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	<id>https://dragonquest-wiki.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=119.171.8.120</id>
	<title>Dragon Quest Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://dragonquest-wiki.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=119.171.8.120"/>
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	<updated>2026-05-10T21:18:28Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Dogan&amp;diff=36240</id>
		<title>Dogan</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Dogan&amp;diff=36240"/>
		<updated>2025-01-14T10:41:12Z</updated>

		<summary type="html">&lt;p&gt;119.171.8.120: /* Etymology */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spell Infobox&lt;br /&gt;
|title = Dogan&lt;br /&gt;
|image =&lt;br /&gt;
|japanese = ドガン&lt;br /&gt;
|romaji = Dogan&lt;br /&gt;
|old = &#039;&#039;None&#039;&#039;&lt;br /&gt;
|type = Offensive&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Dogan&#039;&#039;&#039; is a spell that materializes a boulder to inflict Earth-element damage to an enemy. It is the single-target counterpart to [[Crag]], in a relationship similar to that of [[Frizz]] and [[Sizz]], and is related to the stronger spells [[Doganto]], [[Doganteru]], and [[Dogantarosu]]. The spell debuted in {{DQ10}} and currently remains untranslated.&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQ10}}===&lt;br /&gt;
Dogan is exclusively learned by the [[Dragomancer]] advanced vocation, being immediately available to player upon taking the profession. It costs 2 MP and has a range of 15 meters, similar to Frizz, and has a maximum damage range of 78~82. The player will already have the necessary magical might to reach this maximum output upon becoming a Dragomancer.&lt;br /&gt;
&lt;br /&gt;
==Etymology==&lt;br /&gt;
*Dogan is a combination of the Japanese words 土 (do) and 岩 (gan), being two terms for soil and rocks, and is also an onomatopoeia for a crashing noise. &lt;br /&gt;
&lt;br /&gt;
{{DQSpells}}&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Earth spells]]&lt;br /&gt;
[[Category:Dragon Quest X spells]]&lt;/div&gt;</summary>
		<author><name>119.171.8.120</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Sage&amp;diff=101492</id>
		<title>Sage</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Sage&amp;diff=101492"/>
		<updated>2025-01-11T00:14:46Z</updated>

		<summary type="html">&lt;p&gt;119.171.8.120: /* {{DQ3HD}} */ Typo fix, Multiheal is ベホマラー&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;For the monster talent of the same name, see [[Sage (Talent)]]&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
[[File:Sage3male.png‎|right|border|250px]][[File:Sage3female.png‎|right|border|260px]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&#039;&#039;A master of attack and recovery magic who is also able to call on the power of the spirits.&#039;&#039; --Description from {{Dragon Quest VII}} &amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Sage&#039;&#039;&#039; (賢者, &#039;&#039;Kenja&#039;&#039;) is a recurring {{Vocation}} in the {{DQSeries}}. Proficient with both schools of magic, they are the most versatile casters in their respective games. The original sages were depicted as ascetic monks wearing tattered clothing, where as the ninth game altered the profession&#039;s design to resemble scholars of high academia.&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
Sages are renowned for their mastery of the magical arts, with those in older titles having the ability to cast nearly every spell and those of later titles having the largest {{MP}} pool by far. As of the ninth game sages have more restricted spell lists than before, but compensate for this by having equally high {{Magical Might}} and {{Magical Mending}} stats that allow them to alternate between crowd control and healing with ease. The vocation has become strongly associated with the [[Bang]] and [[Zam]] family of spells in modern titles, underlining the versatility of the vocation by utilizing Light and Darkness in equal measure.&lt;br /&gt;
&lt;br /&gt;
Sages often appear as important {{NPC}}s in several titles, being characters the protagonists turn to for advice or posthumous characters that leave behind artifacts that are important to a game&#039;s plotline. Sage {{NPC}}s are also accomplished alchemists, having created the [[Sage&#039;s stone|eponymous stone]] that appears in several games.&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQ3}}===&lt;br /&gt;
In order for a {{Party 3}} member to become a Sage, they must be Level 20 and have the [[Words of Wisdom]] in their possession when speaking to the Abbot of [[Alltrades Abbey (Dragon Quest III)|Alltrades Abbey]]. The [[Gadabout]] is the only class that doesn&#039;t need the scroll to become a Sage; instead, all they need is to reach Level 20.&lt;br /&gt;
&lt;br /&gt;
[[Zap]], [[Kazap]], [[Omniheal]], [[Kaclang]], [[Holy Protection]], [[Storeyteller]] and [[Snoop]] are the only spells that elude their spell list.&lt;br /&gt;
&lt;br /&gt;
====Stats====&lt;br /&gt;
&#039;&#039;{{NES}} version&#039;&#039;&lt;br /&gt;
{| style=&amp;quot;width:65%; height:100px; text-align:center&amp;quot; border=&amp;quot;1&amp;quot; &lt;br /&gt;
|-&amp;lt;---!Headings are up first.!---&amp;gt; style=&amp;quot;font-weight:bold; background:#439CD0&amp;quot;&lt;br /&gt;
| Attribute || Starting Stats || Maximum Stats&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
| Level || 1 || 99&lt;br /&gt;
|-&lt;br /&gt;
| {{HP}} || 52 || 396&lt;br /&gt;
|-&lt;br /&gt;
| {{MP}} || 0 || 494&lt;br /&gt;
|-&lt;br /&gt;
| {{Strength}} || 8 || 155&lt;br /&gt;
|-&lt;br /&gt;
| {{Agility}} || 15 || 185&lt;br /&gt;
|-&lt;br /&gt;
| {{Resilience}} || 27 || 215&lt;br /&gt;
|-&lt;br /&gt;
| {{Wisdom}} || 13 || 255&lt;br /&gt;
|-&lt;br /&gt;
| {{Luck}} || 78 || 255&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Spells====&lt;br /&gt;
{| style=&amp;quot;width:65%; height:100px; text-align:center&amp;quot; border=&amp;quot;1&amp;quot; &lt;br /&gt;
|-&amp;lt;---!Headings are up first.!---&amp;gt; style=&amp;quot;font-weight:bold; background:#439CD0&amp;quot;&lt;br /&gt;
| Level Learned || Original Japanese || {{NES}}/[[Game Boy|GBC]] Localization || Modern Localization || {{MP}} || Description&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
| - ||ホイミ&amp;lt;br&amp;gt;Hoimi||Heal || [[Heal]] || 3 || Restores 30~39 HP to one ally&lt;br /&gt;
|-&lt;br /&gt;
| 2 || メラ &amp;lt;br&amp;gt;Mera || Blaze || [[Frizz]] || 2 || A simple fire spell; affects one enemy &lt;br /&gt;
|-&lt;br /&gt;
| 2 ||ニフラム&amp;lt;br&amp;gt;Nifuramu|| Expel|| [[Poof]] || 2 || Attempts to banish one group&amp;lt;br&amp;gt;Banished monster yield no exp or gold&lt;br /&gt;
|-&lt;br /&gt;
| 4 ||スカラ&amp;lt;br&amp;gt;Sukara  || Upper||  [[Buff]] || 3 || Raise one ally&#039;s defence&lt;br /&gt;
|-&lt;br /&gt;
| 5 ||ヒャド &amp;lt;br&amp;gt;Hyado|| IceBolt|| [[Crack]] || 3 ||Ice damage to one foe &lt;br /&gt;
|-&lt;br /&gt;
| 5 ||ピオリム&amp;lt;br&amp;gt;Piorimu||Speedup || [[Acceleratle]] || 3 || Doubles party&#039;s agility&lt;br /&gt;
|-&lt;br /&gt;
| 7 ||ギラ &amp;lt;br&amp;gt;Gira||Fireball || [[Sizz]] || 4 || Fire damage to one group&lt;br /&gt;
|-&lt;br /&gt;
| 7 ||マヌーサ&amp;lt;br&amp;gt;Manusa||Surround || [[Dazzle]] || 4 || Reduces one group&#039;s physical accuracy to 3/8ths&lt;br /&gt;
|-&lt;br /&gt;
| 8 ||ルカニ&amp;lt;br&amp;gt;Rukani||Sap || [[Sap]] || 3 || Reduces one foe&#039;s defence by 50%&lt;br /&gt;
|-&lt;br /&gt;
| 8 ||スクルト &amp;lt;br&amp;gt;Sukuruto||Increase||  [[Kabuff]] || 4 || Raise the party&#039;s defence&lt;br /&gt;
|-&lt;br /&gt;
| 9 ||ラリホー&amp;lt;br&amp;gt;Rariho||Sleep || [[Snooze]] || 3 || Attempts to knock out one group&lt;br /&gt;
|-&lt;br /&gt;
| 9 ||リレミト &amp;lt;br&amp;gt;Riremito|| Outside|| [[Evac]] || 8 ||Exit a dungeon &lt;br /&gt;
|-&lt;br /&gt;
|11  ||イオ &amp;lt;br&amp;gt;Io||Bang||  [[Bang]] || 5 || Fire damage to all foes&lt;br /&gt;
|-&lt;br /&gt;
| 11 ||キアリー&amp;lt;br&amp;gt;Kiari||Antidote || [[Squelch]] || 2 || Cures poison&lt;br /&gt;
|-&lt;br /&gt;
| 12 ||バギ&amp;lt;br&amp;gt;Bagi||Infernos || [[Woosh]] || 4 || Deals 8~23 Wind damage to one group&lt;br /&gt;
|-&lt;br /&gt;
| 12 ||ボミオス &amp;lt;br&amp;gt;Bomiosu||Slow||  [[Deceleratle]] || 3 || Lowers all foes&#039; agility&lt;br /&gt;
|-&lt;br /&gt;
| 13 ||マホトーン&amp;lt;br&amp;gt;Mahoton||Stopspell || [[Fizzle]] || 3 || Seals one group&#039;s spells&lt;br /&gt;
|-&lt;br /&gt;
| 13 ||ルーラ &amp;lt;br&amp;gt;Rura||Return||  [[Zoom]] || 8 || Fly to any location&lt;br /&gt;
|-&lt;br /&gt;
| 14 ||ベギラマ &amp;lt;br&amp;gt;Begirama||Firebane||  [[Sizzle]] || 6 || Fire damage to one group&lt;br /&gt;
|-&lt;br /&gt;
| 14 ||ベホイミ&amp;lt;br&amp;gt;Behoimi||Healmore || [[Midheal]] || 5 || Restores 75~94 HP to one ally&lt;br /&gt;
|-&lt;br /&gt;
| 15 ||マホトラ &amp;lt;br&amp;gt;Mahotora|| RobMagic|| [[Drain Magic]] || 0 ||Siphon MP from one foe &lt;br /&gt;
|-&lt;br /&gt;
|15 ||インパス &amp;lt;br&amp;gt;Inpasu||X-ray||  [[Peep]] || 3 || Check t a treasure chest&#039;s contents&lt;br /&gt;
|-&lt;br /&gt;
| 15 ||キアリク&amp;lt;br&amp;gt;Kiariku||Numboff || [[Tingle]] || 6 || Cures one ally of paralysis&lt;br /&gt;
|-&lt;br /&gt;
| 17 ||メラミ &amp;lt;br&amp;gt;Merami||BlazeMore||  [[Frizzle]] || 6 || Fire damage to one foe&lt;br /&gt;
|-&lt;br /&gt;
| 17 ||ザメハ&amp;lt;br&amp;gt;Zameha||Awake || [[Cock-a-doodle-doo]] || 3 || Awakens a sleeping ally&lt;br /&gt;
|-&lt;br /&gt;
| 18 ||ルカナン&amp;lt;br&amp;gt;Rukanan||Defense || [[Kasap]] || 4 || Reduces all foes&#039; defence by 50%&lt;br /&gt;
|-&lt;br /&gt;
| 19 ||トラマナ &amp;lt;br&amp;gt;Toramana||StepGuard||  [[Safe Passage]] || 2 ||Void terrain damage &lt;br /&gt;
|-&lt;br /&gt;
|19 ||ヒャダルコ &amp;lt;br&amp;gt;Hyadaruko||Snowblast||  [[Crackle]] || 6 ||Ice damage to one group &lt;br /&gt;
|-&lt;br /&gt;
| 20 ||バシルーラ&amp;lt;br&amp;gt;Bashirura|| Limbo|| [[Blasto]] || 7 || Attempts to banish one monster&amp;lt;br&amp;gt;Banished monster yield no exp or gold&lt;br /&gt;
|-&lt;br /&gt;
| 21 ||バイキルト &amp;lt;br&amp;gt;Baikiruto||Bikill||  [[Oomph]] || 6 || Raise one ally&#039;s attack&lt;br /&gt;
|-&lt;br /&gt;
| 22 ||ザキ&amp;lt;br&amp;gt;Zaki||Beat || [[Whack]] || 7 || Attempts to instantly kill one monster&lt;br /&gt;
|-&lt;br /&gt;
| 23 ||イオラ &amp;lt;br&amp;gt;Iora|| Boom|| [[Boom]] || 9 || Fire damage to all foes&lt;br /&gt;
|-&lt;br /&gt;
| 24 ||マホカンタ &amp;lt;br&amp;gt;Mahokanta|| Bounce|| [[Bounce]] || 8 || Deflect spells for a few turns&lt;br /&gt;
|-&lt;br /&gt;
| 24 ||ザオラル&amp;lt;br&amp;gt;Zaoraru|| Vivify|| [[Zing]] || 10 ||Attempts to revive one ally at half health &lt;br /&gt;
|-&lt;br /&gt;
| 25 || ラナルータ&amp;lt;br&amp;gt;Ranaruta|| Day-Night|| [[Tick-Tock]] || 12 ||Change the time of day &lt;br /&gt;
|-&lt;br /&gt;
| 26 ||バギマ&amp;lt;br&amp;gt;Bagima||Infermore || [[Swoosh]] || 6 || Deals 25~54 Wind damage to one group&lt;br /&gt;
|-&lt;br /&gt;
| 26/32 ||ヒャダイン&amp;lt;br&amp;gt;Hyadain|| Icespears|| [[Kacrack]] || 9||Ice damage to all foes &lt;br /&gt;
|-&lt;br /&gt;
| 27 ||メダパニ &amp;lt;br&amp;gt;Medapani|| Chaos|| [[Fuddle]] || 5 ||Confuses one foe &lt;br /&gt;
|-&lt;br /&gt;
| 28 ||ザラキ&amp;lt;br&amp;gt;Zaraki||Defeat || [[Thwack]] || 7 || Attempts to instantly kill one group&lt;br /&gt;
|-&lt;br /&gt;
| 29 ||ベギラゴン &amp;lt;br&amp;gt;Begiragon|| Firevolt|| [[Kasizzle]] || 12 || Fire damage to one group&lt;br /&gt;
|-&lt;br /&gt;
| 30 ||ベホマ&amp;lt;br&amp;gt;Behoma||Healall || [[Fullheal]] || 7 || Fully recover HP&lt;br /&gt;
|-&lt;br /&gt;
|30  ||シャナク &amp;lt;br&amp;gt;Shyanaku|| CurseOff|| [[Sheen]] || 18 || Lifts a curse&lt;br /&gt;
|-&lt;br /&gt;
| 32 ||フバーハ&amp;lt;br&amp;gt;Fubaha||Barrier || [[Insulatle]] || 6 ||Cuts [[breath]] damage by 50% &lt;br /&gt;
|-&lt;br /&gt;
| 33 ||レムオル&amp;lt;br&amp;gt;Remuoru|| Invisible|| [[Fade]] || 15 || Turn the party invisible&lt;br /&gt;
|-&lt;br /&gt;
| 32/26 ||マヒャド&amp;lt;br&amp;gt;Mahyado|| Snowstorm|| [[Kacrackle]] || 12 || Ice damage to one group&lt;br /&gt;
|-&lt;br /&gt;
| 33 ||アバカム&amp;lt;br&amp;gt;Abakamu|| Open|| [[Click]] || 0 || Opens any lock&lt;br /&gt;
|-&lt;br /&gt;
| 34 ||ベホマ&amp;lt;br&amp;gt;Behoma||Healus || [[Multiheal]] || 18 ||Heals all allies by 75~94 in battle&amp;lt;br&amp;gt;Heals 44~55 out of battle&lt;br /&gt;
|-&lt;br /&gt;
| 34 ||ドラゴラム&amp;lt;br&amp;gt;Doragoramu|| BeDragon|| [[Puff!]] || 24 || Transform into a dragon&lt;br /&gt;
|-&lt;br /&gt;
| 36 ||バギクロス&amp;lt;br&amp;gt;Bagikurosu||Infermost || [[Kaswoosh]] || 9 || Deals 60~119 Wind damage to one group&lt;br /&gt;
|-&lt;br /&gt;
| 36 ||メラゾーマ&amp;lt;br&amp;gt;Merazoma|| Blazemost|| [[Kafrizzle]] || 12 ||Fire damage to one foe &lt;br /&gt;
|-&lt;br /&gt;
|37  ||モシャス&amp;lt;br&amp;gt;Moshyasu|| Transform|| [[Morph]] || 12/9 || Transform into an ally&lt;br /&gt;
|-&lt;br /&gt;
|38  ||イオナズン&amp;lt;br&amp;gt;Ionazun|| Explodet|| [[Kaboom]] || 18 || Fire damage to all foes&lt;br /&gt;
|-&lt;br /&gt;
| 38 ||ザオリク&amp;lt;br&amp;gt;Zaoriku||Revive || [[Kazing]] || 20 || Revives one ally to max HP&lt;br /&gt;
|-&lt;br /&gt;
| 40 ||パルプンテ&amp;lt;br&amp;gt;Parupunte|| Chance|| [[Hocus Pocus]] || 20 || Rubiss knows what may happen&lt;br /&gt;
