero&lt;br /&gt;
|[[Backdraft]]&amp;lt;br&amp;gt;[[Disruptive Wave]]&amp;lt;br&amp;gt;[[Scorch]]&amp;lt;br&amp;gt;[[Sword Dance]]&amp;lt;br&amp;gt;[[Thin Air]]&lt;br /&gt;
|20&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|National hero&lt;br /&gt;
|[[Bazoom]]&amp;lt;br&amp;gt;[[Kasnooze]]&amp;lt;br&amp;gt;[[Kazing]]&amp;lt;br&amp;gt;[[Kamikazee]]&amp;lt;br&amp;gt;[[Multiheal]]&amp;lt;br&amp;gt;[[Puff!]]&amp;lt;br&amp;gt;[[Zap]] &lt;br /&gt;
|50&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|Continental hero&lt;br /&gt;
|[[Kacrackle]]&amp;lt;br&amp;gt;[[Kafrizzle]]&amp;lt;br&amp;gt;[[Kasizzle]]&amp;lt;br&amp;gt;[[Kaswoosh]]&amp;lt;br&amp;gt;[[Kazap]]&amp;lt;br&amp;gt;[[Maelstrom]]&lt;br /&gt;
|80&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|World hero&lt;br /&gt;
|[[Big Banga]]&lt;br /&gt;
|110&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|Super hero&lt;br /&gt;
|[[Gigaslash]]&amp;lt;br&amp;gt;[[Omniheal]]&lt;br /&gt;
|150&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|Legendary hero&lt;br /&gt;
|[[Kazapple]]&lt;br /&gt;
|210&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{DQIIIClasses}}&lt;br /&gt;
{{DQVIClasses}}&lt;br /&gt;
{{DQVIIClasses}}&lt;br /&gt;
[[Category:Dragon Quest III vocations]]&lt;br /&gt;
[[Category:Dragon Quest VI vocations]]&lt;br /&gt;
[[Category:Dragon Quest VII vocations]]&lt;/div&gt;</summary>
		<author><name>2601:2C7:4380:28F0:5D66:9222:E28A:C7D3</name></author>
	</entry>
</feed>