|-&lt;br /&gt;
| 41 ||メガンテ&amp;lt;br&amp;gt;Megante||Sacrifice || [[Kamikazee]] || 1 || Self-destructs to kill all monsters&amp;lt;br&amp;gt;Pierces [[Bounce]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Equipment====&lt;br /&gt;
{{VersionTabs|Weapons|{{CharacterEquipmentList|header|title=Dragon Quest III|subtitle=All|equipmentType=Weapon}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Cypress stick]]|statModifier=Attack +2}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Falcon blade]]|statModifier=Attack +5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Oaken club]]|statModifier=Attack +7}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Poison needle]]|statModifier=Attack +10}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Divine dagger]]|statModifier=Attack +14}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Wizard&#039;s staff]]|statModifier=Attack +15}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Staff of Rain]]|statModifier=Attack +16}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Thorn whip]]|statModifier=Attack +18}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Staff of antimagic]]|statModifier=Attack +20}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Assassin&#039;s dagger]]|statModifier=Attack +25}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Iron lance]]|statModifier=Attack +26}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Chain whip]]|statModifier=Attack +27}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Snooze stick]]|statModifier=Attack +30}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Morning star]]|statModifier=Attack +30}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Steel broadsword]]|statModifier=Attack +33}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Staff of strife]]|statModifier=Attack +33}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Staff of resurrection]]|statModifier=Attack +33}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Holy lance]]|statModifier=Attack +35}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Staff of sentencing]]|statModifier=Attack +37}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Rune staff]]|statModifier=Attack +40}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Spiked steel whip]]|statModifier=Attack +40}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Lightning staff]]|statModifier=Attack +45}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Sage&#039;s staff]]|statModifier=Attack +50}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Dragontail whip]]|statModifier=Attack +54}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Orochi&#039;s sword]]|statModifier=Attack +65}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Somatic staff]]|statModifier=Attack +65}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Zombiesbane]]|statModifier=Attack +67}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Gringham whip]]|statModifier=Attack +105}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Flail of destruction|Destructiball]]|statModifier=Attack +135}}&lt;br /&gt;
{{CharacterEquipmentList|note|text=}}&lt;br /&gt;
{{CharacterEquipmentList|footer}}|Helmets|&lt;br /&gt;
{{CharacterEquipmentList|header|title=Dragon Quest III|subtitle=All|equipmentType=Helmet}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Leather hat]]|statModifier=Defense +2}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[King&#039;s crown]]|statModifier=Defense +6}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Hardwood headwear]]|statModifier=Defense +6}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Mad cap]]|statModifier=Defense +8}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Fur hood]]♥|statModifier=Defense +10}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Iron helmet]]|statModifier=Defense +16}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Silver tiara]]♥|statModifier=Defense +20}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Pointy hat]]|statModifier=Defense+21}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Mythril helm]]|statModifier=Defense +38}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Mask of Implacability]]|statModifier=Defense +255}}&lt;br /&gt;
{{CharacterEquipmentList|note|text=}}&lt;br /&gt;
{{CharacterEquipmentList|footer}}|Armor|&lt;br /&gt;
{{CharacterEquipmentList|header|title=Dragon Quest III|subtitle=All|equipmentType=Armor}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Scandalous swimsuit]]♥|statModifier=Defense+1}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Plain clothes]]|statModifier=Defense+4}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Wayfarer&#039;s clothes]]|statModifier=Defense+8}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Training togs]]|statModifier=Defense+10}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Leather armour]]|statModifier=Defense+12}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Leather dress]]♥|statModifier=Defense+15}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Shell armour]]|statModifier=Defense+16}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Chain mail]]|statModifier=Defense+20}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Silk robe]]♥|statModifier=Defense+20}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Sparring suit]]|statModifier=Defense+23}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Cloak of evasion]]|statModifier=Defense+23}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Magical skirt]]♥|statModifier=Defense+25}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Magic vestment|Magical robes]]|statModifier=Defense+30}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Glombolero]]|statModifier=Defense+30}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Angel&#039;s robe]]|statModifier=Defense+35}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Cat suit]]|statModifier=Defense+35}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Magic armour]]|statModifier=Defense+40}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Flowing dress]]|statModifier=Defense+50}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Magic bikini]]♥|statModifier=Defense+65}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Dragon robe]]|statModifier=Defense+80}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Blessed bikini]]♥|statModifier=Defense+88}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Shimmering dress]]♥|statModifier=Defense+90}}&lt;br /&gt;
{{CharacterEquipmentList|note|text=}}&lt;br /&gt;
{{CharacterEquipmentList|footer}}|Shields|&lt;br /&gt;
{{CharacterEquipmentList|header|title=Dragon Quest III|subtitle=All|equipmentType=Shields}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Pot lid]]|statModifier=Defense+2}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Leather shield]]|statModifier=Defense+4}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Scale shield]]|statModifier=Defense+12}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Magic shield]]|statModifier=Defense+25}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Tempest shield]]|statModifier=Defense+35}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Silver shield]]|statModifier=Defense+40}}&lt;br /&gt;
{{CharacterEquipmentList|note|text=}}&lt;br /&gt;
{{CharacterEquipmentList|footer}}|Accessories|&lt;br /&gt;
{{CharacterEquipmentList|header|title=Dragon Quest III|subtitle=All|equipmentType=Accessories}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Strength ring]]|statModifier=Strength+7}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Tough guy tattoo]]|statModifier=Strength+8}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Mighty armlet]]|statModifier=Strength+15}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Doh-hican]]|statModifier=Defence+3}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Garter]]♥|statModifier=Defence+3}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Gold rosary]]|statModifier=Defence+4}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Leg warmers]]♥|statModifier=Defence+5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Ten ton toupee]]|statModifier=Defence+15}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Cower ring]]|statModifier=Agility+7}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Skull ring]]|statModifier=Agility+10}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Agility ring]]|statModifier=Agility+`5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Mercury&#039;s bandana]]|statModifier=Agility+30}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Meteorite bracer]]|statModifier=Agilityx2}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Restless heart]]|statModifier=Resilience+10}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Gold chain]]|statModifier=Resilience+10}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Weightlifter&#039;s belt]]|statModifier=Resilience+15}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Recovery ring]]|statModifier=Resilience+25}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Care ring]]|statModifier=Wisdom+15}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Scholar&#039;s Specs]]|statModifier=Wisdom+15}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Goddess ring]]♥|statModifier=Wisdom+33}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Bunny tail]]♥|statModifier=Luck+8}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Golden tiara]]♥|statModifier=Luck+13}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Hen&#039;s tooth]]|statModifier=Luck+20}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Sacred amulet]]|statModifier=Luck+30}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Elevating shoes]]|statModifier=Luck+50}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Dummy]]|statModifier=}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Slime earrings]]|statModifier=}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Ruby wristband]]|statModifier=}}&lt;br /&gt;
{{CharacterEquipmentList|footer}}}}&lt;br /&gt;
*♥ denotes ladies only.&lt;br /&gt;
&lt;br /&gt;
==={{DQ3HD}}===&lt;br /&gt;
====Stats====&lt;br /&gt;
Calculated using the [[everyman]] personality.&lt;br /&gt;
{| style=&amp;quot;width:65%; height:100px; text-align:center&amp;quot; border=&amp;quot;1&amp;quot; &lt;br /&gt;
|-&amp;lt;---!Headings are up first.!---&amp;gt; style=&amp;quot;font-weight:bold; background:#439CD0&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;| Female !! colspan=&amp;quot;2&amp;quot;| Male&lt;br /&gt;
|-&lt;br /&gt;
! Stats !! Level 1 !! Level 99 !! Level 1 !! Level 99&lt;br /&gt;
|-&lt;br /&gt;
|Strength ||10 ||247 ||11 ||248&lt;br /&gt;
|-&lt;br /&gt;
|Resilience ||6 ||210 || 6||210&lt;br /&gt;
|-&lt;br /&gt;
|Agility ||12 ||308 ||10 ||306&lt;br /&gt;
|-&lt;br /&gt;
|Stamina ||9 ||252 ||10 ||253&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom ||7 ||348 ||6 ||347&lt;br /&gt;
|-&lt;br /&gt;
|Luck ||6 ||222 ||7 ||223&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
====Spells====&lt;br /&gt;
{| style=&amp;quot;width:65%; height:100px; text-align:center&amp;quot; border=&amp;quot;1&amp;quot; &lt;br /&gt;
|-&amp;lt;---!Headings are up first.!---&amp;gt; style=&amp;quot;font-weight:bold; background:#439CD0&amp;quot;&lt;br /&gt;
| Level Learned || Original Japanese || English || {{MP}} || Description&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
| 1 || メラ&amp;lt;br&amp;gt;Mera || [[Frizz]] || 2 || Deals a minimum of 8~13 Fire damage to one foe&lt;br /&gt;
|-&lt;br /&gt;
| 1 ||ホイミ&amp;lt;br&amp;gt;Hoimi|| [[Heal]] || 3 || Heals one ally by 30~40 HP&lt;br /&gt;
|-&lt;br /&gt;
| 2 ||スカラ&amp;lt;br&amp;gt;Sukara  ||  [[Buff]] || 3 || Increase one ally&#039;s defence&lt;br /&gt;
|-&lt;br /&gt;
|  2||ニフラム&amp;lt;br&amp;gt;Nifuramu|| [[Poof]] || 2 || Attempts to banish one mgroup&amp;lt;br&amp;gt;Banished monster yield no exp or gold&lt;br /&gt;
|-&lt;br /&gt;
|  3||マヌーサ&amp;lt;br&amp;gt;Manusa|| [[Dazzle]] || 4 || Reduces one group&#039;s physical accuracy to 3/8ths&lt;br /&gt;
|-&lt;br /&gt;
| 4 ||ヒャド&amp;lt;br&amp;gt;Hyado||  [[Crack]] || 3 || Deals a minimum of 25~35 Ice damage to one foe&lt;br /&gt;
|-&lt;br /&gt;
|  4||バギ&amp;lt;br&amp;gt;Bagi|| [[Woosh]] || 4 || Deals a minimum of 11~26 Wind damage to one group&lt;br /&gt;
|-&lt;br /&gt;
|  6||ルカニ&amp;lt;br&amp;gt;Rukani|| [[Sap]] || 3 || Reduces one foe&#039;s defence by 50%&lt;br /&gt;
|-&lt;br /&gt;
| 7 ||ギラ&amp;lt;br&amp;gt;Gira||  [[Sizz]] || 4 || Deals a minimum of 17~28 Fire damage to all foes&lt;br /&gt;
|-&lt;br /&gt;
| 7 ||キアリー&amp;lt;br&amp;gt;Kiari|| [[Squelch]] || 3 || Cures one ally&#039;s poison&lt;br /&gt;
|-&lt;br /&gt;
| 8 ||スクルト&amp;lt;br&amp;gt;Sukuruto||  [[Kabuff]] || 5 || Increase the party&#039;s defence&lt;br /&gt;
|-&lt;br /&gt;
|  8||ラリホー&amp;lt;br&amp;gt;Rariho|| [[Snooze]] || 3 || Attempts to knock out one group&lt;br /&gt;
|-&lt;br /&gt;
|  9||ピオリム&amp;lt;br&amp;gt;Piorimu|| [[Acceleratle]] || 3 || Raises party&#039;s agility&lt;br /&gt;
|-&lt;br /&gt;
| 9 ||リレミト&amp;lt;br&amp;gt;Riremito||  [[Evac]] || 0 || Exit a dungeon&lt;br /&gt;
|-&lt;br /&gt;
|  10||ザメハ&amp;lt;br&amp;gt;Zameha|| [[Cock-a-doodle-doo]] || 3 || Cures one ally&#039;s slumber&lt;br /&gt;
|-&lt;br /&gt;
| 10 ||ボミオス&amp;lt;br&amp;gt;Bomiosu||  [[Deceleratle]] || 3 || Decrease the enemy&#039;s agility&lt;br /&gt;
|-&lt;br /&gt;
|  10||ザオラル&amp;lt;br&amp;gt;Zao|| [[Zing]] ||5  || Attempts to revive one ally at 1 HP&lt;br /&gt;
|-&lt;br /&gt;
|11  ||イオ&amp;lt;br&amp;gt;Io||  [[Bang]] || 5 || Deals a minimum of 14~21 Explosion damage to all foes&lt;br /&gt;
|-&lt;br /&gt;
| 12 ||マホトーン&amp;lt;br&amp;gt;Mahoton|| [[Fizzle]] || 5 || Seals one group&#039;s spells&lt;br /&gt;
|-&lt;br /&gt;
| 12 ||ルーラ&amp;lt;br&amp;gt;Rura||  [[Zoom]] || 0 || Fly to a location&lt;br /&gt;
|-&lt;br /&gt;
| 12 ||マホトラ&amp;lt;br&amp;gt;Mahotora||  [[Drain Magic]] || 0 || Siphons MP from one foe&lt;br /&gt;
|-&lt;br /&gt;
| 12 ||ベホイミ&amp;lt;br&amp;gt;Behoimi|| [[Midheal]] || 5 || Heals one ally by 75~95 HP&lt;br /&gt;
|-&lt;br /&gt;
| 13 ||ベギラマ&amp;lt;br&amp;gt;Begirama||  [[Sizzle]] || 6 || Deals a minimum of 32~46 Fire damage to one group&lt;br /&gt;
|-&lt;br /&gt;
| 14 ||キアリク&amp;lt;br&amp;gt;Kiariku|| [[Tingle]] || 6 ||Cures one ally&#039;s paralysis &lt;br /&gt;
|-&lt;br /&gt;
|15 ||インパス&amp;lt;br&amp;gt;Inpasu||  [[Peep]] || 3 || Expose a treasure chest as legitimate or a mimic&lt;br /&gt;
|-&lt;br /&gt;
| 16 ||メラミ&amp;lt;br&amp;gt;Merami||  [[Frizzle]] || 6 || Deals a minimum of 56~70 Fire damage to one foe&lt;br /&gt;
|-&lt;br /&gt;
| 16 ||ルカナン&amp;lt;br&amp;gt;Rukanan|| [[Kasap]] || 5 || Reduces one group&#039;s defence by 25%&lt;br /&gt;
|-&lt;br /&gt;
| 16 ||キアリク&amp;lt;br&amp;gt;Kiariku|| [[Magic Barrier]] || 6 || Cuts spell damage by 50%&lt;br /&gt;
|-&lt;br /&gt;
| 18 ||バシルーラ&amp;lt;br&amp;gt;Bashirura|| [[Blasto]] || 7 || Attempts to banish one monster&amp;lt;br&amp;gt;Banished monster yield no exp or gold&lt;br /&gt;
|-&lt;br /&gt;
| 18 ||バギマ&amp;lt;br&amp;gt;Bagima|| [[Swoosh]] || 6 || Deals a minimum of 32~55 Wind damage to one group&lt;br /&gt;
|-&lt;br /&gt;
| 19 ||トラマナ&amp;lt;br&amp;gt;Toramana||  [[Safe Passage]] || 2 || Prevent terrain damage&lt;br /&gt;
|-&lt;br /&gt;
|19 ||ヒャダルコ&amp;lt;br&amp;gt;Hyadaruko||  [[Crackle]] || 6 || Deals a minimum of 48~58 Ice damage to one group&lt;br /&gt;
|-&lt;br /&gt;
| 20 ||ザキ&amp;lt;br&amp;gt;Zaki|| [[Whack]] || 7 ||Attempts to instantly kill one foe &lt;br /&gt;
|-&lt;br /&gt;
| 21 ||バイキルト&amp;lt;br&amp;gt;Baikiruto||  [[Oomph]] || 6 || Raise one ally&#039;s attack&lt;br /&gt;
|-&lt;br /&gt;
| 22 ||マホカンタ&amp;lt;br&amp;gt;Mahokanta||  [[Bounce]] || 8 || Deflect all spells for a few turns&lt;br /&gt;
|-&lt;br /&gt;
| 22 ||ベホイム&amp;lt;br&amp;gt;Behoimu|| [[Moreheal]] || 7 || Heals one ally by 164~184 HP&lt;br /&gt;
|-&lt;br /&gt;
| 22 ||ザオラル&amp;lt;br&amp;gt;Zaoraru|| [[Zing]] || 10 || Attempts to revive one ally at 50% HP&lt;br /&gt;
|-&lt;br /&gt;
| 23 ||イオラ&amp;lt;br&amp;gt;Iora||  [[Boom]] || 9 || Deals a minimum of 48~64 Explosion damage to all foes&lt;br /&gt;
|-&lt;br /&gt;
| 25 || ラナルータ&amp;lt;br&amp;gt;Ranaruta||  [[Tick-Tock]] || 12 || Change day to night and vice versa&lt;br /&gt;
|-&lt;br /&gt;
| 25 ||ヒャダイン&amp;lt;br&amp;gt;Hyadain||  [[Kacrack]] || 10 || Deals a minimum of 68~85 Ice damage to all foes&lt;br /&gt;
|-&lt;br /&gt;
|26  ||ザラキ&amp;lt;br&amp;gt;Zaraki|| [[Thwack]] || 10 || Attempts to instantly kill one foe &lt;br /&gt;
|-&lt;br /&gt;
| 27 ||メダパニ&amp;lt;br&amp;gt;Medapani||  [[Fuddle]] || 6 || Confuses one foe&lt;br /&gt;
|-&lt;br /&gt;
| 27 ||フバーハ&amp;lt;br&amp;gt;Fubaha|| [[Insulatle]] || 8 || Cuts breath damage by 50%&lt;br /&gt;
|-&lt;br /&gt;
| 29 ||ベギラゴン&amp;lt;br&amp;gt;Begiragon||  [[Kasizz]] || 12 || Deals a minimum of 88~122 Fire damage to one group&lt;br /&gt;
|-&lt;br /&gt;
|30  ||シャナク&amp;lt;br&amp;gt;Shyanaku||  [[Sheen]] || 18 || Lifts a curse from one ally&lt;br /&gt;
|-&lt;br /&gt;
| 31 ||レムオル&amp;lt;br&amp;gt;Remuoru||  [[Fade]] || 15 || Turns the party invisible&lt;br /&gt;
|-&lt;br /&gt;
| 31 ||メラゾーマ&amp;lt;br&amp;gt;Merazoma||  [[Kafrizz]] || 12 || Deals a minimum of 160~190 Fire damage to one foe&lt;br /&gt;
|-&lt;br /&gt;
| 31 ||バギクロス&amp;lt;br&amp;gt;Bagikurosu|| [[Kaswoosh]] || 10 || Deals a minimum of 90~120 Wind damage to one group&lt;br /&gt;
|-&lt;br /&gt;
|32  ||ベホマ&amp;lt;br&amp;gt;Behoma|| [[Fullheal]] || 9 || Fully restores one ally&#039;s HP&lt;br /&gt;
|-&lt;br /&gt;
| 33 ||アバカム&amp;lt;br&amp;gt;Abakamu||  [[Click]] || 0 || Opens any lock&lt;br /&gt;
|-&lt;br /&gt;
| 33 ||メガンテ&amp;lt;br&amp;gt;Megante|| [[Kamikazee]] || 1 || Self-destructs to kill all monsters&lt;br /&gt;
|-&lt;br /&gt;
| 33 ||ベホマラー&amp;lt;br&amp;gt;Behoma|| [[Multiheal]] || 18 || Heals the party by 75 〜94 HP &lt;br /&gt;
|-&lt;br /&gt;
| 34 ||マヒャド&amp;lt;br&amp;gt;Mahyado||  [[Kacrackle]] || 14 || Deals a minimum of 92~124 Ice damage to all foes&lt;br /&gt;
|-&lt;br /&gt;
|36  ||モシャス&amp;lt;br&amp;gt;Moshyasu||  [[Morph]] || 12 || Transform into an ally&lt;br /&gt;
|-&lt;br /&gt;
| 37 ||ドラゴラム&amp;lt;br&amp;gt;Doragoramu||  [[Puff!]] || 24 || Become a fire-breathing dragon&lt;br /&gt;
|-&lt;br /&gt;
| 37 ||ザオリク&amp;lt;br&amp;gt;Zaoriku|| [[Kazing]] || 20 || Revives one ally to max HP&lt;br /&gt;
|-&lt;br /&gt;
|38  ||イオナズン&amp;lt;br&amp;gt;Ionazun||  [[Kaboom]] || 18 || Deals a minimum of 120~160 Explosion damage to all foes&lt;br /&gt;
|-&lt;br /&gt;
| 40 ||パルプンテ&amp;lt;br&amp;gt;Parupunte||  [[Hocus Pocus]] || 20 || Only Rubiss knows what may happen&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
====Equipment====&lt;br /&gt;
{{VersionTabs|Weapons|{{CharacterEquipmentList|header|title=Dragon Quest III HD-2D Remake|subtitle=|equipmentType=Weapon}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Cypress stick]]|statModifier=Attack +2}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Oaken club]]|statModifier=Attack +5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Poison needle]]|statModifier=Attack +10}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Divine dagger]]|statModifier=Attack +12}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Chain sickle]]|statModifier=Attack +16}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Staff of Rain]]|statModifier=Attack +16}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Thorn whip]]|statModifier=Attack +19}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Wizard&#039;s staff]]|statModifier=Attack +21}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Iron lance]]|statModifier=Attack +24}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Chain whip]]|statModifier=Attack +27}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Snooze stick]]|statModifier=Attack +29}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Staff of antimagic]]|statModifier=Attack +31}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Holy lance]]|statModifier=Attack +34}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Morning star]]|statModifier=Attack +38}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Rune staff]]|statModifier=Attack +39}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Spiked steel whip]]|statModifier=Attack +40}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Staff of resurrection]]|statModifier=Attack +40}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Staff of sentencing]]|statModifier=Attack +42}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Staff of strife]]|statModifier=Attack +48}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Lightning staff]]|statModifier=Attack +53}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Falcon blade]]|statModifier=Attack +55}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Dragontail whip]]|statModifier=Attack +62}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Zombiesbane]]|statModifier=Attack +68}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Sage&#039;s staff]]|statModifier=Attack +84}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Somatic staff]]|statModifier=Attack +96}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Demon spear]]|statModifier=Attack +96}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Aurora staff]]|statModifier=Attack +115}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Gringham whip]]|statModifier=Attack +118}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Godbird sceptre]]|statModifier=Attack +123}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Destructiball]]|statModifier=Attack +155}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Rubiss&#039;s sword]]|statModifier=Attack +206}}&lt;br /&gt;
{{CharacterEquipmentList|note|text=}}&lt;br /&gt;
{{CharacterEquipmentList|footer}}|Helmets|&lt;br /&gt;
{{CharacterEquipmentList|header|title=Dragon Quest III|subtitle=All|equipmentType=Helmet}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Leather hat]]|statModifier=Defense +3}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Feathered cap]]|statModifier=Defense +8}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Hardwood headwear]]|statModifier=Defense +11}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[King&#039;s crown]]|statModifier=Defense +13}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Fur hood]]♥|statModifier=Defense +15}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Mad cap]]|statModifier=Defense +18}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Scholar&#039;s cap]]|statModifier=Defense +20&amp;lt;br&amp;gt;Wisdom +20}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Pointy hat]]|statModifier=Defense +21}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Duplic hat]]|statModifier=Defense +25}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Hermes&#039; hat]]|statModifier=Defense +28}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Silver tiara]]♥|statModifier=Defense +30}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Thief&#039;s turban]]|statModifier=Defense +36}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Mythril helm]]|statModifier=Defense +53}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Thinking cap]]|statModifier=Defense +60&amp;lt;br&amp;gt;Wisdom +40}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Star circlet]]|statModifier=Defense +71}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Mask of Implacability]]|statModifier=Defense +255}}&lt;br /&gt;
{{CharacterEquipmentList|note|text=}}&lt;br /&gt;
{{CharacterEquipmentList|footer}}|Armor|&lt;br /&gt;
{{CharacterEquipmentList|header|title=Dragon Quest III|subtitle=All|equipmentType=Armor}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Scandalous swimsuit]]♥|statModifier=Defense+1}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Plain clothes]]|statModifier=Defense+5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Wayfarer&#039;s clothes]]|statModifier=Defense+9}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Boxer shorts]]|statModifier=Defense+10}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Leather armour]]|statModifier=Defense+12}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Leather dress]]♥|statModifier=Defense+16}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Shell armour]]|statModifier=Defense+17}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Leather cape]]|statModifier=Defense+19}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Chain mail]]|statModifier=Defense+21}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Silk robe]]♥|statModifier=Defense+22}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Cloak of evasion]]|statModifier=Defense+28}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Magical skirt]]♥|statModifier=Defense+29}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Fizzle-retardant suit]]|statModifier=Defense+46}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Magical robes]]|statModifier=Defense+48}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Glombolero]]|statModifier=Defense+50}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Magic armour]]|statModifier=Defense+50}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Cat suit]]|statModifier=Defense+55}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Wizard&#039;s robe]]|statModifier=Defense+50&amp;lt;br&amp;gt;Wisdom+20}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Angel&#039;s robe]]|statModifier=Defense+63}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Flowing dress]]|statModifier=Defense+75}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Magic bikini]]♥|statModifier=Defense+79}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Dragon robe]]|statModifier=Defense+94}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Dark robe]]|statModifier=Defense+97}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Blessed bikini]]♥|statModifier=Defense+101}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Shimmering dress]]♥|statModifier=Defense+105}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Yggdrasil dress coat]]|statModifier=Defense+112}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Godbird robe]]|statModifier=Defense+125}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Exotoga]]|statModifier=Defense+132}}&lt;br /&gt;
{{CharacterEquipmentList|note|text=}}&lt;br /&gt;
{{CharacterEquipmentList|footer}}|Shields|&lt;br /&gt;
{{CharacterEquipmentList|header|title=Dragon Quest III|subtitle=All|equipmentType=Shields}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Pot lid]]|statModifier=Defense+3}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Leather shield]]|statModifier=Defense+4}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Scale shield]]|statModifier=Defense+11}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Silver platter]]|statModifier=Defense+22}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Light shield]]|statModifier=Defense+32}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Magic shield]]|statModifier=Defense+40}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Tempest shield]]|statModifier=Defense+52}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Silver shield]]|statModifier=Defense+63}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Mirror shield]]|statModifier=Defense+81}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Goddess shield]]|statModifier=Defense+84}}&lt;br /&gt;
{{CharacterEquipmentList|note|text=}}&lt;br /&gt;
{{CharacterEquipmentList|footer}}|Accessories|&lt;br /&gt;
{{CharacterEquipmentList|header|title=Dragon Quest III|subtitle=All|equipmentType=Accessories}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Strength ring]]|statModifier=Attack+9}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Tough guy tattoo]]|statModifier=Attack+11}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Weightlifter&#039;s belt]]|statModifier=Attack+13}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Mighty armlet]]|statModifier=Attack+16}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Recovery ring]]|statModifier=Defence +2}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Garter]]♥|statModifier=Defence+3}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Restless heart]]|statModifier=Defence+3}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Care rivière]]|statModifier=Defence+4}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Gold rosary]]|statModifier=Defence+4}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Necklace of immunity]]|statModifier=Defence+4}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Dragon scale]]|statModifier=Defence+5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Silver rosary]]|statModifier=Defence+5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Slime earrings]]|statModifier=Defence+5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Leg warmers]]♥|statModifier=Defence+6}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Ruby wristband]]|statModifier=Defence +8}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Doh-hican]]|statModifier=Defence+11}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Spirit bracer]]|statModifier=Defence+17}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Ten ton toupee]]|statModifier=Defence+18}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Cower ring]]|statModifier=Agility+12}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Skull ring]]|statModifier=Agility+16}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Agility ring]]|statModifier=Agility+`22}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Mercury&#039;s bandana]]|statModifier=Agility+36}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Meteorite bracer]]|statModifier=Agilityx2}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Restless heart]]|statModifier=Resilience+10}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Aerofoil earrings]]|statModifier=Wisdom+8}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Anti-freeze earrings]]|statModifier=Wisdom+8}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Asbestos earrings]]|statModifier=Wisdom+8}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Care ring]]|statModifier=Wisdom+15}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Scholar&#039;s specs]]|statModifier=Wisdom+15}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Goddess ring]]|statModifier=Wisdom+33}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Full moon ring]]|statModifier=Luck+7}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Ring of clarity]]|statModifier=Luck+7}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Rousing ring]]|statModifier=Luck+7}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Bunny tail]]♥|statModifier=Luck+8}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Gold chain]]|statModifier=Luck+10}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Golden tiara]]♥|statModifier=Luck+13}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Hen&#039;s tooth]]|statModifier=Luck+20}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Sacred amulet]]|statModifier=Luck+30}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Elevating shoes]]|statModifier=Luck+50}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Dummy]]|statModifier=}}&lt;br /&gt;
{{CharacterEquipmentList|footer}}}}&lt;br /&gt;
*♥ denotes female-only equipment.&lt;br /&gt;
&lt;br /&gt;
==={{DQ6}}===&lt;br /&gt;
In order to become a Sage, the {{Party 6}} member must first master the [[Mage]] and the [[Priest]] vocations. As a Sage, that particular party member&#039;s spells will cost less {{MP}} to cast as their rank increases, eventually casting for only 50% of the original cost.&lt;br /&gt;
&lt;br /&gt;
====Vocation trait====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Rank !! {{MP}} Cost&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 100%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 100%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 87.5%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 87.5%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 75%&lt;br /&gt;
|-&lt;br /&gt;
| 6 || 75%&lt;br /&gt;
|-&lt;br /&gt;
| 7 || 62.5%&lt;br /&gt;
|-&lt;br /&gt;
| 8 || 50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Stat Changes====&lt;br /&gt;
{|width=&amp;quot;50%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Statistics&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Change&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Battles to Master&lt;br /&gt;
|269&lt;br /&gt;
|-&lt;br /&gt;
|{{Strength}}&lt;br /&gt;
| -30%&lt;br /&gt;
|-&lt;br /&gt;
|{{Agility}}&lt;br /&gt;
| +20%&lt;br /&gt;
|-&lt;br /&gt;
|{{Resilience}}&lt;br /&gt;
| -20%&lt;br /&gt;
|-&lt;br /&gt;
|{{Wisdom}}&lt;br /&gt;
| +20%&lt;br /&gt;
|-&lt;br /&gt;
|Max {{HP}}&lt;br /&gt;
| -20%&lt;br /&gt;
|-&lt;br /&gt;
|Max {{MP}}&lt;br /&gt;
| +20%&lt;br /&gt;
|-&lt;br /&gt;
|Trait&lt;br /&gt;
| {{MP}} cost reduction as rank increases.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Mastery Bonus&#039;&#039;&#039;&lt;br /&gt;
| +20 Max {{MP}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Abilities====&lt;br /&gt;
{|width=&amp;quot;90%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Level&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Title&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Learns&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Battles Needed&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Target&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;{{MP}}&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|Student&lt;br /&gt;
|[[Absorb Magic]]&lt;br /&gt;
|1&lt;br /&gt;
|Self&lt;br /&gt;
|Absorbs the {{MP}} of an incoming spell.&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|Scholar&lt;br /&gt;
|[[Insulatle]]&lt;br /&gt;
|25&lt;br /&gt;
|Party&lt;br /&gt;
|Forms a protective barrier that reduces the efficacy of enemy spells.&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=3|3&lt;br /&gt;
|rowspan=3|Professor&lt;br /&gt;
|[[Bazoom]]&lt;br /&gt;
|rowspan=2|40&lt;br /&gt;
|One enemy&lt;br /&gt;
|Sends foes flying to a faraway location.&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|[[Oomph]]&lt;br /&gt;
|One ally&lt;br /&gt;
|Doubles the attack power of a single {{Party 6}} member.&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|4&lt;br /&gt;
|rowspan=2|Philosopher&lt;br /&gt;
|[[Tidal Wave]]&lt;br /&gt;
|rowspan=2|70&lt;br /&gt;
|All enemies&lt;br /&gt;
|A massive ocean wave that damages all enemies.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Summon]]&lt;br /&gt;
|Self&lt;br /&gt;
|Call upon a wandering spirit to assist in battle.&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=3|5&lt;br /&gt;
|rowspan=3|Savant&lt;br /&gt;
|[[Multiheal]]&lt;br /&gt;
|rowspan=3|105&lt;br /&gt;
|Party&lt;br /&gt;
|Restores at least 100 {{HP}} to all {{Party 6}} members.&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
|[[Fissure]]&lt;br /&gt;
|All enemies&lt;br /&gt;
|Opens a rift in the earth that swallows up enemies.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|6&lt;br /&gt;
|rowspan=2|Genius&lt;br /&gt;
|[[Kazing]]&lt;br /&gt;
|rowspan=2|150&lt;br /&gt;
|One ally&lt;br /&gt;
|Revives an ally to full {{HP}}.&lt;br /&gt;
|20&lt;br /&gt;
|-&lt;br /&gt;
|[[Kacrackle]]&lt;br /&gt;
|One group&lt;br /&gt;
|Lacerates all enemies with a raw volley of rasping ice.&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=3|7&lt;br /&gt;
|rowspan=3|Enlightened One&lt;br /&gt;
|[[Magic Barrier]]&lt;br /&gt;
|rowspan=3|210&lt;br /&gt;
|Party&lt;br /&gt;
|Protects against magic.&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|[[Kamikazee]]&lt;br /&gt;
|All enemies&lt;br /&gt;
|Sacrifices self to hurt enemies.&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=3|8&lt;br /&gt;
|rowspan=3|Oracle&lt;br /&gt;
|[[Kaboom]]&lt;br /&gt;
|rowspan=3|260&lt;br /&gt;
|All enemies&lt;br /&gt;
|Damages the enemies with a big explosion.&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|[[Kathwack]]&lt;br /&gt;
|All enemies&lt;br /&gt;
|Tries to kill all enemies.&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==={{DQ7}}===&lt;br /&gt;
[[File:DQVII Sage class.png|right|border|190px]][[File:DQVII MaribelSage.png|right|border|175px]]&lt;br /&gt;
In order to become a Sage the {{Party 7}} member must first master both the [[Priest#Dragon_Quest_VII:_Fragments_of_the_Forgotten_Past|Priest]] and [[Mage#Dragon_Quest_VII:_Fragments_of_the_Forgotten_Past|Mage]] vocations as before. By also mastering the [[Luminary_(vocation)#Dragon_Quest_VII:_Fragments_of_the_Forgotten_Past|Luminary]], characters can become [[Druid#Dragon_Quest_VII:_Fragments_of_the_Forgotten_Past|Druid]]s and gain even more magical skill.&lt;br /&gt;
&lt;br /&gt;
====Vocation trait====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Rank !! {{MP}} Cost&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 100%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 100%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 225/256 (~87.9%)&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 225/256 (~87.9%)&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 215/256 (~84.0%)&lt;br /&gt;
|-&lt;br /&gt;
| 6 || 80%&lt;br /&gt;
|-&lt;br /&gt;
| 7 || 60%&lt;br /&gt;
|-&lt;br /&gt;
| 8 || 60%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Stat Changes====&lt;br /&gt;
{|width=&amp;quot;50%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Statistics&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Change&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|Battles to Master&lt;br /&gt;
|250 ({{PS1}})&lt;br /&gt;
|-&lt;br /&gt;
|200 ({{3DS}})&lt;br /&gt;
|-&lt;br /&gt;
|{{Strength}}&lt;br /&gt;
|&amp;lt;font color=&amp;quot;#ff0000&amp;quot;&amp;gt;-30%&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{Agility}}&lt;br /&gt;
|&amp;lt;font color=&amp;quot;#00aa00&amp;quot;&amp;gt; +5%&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{Resilience}}&lt;br /&gt;
|&amp;lt;font color=&amp;quot;#ff0000&amp;quot;&amp;gt;-20%&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{Wisdom}}&lt;br /&gt;
|&amp;lt;font color=&amp;quot;#00aa00&amp;quot;&amp;gt;+20%&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{Style}}&lt;br /&gt;
| Null&lt;br /&gt;
|-&lt;br /&gt;
|Max {{HP}}&lt;br /&gt;
|&amp;lt;font color=&amp;quot;#ff0000&amp;quot;&amp;gt;-20%&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Max {{MP}}&lt;br /&gt;
|&amp;lt;font color=&amp;quot;#00aa00&amp;quot;&amp;gt;+20%&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Mastery Bonus&lt;br /&gt;
|&amp;lt;font color=&amp;quot;#00aa00&amp;quot;&amp;gt;+20 Bonus to Wisdom &amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===={{PS1}} Abilities====&lt;br /&gt;
{|width=&amp;quot;90%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Level&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Title&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Learns&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Battles Needed&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Target&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;{{MP}}&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|Student&lt;br /&gt;
|[[Thwack]]&lt;br /&gt;
|1&lt;br /&gt;
|One Group&lt;br /&gt;
|Has a low chance of instantly killing one group of enemies.&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|Counsel&lt;br /&gt;
|[[Insulatle]]&lt;br /&gt;
|15&lt;br /&gt;
|All Allies&lt;br /&gt;
|Reduces the damage of fire and ice attacks.&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|Arbiter&lt;br /&gt;
|[[Kacrackle]]&lt;br /&gt;
|38&lt;br /&gt;
|All Enemies&lt;br /&gt;
|Causes ~92 in ice damage.&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|Seer&lt;br /&gt;
|[[Magic Barrier]]&lt;br /&gt;
|65&lt;br /&gt;
|All Allies&lt;br /&gt;
|Reduces the damage of magic attacks to all allies.&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|Oracle&lt;br /&gt;
|[[Multiheal]]&lt;br /&gt;
|110&lt;br /&gt;
|All Allies&lt;br /&gt;
|Heals ~100{{HP}} to all allies.&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|Wise One&lt;br /&gt;
|[[Kazing]]&lt;br /&gt;
|150&lt;br /&gt;
|One Ally&lt;br /&gt;
|Revives one fallen ally with full {{HP}}.&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|Elder&lt;br /&gt;
|[[Summon]]&lt;br /&gt;
|200&lt;br /&gt;
|Self&lt;br /&gt;
|Summons one of four deities to fight for the {{Party 7}}.&lt;br /&gt;
|20&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|Prophet&lt;br /&gt;
|[[Kaboom]]&lt;br /&gt;
|250&lt;br /&gt;
|All Enemies&lt;br /&gt;
|Causes ~140{{HP}} in explosion damage.&lt;br /&gt;
|15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===={{3DS}} Abilities====&lt;br /&gt;
{|width=&amp;quot;90%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Level&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Title&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Learns&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Battles Needed&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Target&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;{{MP}}&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|1&lt;br /&gt;
|rowspan=2|Student&lt;br /&gt;
|[[Thwack]]&lt;br /&gt;
|rowspan=2|1&lt;br /&gt;
|One Group&lt;br /&gt;
|A curse that can kill an entire group of enemies.&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
|[[Drain Magic]]&lt;br /&gt;
|One Enemy&lt;br /&gt;
|Steals {{MP}} from a single enemy.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|2&lt;br /&gt;
|rowspan=2|Scholar&lt;br /&gt;
|[[Oomph]]&lt;br /&gt;
|rowspan=2|12&lt;br /&gt;
|One Ally&lt;br /&gt;
|Doubles a single {{Party 7}} member&#039;s attack power.&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|[[Insulatle]]&lt;br /&gt;
|All Allies&lt;br /&gt;
|Protects the {{Party 7}} from fire and ice attacks.&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|3&lt;br /&gt;
|rowspan=2|Professor&lt;br /&gt;
|[[Kacrackle]]&lt;br /&gt;
|rowspan=2|18 (30)&lt;br /&gt;
|All Enemies&lt;br /&gt;
|Slams into all enemies with slicing icicles.&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|[[Kasnooze]]&lt;br /&gt;
|One Group&lt;br /&gt;
|Sends a group of enemies into a deep, deep sleep.&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|4&lt;br /&gt;
|rowspan=2|Philosopher&lt;br /&gt;
|[[Kabuff]]&lt;br /&gt;
|rowspan=2|20 (50)&lt;br /&gt;
|All Allies&lt;br /&gt;
|Raises the defence of all {{Party 7}} members.&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|[[Magic Barrier]]&lt;br /&gt;
|All Allies&lt;br /&gt;
|Forms a fortification that impedes the efficacy of enemy spells.&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|5&lt;br /&gt;
|rowspan=2|Savant&lt;br /&gt;
|[[Kasizzle]]&lt;br /&gt;
|rowspan=2|28 (78)&lt;br /&gt;
|One Group&lt;br /&gt;
|Sears a group of enemies with scorching hellfire.&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|[[Multiheal]]&lt;br /&gt;
|All Allies&lt;br /&gt;
|Restores at least 100 {{HP}} to all {{Party 7}} members.&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|6&lt;br /&gt;
|rowspan=2|Genius&lt;br /&gt;
|[[Kaswoosh]]&lt;br /&gt;
|rowspan=2|32 (110)&lt;br /&gt;
|One Group&lt;br /&gt;
|A twister that terrorises a group of enemies.&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|[[Kazing]]&lt;br /&gt;
|One Ally&lt;br /&gt;
|Resurrects a fallen ally to full health.&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=3|7&lt;br /&gt;
|rowspan=3|Enlightened One&lt;br /&gt;
|[[Kafrizzle]]&lt;br /&gt;
|rowspan=3|40 (150)&lt;br /&gt;
|One Enemy&lt;br /&gt;
|Engulfs a single enemy in an enormous fireball.&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|[[Kaboom]]&lt;br /&gt;
|All Enemies&lt;br /&gt;
|Blasts all enemies with a blistering explosion.&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|[[Summon]]&lt;br /&gt;
|Self&lt;br /&gt;
|Calls on an itinerant spirit to offer its aid in battle.&lt;br /&gt;
|20&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|Oracle&lt;br /&gt;
|[[Kathwack]]&lt;br /&gt;
|50 (200)&lt;br /&gt;
|All Enemies&lt;br /&gt;
|A curse that can send all enemies to the hereafter.&lt;br /&gt;
|15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Hybrid Abilities====&lt;br /&gt;
{|width=&amp;quot;90%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Hybrid&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Learns&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Target&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;{{MP}}&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|{{Luminary V}}&lt;br /&gt;
|[[Kerplunk]]&lt;br /&gt;
|All Allies&lt;br /&gt;
|Restores all dead {{Party 7}} members to life at the cost of the life of the caster but has a chance of failure. It will not work if the caster is the last person alive.&lt;br /&gt;
|0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==={{DQ9}}===&lt;br /&gt;
[[File:DQIX Sage Male.png‎|right|border|195px]][[File:DQIX Sage Female.png‎|right|border|195px]]&lt;br /&gt;
[[Image:Legion_of_Merit.png|right|thumb|175px|The &amp;quot;Legion of Merit&amp;quot; Revocation Medal]]&lt;br /&gt;
The Sage vocation is accessible late in the game after completing [[Template:DQIXQuest/115|Quest #115]]: Sages in the Pages. Sages have the unique skillset &amp;quot;Enlightenment&amp;quot;, and can also use skill points to learn {{Boomerang}}s, {{Bow}}s, {{Wand}}s and [[Shield]]s skills. Their [[Coup-de-Grace]] is &amp;quot;[[Spelly Breath]]&amp;quot;, which recharges a portion of their {{MP}}.&lt;br /&gt;
&lt;br /&gt;
Sages are no longer the literal hybrid of [[Mage]]s and [[Priest]]s, but nevertheless have access to incredible magical capabilities. They can reinforce the party with [[Kabuff]] and [[Magic Barrier]], decimate foes with darkness and explosions, and keep their allies alive with [[Multiheal]] and [[Moreheal]]. However, Sages can&#039;t deal the same level of damage [[Mage]]s can, nor can they heal as effectively as a [[Priest]] without carefully selected equipment. Thus, parties seeking powerful multi-target damage should stick with a [[Mage]], and those wanting powerful healing spells should stick with a [[Priest]]. On the other hand, combining the elements of a [[Mage]] and a [[Priest]] can free up a slot in the {{Party 9}}, allowing for more versatile {{Party 9}} combinations.&lt;br /&gt;
&lt;br /&gt;
====Stats====&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Attribute&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Starting stats&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color:white;&amp;quot;|Maximum stats&lt;br /&gt;
|-&lt;br /&gt;
| Level || 1 || 99&lt;br /&gt;
|-&lt;br /&gt;
| {{HP}} || 29 || 400&lt;br /&gt;
|-&lt;br /&gt;
| {{MP}} || 30 || 500&lt;br /&gt;
|-&lt;br /&gt;
| {{Strength}} || 12 || 202&lt;br /&gt;
|-&lt;br /&gt;
| {{Agility}} || 13 || 218&lt;br /&gt;
|-&lt;br /&gt;
| {{Resilience}} || 12 || 202&lt;br /&gt;
|-&lt;br /&gt;
| {{Magical Might}} || 14 || 237&lt;br /&gt;
|-&lt;br /&gt;
| {{Magical Mending}} || 14 || 208&lt;br /&gt;
|-&lt;br /&gt;
| {{Deftness}} || 3 || 57&lt;br /&gt;
|-&lt;br /&gt;
| {{Charm}} || 14 || 235&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====[[Enlightenment]]====&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Description&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color:white;&amp;quot;|Required points&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color:white;&amp;quot;|Accolade&lt;br /&gt;
|-&lt;br /&gt;
|Natural Magical Mending +20||Permanently adds 20 to {{Magical Mending}}.||4||Optimist&lt;br /&gt;
|-&lt;br /&gt;
|[[Jack&#039;s Knack]]||Change vocations on the field.||10||Romanticist&lt;br /&gt;
|-&lt;br /&gt;
|Natural Magical Might +20||Permanently adds 20 to {{Magical Might}}.||16||Anthropologist&lt;br /&gt;
|-&lt;br /&gt;
|[[Right as Rain]]||Rain shower restores {{HP}} for a few rounds.||22||Geologist&lt;br /&gt;
|-&lt;br /&gt;
|Natural Magical Mending +40||Permanently adds 40 to {{Magical Mending}}.||32||Naturalist&lt;br /&gt;
|-&lt;br /&gt;
|[[Disruptive Wave]]||Dispels all status changes on enemies.||42||Occultist&lt;br /&gt;
|-&lt;br /&gt;
|Natural Magical Might +40||Permanently adds 40 to {{Magical Might}}.||55||Illuminist&lt;br /&gt;
|-&lt;br /&gt;
|[[Caster Sugar]]||Temporarily boosts {{Magical Mending}} and {{Magical Might}}.||68||Sophist&lt;br /&gt;
|-&lt;br /&gt;
|Natural Max MP +60||Permanently adds 60 to max {{MP}}.||82||Theologist&lt;br /&gt;
|-&lt;br /&gt;
|MP Consumption -25%||Reduces {{MP}} costs by 25%.||100||Polymath&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Spells====&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|{{MP}}&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Level&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Heal]]||2||2||Restores at least 30 {{HP}} to a single ally.&lt;br /&gt;
|-&lt;br /&gt;
|[[Zam]]||4||2||Strikes a single enemy with the power of darkness.&lt;br /&gt;
|-&lt;br /&gt;
|[[Squelch]]||2||5||Cures a single ally of the effects of {{Poison}}.&lt;br /&gt;
|-&lt;br /&gt;
|[[Evac]]||3||5||Exit instantly from dungeons, caves, and towers.&lt;br /&gt;
|-&lt;br /&gt;
|[[Bang]]||5||8||Damages all enemies with a small explosion.&lt;br /&gt;
|-&lt;br /&gt;
|[[Zammle]]||7||8||Smites a single enemy with the power of darkness.&lt;br /&gt;
|-&lt;br /&gt;
|[[Divine Intervention]]||4||13||Weakens a group of enemies against attack spells.&lt;br /&gt;
|-&lt;br /&gt;
|[[Midheal]]||4||16||Restores at least 75 {{HP}} to a single ally.&lt;br /&gt;
|-&lt;br /&gt;
|[[Zing]]||8||20||Resurrects a fallen ally, but sometimes fails.&lt;br /&gt;
|-&lt;br /&gt;
|[[Multiheal]]||16||24||Restores at least 100 {{HP}} to all {{Party 9}} members.&lt;br /&gt;
|-&lt;br /&gt;
|[[Boom]]||10||27||Engulfs all enemies in a large explosion.&lt;br /&gt;
|-&lt;br /&gt;
|[[Kabuff]]||6||30||Raises the {{Defence}} of all {{Party 9}} members.&lt;br /&gt;
|-&lt;br /&gt;
|[[Moreheal]]||8||33||Restores at least 165 {{HP}} to a single ally.&lt;br /&gt;
|-&lt;br /&gt;
|[[Magic Barrier]]||6||38||Protects the whole {{Party 9}} from attack spells.&lt;br /&gt;
|-&lt;br /&gt;
|[[Kazam]]||20||43||Smashes a single enemy with the power of darkness.&lt;br /&gt;
|-&lt;br /&gt;
|[[Kazing]]||15||45||Resurrects a fallen ally every time.&lt;br /&gt;
|-&lt;br /&gt;
|[[Kaboom]]||28||48||Blasts all enemies with a violent explosion.&lt;br /&gt;
|-&lt;br /&gt;
|[[Kazammle]]||45||61||Strikes a single enemy with stygian lightning.&lt;br /&gt;
|-&lt;br /&gt;
|[[Kaboomle]]||56||66||Blasts all enemies with an incredibly violent explosion.&lt;br /&gt;
|-&lt;br /&gt;
|[[Magic Burst]]||All||78||Unleashes all remaining {{MP}} in a fearsome explosion.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Revocation Award====&lt;br /&gt;
*[[Revocation Medals#Legion of Merit|Legion of Merit]]&lt;br /&gt;
&lt;br /&gt;
==={{DQ10}}===&lt;br /&gt;
Sages have been present in the MMO since the game&#039;s initial version, and are unlocked for the player upon completing a quest as in {{IX}}. They serve the same role as in the ninth game, providing balanced offensive and defensive sorcery, but not reaching the heights or variety of the specialized [[Mage]] and [[Priest]] vocations.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;big&amp;gt;NOTE:&amp;lt;/big&amp;gt;The parenthetical translations of the Japanese names are merely placeholders for convenience and are not to be taken as official Square Enix terms&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Enlightenment====&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color:white;&amp;quot;|Japanese name&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color:white;&amp;quot;|English name&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Description&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|{{MP}}&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Required&amp;lt;br&amp;gt;points&lt;br /&gt;
|-&lt;br /&gt;
|いやしの雨&lt;br /&gt;
|[[Right as Rain]]&lt;br /&gt;
|Creates a shower that restores 20% of damage taken by allies for 1 minute.&amp;lt;br&amp;gt;Does not reduce damage, {{HP}} is restored after enemy&#039;s attack&lt;br /&gt;
|6&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|全職業でかいふく魔力+10&lt;br /&gt;
|Natural magical mending +10&lt;br /&gt;
|Permanently increases {{Magical Mending}} by 10 in all vocations.&lt;br /&gt;
|N/A&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|全職業でこうげき魔力+10&lt;br /&gt;
|Natural magical might +10&lt;br /&gt;
|Permanently increases {{Magical Might}} by 10 in all vocations&lt;br /&gt;
|N/A&lt;br /&gt;
|16&lt;br /&gt;
|-&lt;br /&gt;
|魔導の書&amp;lt;br&amp;gt;(Book of sorcery)&lt;br /&gt;
|N/A&lt;br /&gt;
|Reduces target&#039;s resistance to status ailments.&lt;br /&gt;
|4&lt;br /&gt;
|22&lt;br /&gt;
|-&lt;br /&gt;
|全職業で最大MP+10&lt;br /&gt;
|Natural MP +10&lt;br /&gt;
|Permanently increases max {{MP}} by 10 in all vocations.&lt;br /&gt;
|N/A&lt;br /&gt;
|32&lt;br /&gt;
|-&lt;br /&gt;
|全職業でかいふく魔力+10&lt;br /&gt;
|Natural magical mending +10&lt;br /&gt;
|Permanently increases {{Magical Mending}} by 10 in all vocations.&amp;lt;br&amp;gt;Total of +20.&lt;br /&gt;
|N/A&lt;br /&gt;
|42&lt;br /&gt;
|-&lt;br /&gt;
|しんぴのさとり&lt;br /&gt;
|[[Caster Sugar]]&lt;br /&gt;
|Increases {{Magical Might}} &amp;amp; {{Magical Mending}} by 20% for 120 seconds.&lt;br /&gt;
|8&lt;br /&gt;
|55&lt;br /&gt;
|-&lt;br /&gt;
|全職業でこうげき魔力+10&lt;br /&gt;
|Natural magical might +10&lt;br /&gt;
|Permanently increases {{Magical Might}} by 10 in all vocations.&amp;lt;br&amp;gt;Total of +20.&lt;br /&gt;
|N/A&lt;br /&gt;
|68&lt;br /&gt;
|-&lt;br /&gt;
|全職業で最大MP+20&lt;br /&gt;
|Natural MP +20&lt;br /&gt;
|Permanently increases max {{MP}} by 10 in all vocations.&amp;lt;br&amp;gt;Total of +30.&lt;br /&gt;
|N/A&lt;br /&gt;
|82&lt;br /&gt;
|-&lt;br /&gt;
|零の洗礼&lt;br /&gt;
|[[Clear Your Mind]]&lt;br /&gt;
|Strips one enemy of buffs.&lt;br /&gt;
|5&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
|かいふく魔力+30&lt;br /&gt;
|Natural magical mending +30&lt;br /&gt;
|Increases {{Magical Mending}} by 30 while character is a Sage.&amp;lt;br&amp;gt;Total of +50.&lt;br /&gt;
|N/A&lt;br /&gt;
|110&lt;br /&gt;
|-&lt;br /&gt;
|こうげき魔力+30&lt;br /&gt;
|Natural magical might +30&lt;br /&gt;
|Increases {{Magical Might}} by 30 while character is a Sage.&amp;lt;br&amp;gt;Total of +50.&lt;br /&gt;
|N/A&lt;br /&gt;
|120&lt;br /&gt;
|-&lt;br /&gt;
|イオグランデ&lt;br /&gt;
|[[Kaboomle]]&lt;br /&gt;
|Engulfs enemies in a cataclysmic explosion.&lt;br /&gt;
|25&lt;br /&gt;
|130&lt;br /&gt;
|-&lt;br /&gt;
|むげんのさとり&lt;br /&gt;
|[[Infinite Wisdom]]&lt;br /&gt;
|Increases {{Magical Might}} &amp;amp; {{Magical Mending}} by 40% for 120 seconds&lt;br /&gt;
|14&lt;br /&gt;
|140&lt;br /&gt;
|-&lt;br /&gt;
|ドルマドン&lt;br /&gt;
|[[Kazammle]]&lt;br /&gt;
|Obliterates one enemy with darkness.&lt;br /&gt;
|18&lt;br /&gt;
|150&lt;br /&gt;
|-&lt;br /&gt;
|きせきの雨&amp;lt;br&amp;gt;(Miraculous rain)&lt;br /&gt;
|N/A&lt;br /&gt;
|Creates a shower that restores 50% of damage taken by allies for 1 minute.&amp;lt;br&amp;gt;Does not reduce damage, {{HP}} is restored after enemy&#039;s attack.&amp;lt;br&amp;gt;Does not stack with Right as Rain.&lt;br /&gt;
|8&lt;br /&gt;
|180&lt;br /&gt;
|-&lt;br /&gt;
|イオマータ&amp;lt;br&amp;gt;(Iomāta)&lt;br /&gt;
|[[Bangmurta]]&lt;br /&gt;
|Fires eight Light-element spells at random foes.&lt;br /&gt;
|30&lt;br /&gt;
|200&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Spells====&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|{{MP}}&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Level&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Target&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Heal]]&lt;br /&gt;
|2&lt;br /&gt;
|1&lt;br /&gt;
|One ally&lt;br /&gt;
|Restores at least 30 {{HP}}.&lt;br /&gt;
|-&lt;br /&gt;
|[[Zam]]&lt;br /&gt;
|4&lt;br /&gt;
|1&lt;br /&gt;
|One enemy&lt;br /&gt;
|Minor Darkness damage.&lt;br /&gt;
|-&lt;br /&gt;
|[[Squelch]]&lt;br /&gt;
|2&lt;br /&gt;
|3&lt;br /&gt;
|One ally&lt;br /&gt;
|Cures {{Poison}}.&lt;br /&gt;
|-&lt;br /&gt;
|[[Evac]]&lt;br /&gt;
|3&lt;br /&gt;
|5&lt;br /&gt;
|Party&lt;br /&gt;
|Exit instantly from dungeons, caves, and towers.&lt;br /&gt;
|-&lt;br /&gt;
|[[Bang]]&lt;br /&gt;
|4&lt;br /&gt;
|10&lt;br /&gt;
|Proximity&lt;br /&gt;
|Minor Light damage.&lt;br /&gt;
|-&lt;br /&gt;
|[[Zin]]ザオ&amp;lt;br&amp;gt;(Zao)&lt;br /&gt;
|5&lt;br /&gt;
|15&lt;br /&gt;
|One ally&lt;br /&gt;
|50% chance to revive party member at 1 {{HP}}.&lt;br /&gt;
|-&lt;br /&gt;
|マホリー&amp;lt;br&amp;gt;(Mahorī)&lt;br /&gt;
|2&lt;br /&gt;
|15&lt;br /&gt;
|One ally&lt;br /&gt;
|Cures [[Fizzle]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Zammle]]&lt;br /&gt;
|7&lt;br /&gt;
|18&lt;br /&gt;
|One enemy&lt;br /&gt;
|Deals medium Darkness damage.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dedazzle]]&lt;br /&gt;
|2&lt;br /&gt;
|20&lt;br /&gt;
|One ally&lt;br /&gt;
|Cures [[Dazzle]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Midheal]]&lt;br /&gt;
|4&lt;br /&gt;
|10&lt;br /&gt;
|One ally&lt;br /&gt;
|Restores at least 80 {{HP}}.&lt;br /&gt;
|-&lt;br /&gt;
|[[Boom]]&lt;br /&gt;
|10&lt;br /&gt;
|29&lt;br /&gt;
|Proximity&lt;br /&gt;
|Deals medium Light damage.&lt;br /&gt;
|-&lt;br /&gt;
|[[Zing]]&lt;br /&gt;
|8&lt;br /&gt;
|38&lt;br /&gt;
|One ally&lt;br /&gt;
|50% chance to revive party member at half {{HP}}.&lt;br /&gt;
|-&lt;br /&gt;
|[[Snub]]&lt;br /&gt;
|4&lt;br /&gt;
|40&lt;br /&gt;
|Self&lt;br /&gt;
|Voids all spells targeting the caster for 60 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|[[Multiheal]]&lt;br /&gt;
|16&lt;br /&gt;
|46&lt;br /&gt;
|Party&lt;br /&gt;
|Restores at least 80 {{HP}}.&lt;br /&gt;
|-&lt;br /&gt;
|[[Moreheal]]&lt;br /&gt;
|8&lt;br /&gt;
|63&lt;br /&gt;
|One ally&lt;br /&gt;
|Restores at least 164 {{HP}}.&lt;br /&gt;
|-&lt;br /&gt;
|[[Kazam]]&lt;br /&gt;
|14&lt;br /&gt;
|64&lt;br /&gt;
|One enemy&lt;br /&gt;
|Deals severe Darkness damage.&lt;br /&gt;
|-&lt;br /&gt;
|[[Kaboom]]&lt;br /&gt;
|23&lt;br /&gt;
|69&lt;br /&gt;
|Proximity&lt;br /&gt;
|Deals severe Light damage.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Theatrhythm Dragon Quest]]&#039;&#039;===&lt;br /&gt;
Any character is able to change their vocation at Alltrades Abbey to a Sage if they possess the Words of {{Wisdom}}. They are able to equip wands and boomerangs.&lt;br /&gt;
&lt;br /&gt;
==={{DQTreasures}}===&lt;br /&gt;
The Savants are represented via [[List of treasures in Dragon Quest Treasures|statues]] with base values of 120,000.&lt;br /&gt;
&lt;br /&gt;
==={{DQWalk}}===&lt;br /&gt;
[[File:Walk sages.jpg|right|thumb|Sages are they appear in {{Walk}}|200px]]&lt;br /&gt;
Sages were added to the game in the January 2020 update. A character must have first reached Level 50 in the [[Mage]] and [[Priest]] vocations to unlock the Sage, and the weapon choices are {{Boomerang}}s, {{Staves}}, and {{Whip}}s. As a reference to their original appearance in {{III}}, a [[Gadabout]] is able to become a Sage, as well, by reaching Level 55. Their special trait is that their spells will occasionally echo, casting twice in a row. However, the second spell will have its {{Magical Might}} or {{Magical Mending}} halved.&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==={{DQTact}}===&lt;br /&gt;
The female Sage from {{DQ3}} appears as a S-rank member of the [[Hero family]] as part of the limited &#039;&#039;True Dragon Quest III&#039;&#039; event, appearing on her own banner alongside [[Heavy hood]].&lt;br /&gt;
{{DQTactEnemy&lt;br /&gt;
|name=Sage (Female)&lt;br /&gt;
|kanji= 賢者(女)&lt;br /&gt;
|romanji=Kenja (on&#039;na)&lt;br /&gt;
|sprite=[[Image:DQT Sage Female.png|200px]]&lt;br /&gt;
|family=[[File:Tact Icon Hero.png|48px]]&amp;lt;br&amp;gt;Hero&lt;br /&gt;
|rank=[[File:DQTact Rank Icon S.png|48px]]&lt;br /&gt;
|role=[[File:DQTact MagicType.png|48px]]&amp;lt;br&amp;gt;Magic&lt;br /&gt;
|lvl=130&lt;br /&gt;
|hp=1,065&lt;br /&gt;
|mp=551&lt;br /&gt;
|attack=226&lt;br /&gt;
|defense=356&lt;br /&gt;
|agility=445&lt;br /&gt;
|wisdom=447&lt;br /&gt;
|move=2&lt;br /&gt;
|weight=60&lt;br /&gt;
|bskill1=[[Fast Chant]]&lt;br /&gt;
|bskill2=[[Devilproof Multiheal]]{{tt|*|Level 33}}&lt;br /&gt;
|bskill3=[[Platinum Cannon]]{{tt|*|Level 50}}&amp;lt;br&amp;gt;[[Mighty Storm]]{{tt|*|Level 2}}&lt;br /&gt;
|askill1= Enchanting Echo / Stats Up&lt;br /&gt;
|askill2= Bang Res +25 / Stats Up&lt;br /&gt;
|askill3= Spell Potency +5%&amp;lt;br&amp;gt;Runaway Magic Chance +5% / Enchanting Echo Chance +5%&amp;lt;br&amp;gt;Stats Up&lt;br /&gt;
|askill4= Zap Res +25 / Stats Up&lt;br /&gt;
|askill5= Spell Potency +5%&amp;lt;br&amp;gt;Runaway Magic Chance +5% / Enchanting Echo Chance +5%&amp;lt;br&amp;gt;Stats Up&lt;br /&gt;
|lperk1=Raises spell potency of all Hero allies, including herself, by 20% in a 5x5 square around her.&lt;br /&gt;
|bperk1=WIS +15&amp;lt;br&amp;gt;Max MP +15&lt;br /&gt;
|bperk2= &#039;&#039;&#039;Sage&#039;s Enlightenment&#039;&#039;&#039;: Restores 50% of the user&#039;s max HP and MP when HP drops to 50% or less, greatly raises WIS for 3 turns, 1 time per battle.&lt;br /&gt;
|bperk3=Mighty Storm Potency +2%&lt;br /&gt;
|aperk1= &#039;&#039;&#039;Enchanting Echo&#039;&#039;&#039;: When casting: Rarely unleashes the spell 2 times in succession, lowers damage of 2nd spell by 50%.&lt;br /&gt;
|frizz-resist= Very Weak&lt;br /&gt;
|sizz-resist= Very Weak&lt;br /&gt;
|crack-resist= Normal&lt;br /&gt;
|woosh-resist= Normal&lt;br /&gt;
|bang-resist= Half Res&lt;br /&gt;
|zam-resist= Half Res&lt;br /&gt;
|zap-resist= Normal&lt;br /&gt;
|snooze-resist= Normal&lt;br /&gt;
|poison-resist= Normal&lt;br /&gt;
|physical-seal-resist= Normal&lt;br /&gt;
|spell-seal-resist= Half Res&lt;br /&gt;
|martial-seal-resist= Normal&lt;br /&gt;
|breath-seal-resist= Normal&lt;br /&gt;
|hobble-resist= Super Weak&lt;br /&gt;
|stun-resist= Immune&lt;br /&gt;
|blind-resist= Normal&lt;br /&gt;
|curse-resist= Normal&lt;br /&gt;
|paralysis-resist= Super Weak&lt;br /&gt;
|confusion-resist= Normal&lt;br /&gt;
|charm-resist= Half Res&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Notable Sages==&lt;br /&gt;
*[[Princess of Moonbrooke]]&#039;s vocation is listed as [[Mage]], but she can learn both offensive and restorative magic.&lt;br /&gt;
*Advanced vocation in {{III}}, the first in the series.&lt;br /&gt;
*[[Jacqueline|High Priestess Jacqueline]] uses both offensive and healing magic as a temporary {{Party 7}} member.&lt;br /&gt;
*[[Rab]]&#039;s abilities are modeled after the sages from {{IX}} and {{X}}, as well as a [[Martial Artist]].&lt;br /&gt;
*[[Serenica]] is a master of magic and one of the original [[Erdwin|Luminary]]&#039;s companions.&lt;br /&gt;
*[[Matoriv]] is a former member of [[Avan]]&#039;s party who calls himself a [[Mage]], but also displays the ability to use [[Priest]] spells on occasion. While admitting that he is technically a Sage, he prefers the title of &amp;quot;Grand Sorcerer&amp;quot;, wanting to be known more for his powerful magic than for being particularly wise.&lt;br /&gt;
*[[Princess Leona]], a companion of [[Dai]]&#039;s and one of the Disciples of Avan; while her offensive spells aren&#039;t very strong, she can use powerful Priest magic like [[Fullheal]], [[Zing]] and later [[Kaglimmer]].&lt;br /&gt;
*[[Popp]], [[Dai]]&#039;s best friend and one of the Disciples of Avan, is an initially cowardly [[Mage]] who grows dramatically in strength as he overcomes his mental blocks, finally awakening as a Sage after confessing his love to [[Maam]] (a reference to Sages promoting from the seemingly useless [[Gadabout]] class). Like his mentor Matoriv he prefers to call himself a &amp;quot;Grand Sorcerer&amp;quot;.&lt;br /&gt;
*The Three Sages of Papnica (Apollo, Marin and Amy), a group who serve as [[Princess Leona]]&#039;s bodyguards.&lt;br /&gt;
*Varon, a treacherous sage from the kingdom of Papnica. His appearance is based on the male sage from &#039;&#039;III&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*In the {{3DS}} remake of {{VII}}, {{Maribel}}&#039;s sage outfit is modeled after High Priestess [[Jacqueline]].&lt;br /&gt;
*The ability of the useless [[Gadabout]] class to promote into Sages at lv20 has spawned a meme that a man becomes a Sage (usually localized as &amp;quot;wizard&amp;quot;) if he remains a virgin until he&#039;s 30 years old.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Brahman boots]]&lt;br /&gt;
*[[Cape of good karma]]&lt;br /&gt;
*[[Divine dress]]&lt;br /&gt;
*[[Guru&#039;s gloves]]&lt;br /&gt;
*[[Maiden&#039;s mantle]]&lt;br /&gt;
*[[Tantric trousers]]&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Sage_concept_art_DQ_III.jpg|Sage concept art, circa 1987&lt;br /&gt;
DQIII Sage Female Famicom.png|Female Sage,  {{Famicom}} artwork.&lt;br /&gt;
DQIII Sage Male Famicom.png|Male Sage, {{Famicom}} artwork.&lt;br /&gt;
DQIIISageClass.png|Male Sage and Female Sage,  {{Famicom}} artwork.&lt;br /&gt;
File:Sage3female.png|Female Sage, {{Super Famicom}} artwork.&lt;br /&gt;
File:Sage3male.png|Male Sage, {{Super Famicom}} artwork.&lt;br /&gt;
DQIII_Characters.png|Setting out from Rimland with Ramia, circa 1996&lt;br /&gt;
Dq3gbart18.jpg|Male Sage, {{Game Boy Color}} artwork.&lt;br /&gt;
Dq3gbart17.jpg|Female Sage, {{Game Boy Color}} artwork.&lt;br /&gt;
Sage female III HD2D.png|Female Sage, HD-2D artwork.&lt;br /&gt;
Sage male III HD2D.png|Male Sage, HD-2D artwork.&lt;br /&gt;
Sage female IIIHD2-D.png|Female Sage, HD-2D sprite&lt;br /&gt;
Sage male IIIHD2-D.png|Male Sage, HD-2D sprite&lt;br /&gt;
DQIII Male Sage Figure.jpg|&#039;&#039;Dragon Quest Character Figure Collection Roto no Monshou&#039;&#039; series.&lt;br /&gt;
DQIII Female Sage Figure.jpg|&#039;&#039;Dragon Quest Character Figure Collection Roto no Monshou&#039;&#039; series.&lt;br /&gt;
File:Sage_DQVI_official_guide_book_profile.jpg|[[Nevan]] performing [[Summon]] in the official guide for &#039;&#039;VI&#039;&#039;&lt;br /&gt;
File:Sage v-jump VI.jpg|Alternate depiction of Nevan performing Summon in the V-Jump guide for &#039;&#039;VI&#039;&#039;&lt;br /&gt;
DQMCH Sage.png|{{Caravan Heart}}.&lt;br /&gt;
DQX_Sage_class.png|{{X}} depiction.&lt;br /&gt;
DQ Heroines.png|Disciplining the thief.&lt;br /&gt;
DQR Rekisen no Kenja.png|Veteran male sage in {{Rivals}}.&lt;br /&gt;
DQR Rekisen Kenja.png|Veteran female sage in {{Rivals}}.&lt;br /&gt;
DQT Kenja Onna.jpg|The female sage in {{Tact}}.&lt;br /&gt;
female sage statue treasures icon.jpg|The girl guru&#039;s statue in &#039;&#039;Treasures&#039;&#039;...&lt;br /&gt;
male sage statue treasures icon.jpg|...and her counterpart&#039;s&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
{{DQIIIClasses}}&lt;br /&gt;
{{DQVIClasses}}&lt;br /&gt;
{{DQVIIClasses}}&lt;br /&gt;
{{DQIXClasses}}&lt;br /&gt;
{{DQXClasses}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Dragon Quest III vocations]]&lt;br /&gt;
[[Category:Dragon Quest III HD-2D Remake vocations]]&lt;br /&gt;
[[Category:Dragon Quest VI vocations]]&lt;br /&gt;
[[Category:Dragon Quest VII vocations]]&lt;br /&gt;
[[Category:Dragon Quest IX vocations]]&lt;br /&gt;
[[Category:Dragon Quest X vocations]]&lt;br /&gt;
[[Category:Theatrhythm Dragon Quest vocations]]&lt;br /&gt;
[[Category:Dragon Quest Heroes II vocations]]&lt;br /&gt;
[[Category:Dragon Quest Rivals characters]]&lt;br /&gt;
[[Category:Dragon Quest Walk vocations]]&lt;br /&gt;
[[Category:Dragon Quest Tact characters]]&lt;/div&gt;</summary>
		<author><name>119.171.8.120</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Beran&amp;diff=18393</id>
		<title>Beran</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Beran&amp;diff=18393"/>
		<updated>2024-11-04T05:21:17Z</updated>

		<summary type="html">&lt;p&gt;119.171.8.120: /* Shops &amp;amp; services */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{LocationInfobox&lt;br /&gt;
|game = {{DQ2}}&lt;br /&gt;
|title = Beran&lt;br /&gt;
|type= City&lt;br /&gt;
|image = [[Image:DQ II Android Beran Entrance.jpg|center|250px]]&lt;br /&gt;
|caption = &lt;br /&gt;
|japanese=ベラヌール&lt;br /&gt;
|romaji=Beranūru&lt;br /&gt;
|old=Same&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Beran&#039;&#039;&#039; is a city in southwestern [[Torland]] in {{Dragon Quest II}}.&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQ2}}===&lt;br /&gt;
Beran is located on a large island surrounded by mountains. Players can access the city by taking the center teleportal in the [[List of shrines in Dragon Quest II#Fire Shrine|Fire Shrine]], or by docking the boat on the southwestern side of the island. The city houses a [[Bank]] and a [[Tombola]] wheel.&lt;br /&gt;
&lt;br /&gt;
In the remakes of {{II}}, staying at the [[inn]] in Beran causes the [[Prince of Cannock]] to fall ill. The only cure is for the remaining [[Luminaries]] to travel east of [[Burrowell]] and retrieve a [[Yggdrasil leaf]] from a forest on a small island south of the subterranean town. When administered to the prince, he makes a full recovery. The marks the only way the {{Prince of Midenhall}} and the [[Princess of Moonbrooke]] can travel together alone.&lt;br /&gt;
&lt;br /&gt;
Beran holds the only teleportal that can be used to access [[Rendarak]]. It connects to the [[List of shrines in Dragon Quest II#Shrine south of Rendarak|Shrine south of Rendarak]] which provides access to the [[Cave to Rendarak]]; assuming the [[Luminaries]] possess the [[False Idol]].&lt;br /&gt;
&lt;br /&gt;
====Shops &amp;amp; services====&lt;br /&gt;
{{ItemShop/Start|title=|subtitle=|float=}}&lt;br /&gt;
{{ItemShop/Item|name=Medicinal herb|Medicinal Herb|price=15|attributes=Heals a small amount of HP}}&lt;br /&gt;
{{ItemShop/Item|name=Antidotal herb|Antidote Herb|price=8|attributes=Cures poison}}&lt;br /&gt;
{{ItemShop/Item|name=Holy water|price=40g|attributes=Repels monsters}}&lt;br /&gt;
{{ItemShop/Item|name=Chimaera wing|price=80g|attributes=Returns you to your last save location}}&lt;br /&gt;
{{ItemShop/End|note=}}&lt;br /&gt;
&lt;br /&gt;
{{WeaponShop/Start|title=|subtitle=|float=}}&lt;br /&gt;
{{WeaponShop/Item|name=Wizard&#039;s staff|Wizard&#039;s wand]]|price=2500|attributes=+8 Attack ({{NES}})&amp;lt;br/&amp;gt;+27 Attack (remakes)}}&lt;br /&gt;
{{WeaponShop/Item|name=Sledgehammer|Giant hammer]]|price=4000|attributes=+35 Attack ({{NES}})&amp;lt;br/&amp;gt;+40 Attack (remakes)}}&lt;br /&gt;
{{WeaponShop/Item|name=Dragonsbane|display=&#039;&#039;&#039;[[Dragonsbane (Weapon)|Dragonsbane]]&#039;&#039;&#039;|price=8000|attributes=+50 Attack ({{NES}})&amp;lt;br/&amp;gt;+55 Attack (remakes)}}&lt;br /&gt;
{{WeaponShop/Item|name=Power shield|Shield of strength]]|price=21,500|attributes=+18 Defense&amp;lt;br/&amp;gt;Casts [[Midheal]] when used in battle}}&lt;br /&gt;
{{WeaponShop/Item|name=Steel shield|price=2000|attributes=+10 Defense}}&lt;br /&gt;
{{WeaponShop/Item|name=Iron helmet|price=3150|attributes=+6 Defense}}&lt;br /&gt;
{{WeaponShop/End|note=}}&lt;br /&gt;
&lt;br /&gt;
====Nearby {{MFamilies}}s====&lt;br /&gt;
*[[Cobra kaiser]]&lt;br /&gt;
*[[Dragonfly]]&lt;br /&gt;
*[[Muddy hand]]&lt;br /&gt;
*[[Orc]]&lt;br /&gt;
*[[Orc chieftain]]&lt;br /&gt;
*[[Smog]]&lt;br /&gt;
*[[Treeface]]&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
DQ II NES Beran.gif|Map. ({{NES}})&lt;br /&gt;
Beran 16-bit.png|Map. ({{SFC}})&lt;br /&gt;
DQ II Android Beran 1.jpg|[[Teleportal]] to the [[List of shrines in Dragon Quest II#Shrine south of Rendarak|Shrine south of Rendarak]]&lt;br /&gt;
DQ Stars Android Beran Abbot.jpg|Appearance in {{DQStars}}. ([[Cell phone]])&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{DQII}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Dragon Quest II locations]]&lt;/div&gt;</summary>
		<author><name>119.171.8.120</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Dirkandor&amp;diff=35804</id>
		<title>Dirkandor</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Dirkandor&amp;diff=35804"/>
		<updated>2024-11-04T01:09:42Z</updated>

		<summary type="html">&lt;p&gt;119.171.8.120: /* Shop &amp;amp; services */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{LocationInfobox&lt;br /&gt;
|game = {{Dragon Quest II}}&lt;br /&gt;
|title = Dirkandor&lt;br /&gt;
|type= Castle&lt;br /&gt;
|image = [[Image:Dirkandor.jpg|center|300px]]&lt;br /&gt;
|caption = &lt;br /&gt;
|japanese=デルコンダル&lt;br /&gt;
|romaji=Derukondaru&lt;br /&gt;
|old=Osterfair&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Dirkandor&#039;&#039;&#039;,  is a castle in eastern [[Torland]]. It is located on an island accessible only via [[Ship]] or [[Teleportal]] in {{DQ2}}. &lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQ2}}===&lt;br /&gt;
[[Image:KingOfOsterfair.png|thumb|right|200px|The King with his pet rabbits]]&lt;br /&gt;
Dirkandor is home to the [[5 Sigils#Moon Sigil|Moon Sigil]], which is held by the king. Speaking with the king gives the [[Luminaries]] an opportunity to win the [[5 Sigils#Locations|Moon Sigil]] by defeating a single [[Striking sabrecat]].&lt;br /&gt;
&lt;br /&gt;
====Treasure====&lt;br /&gt;
*[[Divine dagger]]&lt;br /&gt;
*[[Seed of strength]]&lt;br /&gt;
*[[Tectonic plate]]&lt;br /&gt;
&lt;br /&gt;
====Shop &amp;amp; services====&lt;br /&gt;
The shopkeeper has the [[Tectonic plate]] and a [[Divine dagger]] in his personal {{chest}}s behind the counter. This room is locked behind a door that requires the [[Golden Key]].&lt;br /&gt;
{{WeaponShop/Start|title=|subtitle=|float=}}&lt;br /&gt;
{{WeaponShop/Item|name=Steel broadsword|price=1500|attributes=+30 Attack}}&lt;br /&gt;
{{WeaponShop/Item|name=Sledgehammer|price=4000|attributes=+35 Attack ({{NES}})&amp;lt;br/&amp;gt;+40 Attack (remakes)}}&lt;br /&gt;
{{WeaponShop/Item|name=Dragonsbane|price=8000|attributes=+50 Attack ({{NES}})&amp;lt;br/&amp;gt;+55 Attack (remakes)}}&lt;br /&gt;
{{WeaponShop/Item|name=Cloak of evasion|price=1250|attributes=+20 Defense ({{NES}})&amp;lt;br/&amp;gt;+35 Defense}}&lt;br /&gt;
{{WeaponShop/Item|name=Magic armour|price=4300|attributes=+25 Defense ({{NES}})&amp;lt;br/&amp;gt;+35 Defense (remakes)&amp;lt;br/&amp;gt;33% magic damage reduction}}&lt;br /&gt;
{{WeaponShop/Item|name=Iron helmet|price=3150|attributes=+6 Defense}}&lt;br /&gt;
{{WeaponShop/End|note=}}&lt;br /&gt;
&lt;br /&gt;
====Nearby {{MFamilies}}s====&lt;br /&gt;
*&#039;&#039;&#039;[[Striking sabrecat]]&#039;&#039;&#039;&lt;br /&gt;
*[[Hawk man]]&lt;br /&gt;
*[[Metal slime]]&lt;br /&gt;
*[[Miasma]]&lt;br /&gt;
*[[Sorcerer]]&lt;br /&gt;
*[[Treevil]]&lt;br /&gt;
*[[Walking corpse]]&lt;br /&gt;
&lt;br /&gt;
==Map &amp;amp; Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
DQ II NES Osterfair.gif|Map. ({{NES}})&lt;br /&gt;
Dirkandor 16-bit.png|Map. ({{SFC}})&lt;br /&gt;
DQ II Android Dirkandor Entrance.jpg|Dirkandor. ([[Cell phone]])&lt;br /&gt;
DQ II Android Dirkandor 1.jpg|&lt;br /&gt;
DQ II Android Dirkandor 2.jpg|Facing a [[Striking sabrecat]]. ([[Cell phone]])&lt;br /&gt;
DQ II Android Dirkandor 3.jpg|&lt;br /&gt;
DQ II Android Dirkandor 4.jpg|&lt;br /&gt;
DQ II Android Dirkandor Hidden Seed.jpg|Hidden [[Seed of strength]]. ([[Cell phone]])&lt;br /&gt;
DQ II Android Dirkandor 5.jpg|[[Tectonic plate]]. ([[Cell phone]])&lt;br /&gt;
DQ Stars Android King Dirkandor.jpg|Appearance in {{Stars}}. ([[Cell phone]])&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{DQII}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Dragon Quest II locations]]&lt;/div&gt;</summary>
		<author><name>119.171.8.120</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Wizardly_Waft&amp;diff=127266</id>
		<title>Wizardly Waft</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Wizardly_Waft&amp;diff=127266"/>
		<updated>2024-09-29T14:04:24Z</updated>

		<summary type="html">&lt;p&gt;119.171.8.120: Simple spelling fix.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spell Infobox&lt;br /&gt;
|title =Wizardly Waft&lt;br /&gt;
|image = &lt;br /&gt;
|japanese = {{tt|魔力の風|Magic wind}}&lt;br /&gt;
|romaji =  Maryoku no kaze&lt;br /&gt;
|old = None&lt;br /&gt;
|type = Trait&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Wizardly Waft&#039;&#039;&#039; is a monster trait that grants a modest amount of MP to the party every other turn.&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQM3}}===&lt;br /&gt;
Wizardly Waft rarely allows the entire party to recovery MP at the end even-numbered turns, always triggering on even-numbered turns in multiplayer battles. The amount restored is half of the possessor&#039;s level with a range of 5~10 MP. The trait is learned by the following monsters of any size:&lt;br /&gt;
*[[Cetacean sorcerer]]&lt;br /&gt;
*[[Corvus]]&lt;br /&gt;
*[[Darkling]]&lt;br /&gt;
*[[Frightful conductor]]&lt;br /&gt;
*[[Hooper trooper]]&lt;br /&gt;
*[[Lump shaman]]&lt;br /&gt;
*[[Mortamor]]&lt;br /&gt;
*[[Nimzo]]&lt;br /&gt;
*[[Orgodemir]]&lt;br /&gt;
*[[Prism peacock]]&lt;br /&gt;
*[[Rhapthorne]]&lt;br /&gt;
*[[Rotten cotton]]&lt;br /&gt;
*[[Sprite bulb]]&lt;br /&gt;
*[[Zoma]]&lt;br /&gt;
&lt;br /&gt;
Wizardly Waft is also learned by a single [[Monster sizes|giant monster]]: [[Razerburn]]&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Wizardly Wind]], the giant-exclusive version&lt;br /&gt;
&lt;br /&gt;
{{DQMTDP}}&lt;br /&gt;
[[Category:Dragon Quest Monsters: The Dark Prince traits]]&lt;/div&gt;</summary>
		<author><name>119.171.8.120</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Dragon_Quest_III:_The_Seeds_of_Salvation&amp;diff=39352</id>
		<title>Dragon Quest III: The Seeds of Salvation</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Dragon_Quest_III:_The_Seeds_of_Salvation&amp;diff=39352"/>
		<updated>2024-07-07T04:42:31Z</updated>

		<summary type="html">&lt;p&gt;119.171.8.120: updated awkward grammar&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Italic title}}&lt;br /&gt;
{{Infobox VG&lt;br /&gt;
|title=The Seeds of Salvation&lt;br /&gt;
|type=Main series games&lt;br /&gt;
|image=[[File:DQIII_Logo.png|325px]][[File:DQIII Laurel Wreath art.png|325px]]&lt;br /&gt;
|caption=&lt;br /&gt;
|developer=[[Chunsoft]]&amp;lt;br /&amp;gt;[[Heartbeat]] ({{SFC}})&amp;lt;br /&amp;gt;[[TOSE]] ({{GBC}})&lt;br /&gt;
|publisher=[[Enix]] &lt;br /&gt;
|designer=[[Yuji Horii]]&lt;br /&gt;
|artist=[[Akira Toriyama]]&lt;br /&gt;
|composer=[[Kōichi Sugiyama]]&lt;br /&gt;
|engine=&lt;br /&gt;
|released=&#039;&#039;&#039;Nintendo Entertainment System&#039;&#039;&#039;&amp;lt;br /&amp;gt;{{vgrelease|JP=February 10, 1988|NA=June 12, 1991}}&#039;&#039;&#039;{{Super Famicom}}&#039;&#039;&#039;&amp;lt;br /&amp;gt;{{vgrelease|JP=December 6, 1996}}&#039;&#039;&#039;{{Game Boy Color}}&#039;&#039;&#039;&amp;lt;br /&amp;gt;{{vgrelease|JP=December 8, 2000|NA=July 7, 2001}}&#039;&#039;&#039;[[Cell phone]]s&#039;&#039;&#039;&amp;lt;br /&amp;gt;{{vgrelease|JP=November 9, 2009}}&#039;&#039;&#039;Wii&#039;&#039;&#039;&amp;lt;br/&amp;gt;{{vgrelease|JP=September 15, 2011}}&#039;&#039;&#039;Android &amp;amp; iOS&#039;&#039;&#039;&amp;lt;br/&amp;gt;{{vgrelease|JP=September 25, 2014|NA=December 4, 2014|EU=December 4, 2014}}&#039;&#039;&#039;{{PlayStation 4}} &amp;amp; {{3DS}}&#039;&#039;&#039;&amp;lt;br /&amp;gt;{{vgrelease|JP=August 24, 2017}}&#039;&#039;&#039;[[Nintendo Switch]]&#039;&#039;&#039;&amp;lt;br /&amp;gt;{{vgrelease|JP=September 27, 2019|NA=September 27, 2019|EU=September 27, 2019}}&lt;br /&gt;
|genre=[[Wikipedia:Console role-playing game|Console role-playing]]&lt;br /&gt;
|modes=[[Wikipedia:Single-player|Single-player]]&lt;br /&gt;
|ratings=&#039;&#039;&#039;{{Game Boy Color}}&#039;&#039;&#039;&amp;lt;br /&amp;gt;{{vgratings|ESRB=T}}&lt;br /&gt;
|platforms=[[Nintendo Entertainment System]], {{Super Famicom}}, {{Game Boy Color}}, [[Cell phone]], Sony {{PlayStation 4}}, [[Nintendo 3DS]], [[Nintendo Switch]]&lt;br /&gt;
|media=2-megabit FC cartridge&amp;lt;br /&amp;gt;4-[[Wikipedia:megabit|megabit]] {{NES}} [[Wikipedia:cartridge (electronics)|cartridge]]&amp;lt;br /&amp;gt;32-megabit SFC cartridge&amp;lt;br /&amp;gt;32-megabit GBC cartridge&lt;br /&gt;
|requirements= &lt;br /&gt;
|input=&lt;br /&gt;
|series={{Main Series}}&lt;br /&gt;
}}&lt;br /&gt;
{{Translation|&#039;&#039;&#039;Dragon Quest III&#039;&#039;&#039;|ドラゴンクエストIII そして伝説へ…|&#039;&#039;Doragon Kuesuto III: Soshite Densetsu e...&#039;&#039;, &amp;quot;And into the Legend...&amp;quot;}}, is the third game in the {{DQSeries}} of role-playing games published by [[Enix]] and released on the {{Famicom}}/{{NES}}. It was later remade and released on the {{Super Famicom}} and [[Game Boy]] Color. The original {{Famicom}} version, as well as the {{Super Famicom}} remake, were re-released on the Nintendo [[Wii]] in 2011 as part of the {{Dragon Quest}} 25th-Anniversary. A second remake was also made for Japanese mobile phones and later then re-released worldwide for smartphones running Android and iOS. A graphically modified version of this mobile port was released alongside {{DQ11}} for Sony {{PlayStation 4}}, [[Nintendo 3DS]] and [[Nintendo Switch]]. &#039;&#039;Dragon Quest III&#039;&#039; is the third and final game in the [[Erdrick trilogy]].    &lt;br /&gt;
&lt;br /&gt;
On May 27th, 2021 during the &#039;&#039;Dragon Quest&#039;&#039; 35th Anniversary broadcast, &#039;&#039;Dragon Quest III HD-2D Remake&#039;&#039; was announced, which will utilize the same graphics engine seen in [[Square Enix]]&#039;s &#039;&#039;Octopath Traveler&#039;&#039;. It is planned to be released worldwide simultaneously on November 14th 2024 for Nintendo Switch, Playstation 5, Xbox Series X|S, Microsoft Windows and Steam.&lt;br /&gt;
&lt;br /&gt;
==Setting==&lt;br /&gt;
{{main|List of locations in Dragon Quest III}}&lt;br /&gt;
The world of &#039;&#039;Dragon Quest III&#039;&#039; takes place on a large world map reminiscent of our own in the distant past; many areas are modeled after different cultures like [[Romaria]] (Rome), [[Isis]] (Egypt), [[Jipang]] (Japan) and [[Persistence]] (Native Americans) and are located in areas of the map roughly equivalent to their inspirations. Later in the game, the {{Party 3}} travels to a [[Alefgard|hidden world]] that exists beneath the surface of the first world.&lt;br /&gt;
&lt;br /&gt;
==Plot==&lt;br /&gt;
{{main|List of characters in Dragon Quest III}}&lt;br /&gt;
The game opens with a massive battle over a volcano between a [[Ortega|man with blue hair]] and a dragon. The battle rages on for several seconds until the blue haired man cuts the wing off of the dragon causing the battle to continue on the ground. The blue haired man eventually runs the dragon through, however the dragon takes hold of the blue haired man and turns and begins to walk into the volcano. The volcano erupts and there is a scream heard, the screen fades to black.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Dragon Quest III&#039;&#039; is set many years before the original {{DQ}} in a world bearing great similarity to the real world.  A wicked fiend, [[Baramos]], threatens to destroy the world, and has begun to exert his vile influence upon the {{MFamilies}}s of each continent to drive them mad and violent. The {{Hero 3}}, son or daughter (you can choose to be either male or female) of the legendary [[Ortega]], recruits up to three traveling companions and sets out to defeat [[Baramos]] while making his or her way through the world and saving several locations from doom.&lt;br /&gt;
&lt;br /&gt;
The flow of the game is as follows;  The {{Hero 3}} travels from his home country of [[Aliahan]] for [[Romaria]] to explore the world and acquire three [[key]] needed to open sealed teleportals throughout the game. During the {{Party 3}}&#039;s travels, they will hear tale of six mystical orbs said to contain incredible power, and that these will be necessary in overcoming the fiend Baramos. After saving a young couple of the town of [[Baharata]] from the rogue [[Robbin&#039; &#039;Ood]], the {{Hero 3}} receives [[Black pepper]], which he trades for a sailing [[ship]] at [[Portoga]]. With this ship, the {{Hero 3}} acquires the [[Ultimate Key]] and searches for the [[Six Orbs|six mystical orbs]] which are used to revive the legendary bird [[Ramia]]. [[Ramia]] takes the {{Hero 3}} to [[Baramos]]&#039; castle, flying over the tall mountains of the Necrogond.  After a ferocious battle, the {{Hero 3}}&#039;s celebration is cut off as [[Zoma]] attacks and opens the pit to the [[Alefgard|dark world]]. In the dark world, the {{Hero 3}} acquires the [[Sunstone]], the [[Staff of Rain]], and the [[Sacred amulet|Seal of Rubiss]]. These items are then exchanged for the [[Rainbow Drop]]. This item creates a bridge, which leads the {{Hero 3}} to [[Zoma]]&#039;s [[Zoma&#039;s Citadel|castle]] for the final confrontation. After the archfiend is slain, the king of the dark world will give the highest honor to the player: the title of [[Erdrick]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==New features and elements==&lt;br /&gt;
===Character customization===&lt;br /&gt;
&#039;&#039;Dragon Quest III&#039;&#039; continued to expand upon the gameplay of its predecessors. The game is the first in the series to feature a customizable {{Party 3}} in which each character belongs to a certain {{Vocation}}, as well as the first in which the player can determine the protagonists&#039; gender. These characters can be recruited by the player by speaking with [[Patty]] at her [[Patty&#039;s Party Planning Place|tavern]] in [[Aliahan]]. The choice of profession greatly effects the character&#039;s stats and spells they can learn. Furthermore, upon reaching Level 20, a character may change classes at {{Alltrades Abbey 3}}.&lt;br /&gt;
&lt;br /&gt;
===Character and Battle refinement===&lt;br /&gt;
*Several new [[List of character statistics|statistics]]: {{Resilience}}, {{Wisdom}}, and {{Luck}} appear for the first time. Additionally, each statistic is now capped at 255. The amount of stat points gained with each Level is also pseudo-randomized, with a range depending on the character&#039;s {{Vocation}}.&lt;br /&gt;
*It is now possible to change the {{Party 3}}&#039;s marching order, allowing weak or injured characters to hide behind their companions and be less frequently targeted by {{MFamilies}}s. In addition, characters can be [[Bazoom|banished]] in the middle of battle and be found again at [[Patty&#039;s Party Planning Place]].&lt;br /&gt;
*Several new spells have been added, bringing the total to 60. These include adding second and third tiers to existing spell lines, spells that cause new effects in battle, and spells that facilitate effects on the overworld. Subsequent remakes would add to this list with the introduction of skills.&lt;br /&gt;
*Offensive spells are now separated from each other in terms of {{MFamilies}} resistance, meaning that an enemy immune to [[Woosh]] can still be damaged by [[Crack]]. Elemental spells are divided into Fire (Sizz, Frizz, and Bang), Ice, Wind, and Lightning. &lt;br /&gt;
*It is possible to attack allies; this is useful for curing [[status effect]]s such as {{Sleep}} or [[Confusion]].&lt;br /&gt;
*{{Exp}}erience values are divided by the number of current {{Party 3}} members, so a lone {{Hero 3}} will gain experience faster than a full {{Party 33}} of four.&lt;br /&gt;
*The hidden [[Sage]] vocation marks the first appearance of a class that combines the best features of two others, and also requires reaching a certain benchmark with another as one of the methods to attain it. These traits would be repeated and elaborated upon in the sixth and seventh games.&lt;br /&gt;
&lt;br /&gt;
===Player conveniences=== &lt;br /&gt;
*The [[Zoom]] spell and the [[Chimaera wing]] now offer a selection of places to go, instead of automatically returning the {{Party 3}} to the last save point.&lt;br /&gt;
*Even the original Japanese version now has a battery save, instead of a password system. This means that more information can be saved from one game to the next; for example, a list of {{chest}}s which have been opened, and the full stat list of the {{Party 3}}.&lt;br /&gt;
*[[Bank]]s appear for the first time, allowing [[gold]] to be preserved upon the {{Party 3}}&#039;s demise, and storing unneeded items. The [[vault]] charges a commission to store items, but there is no withdrawal fee for money exchange. The latter feature was removed in the remakes, since the programmers added the [[Bag]] feature that is always carried with the {{Hero 3}}.&lt;br /&gt;
*There is now an [[Ramia|aerial vehicle]] in addition to the [[ship]], which allows for a more intricately designed world and expands the player&#039;s freedom of mobility.&lt;br /&gt;
*[[Cannibox]]es and [[Mimic]]s appear for the first time. There is also an [[Peep|identifying spell]] to detect these enemies.&lt;br /&gt;
&lt;br /&gt;
===Kingdom and Town intricacy=== &lt;br /&gt;
*There is a [[Day-night cycle]] for the first time, effectively doubling the number of events that take place in a location and the amount of dialogue for {{NPC}}s, who will also change their behavior depending on the time.&lt;br /&gt;
*Certain towns feature [[Monster [[Arena]]s, where the player can bet gold]] on which {{MFamilies}} will win a fight. Odds are chosen based on the {{MFamilies}} species, and the bet amount is determined by the lead character&#039;s level. As select {{NPC}}s point out, the arena is also a great way to see what {{MFamilies}}s are capable of before facing them in battle and prepare accordingly.&lt;br /&gt;
&lt;br /&gt;
===Miscellaneous===&lt;br /&gt;
*The {{Hero 3}} could aid in helping to make a [[Immigrant Town (Dragon Quest III)|town]] to further progress in the story.  Though the implementation in {{VII}} and remake of {{IV}} would make it optional.&lt;br /&gt;
*Though [[Hargon]] wasn&#039;t the final boss of {{II}} despite being behind the {{MFamilies}}s in [[Torland]], [[Baramos]] was the first enemy to be presented as the possible [[Final Boss]], only to be revealed as a servant of [[Zoma|another]] who has yet to be encountered.&lt;br /&gt;
*After starting up a file after defeating [[Zoma]], the {{Hero 3}} can be left in [[Patty&#039;s Party Planning Place]] allowing for a full team without the main character.  This marks the first time that resuming a saved file after completing the game merits a [[Post Game]] bonus.&lt;br /&gt;
&lt;br /&gt;
==Soundtrack==&lt;br /&gt;
As with every {{Main Series}}, [[Kōichi Sugiyama]] composed the music and directed all the associated spinoffs. Here is the track listing of the Symphonic Suite:&lt;br /&gt;
#Roto (1:41)&lt;br /&gt;
#Prologue (3:58)&lt;br /&gt;
#Rondo (2:59)&lt;br /&gt;
#Around the World (Around the World ~ Town ~ Jipang ~ Pyramid ~ Village) (6:48)&lt;br /&gt;
#Adventure (3:09)&lt;br /&gt;
#Dungeon ~ Tower ~ The Phantom Ship (5:34)&lt;br /&gt;
#Distant Memories (2:52)&lt;br /&gt;
#Requiem ~ Small Shrine (3:11)&lt;br /&gt;
#Sailing (2:53)&lt;br /&gt;
#Heavenly Flight (2:44)&lt;br /&gt;
#Grueling Fight (4:05)&lt;br /&gt;
#Zoma&#039;s Castle (3:30)&lt;br /&gt;
#Fighting Spirits (Battle Theme ~ In Alefgard ~ Hero&#039;s Challenge) (5:41)&lt;br /&gt;
#Into the Legend (3:01)&lt;br /&gt;
&lt;br /&gt;
==Version differences==&lt;br /&gt;
Like most {{Main Series}} games, &#039;&#039;III&#039;&#039; was renamed in its initial appearance in America to &#039;&#039;Dragon Warrior III&#039;&#039;. The Priest character class was renamed &amp;quot;Pilgrim,&amp;quot; while the priests at churches were renamed healers. The [[church]]es themselves were referred to as Houses of Healing and had their Christian crosses replaced with six-pointed stars. Finally, dead {{Party 3}} Members were depicted as ghosts rather than as coffins with crosses on the lid as they were in the Japanese version.&lt;br /&gt;
&lt;br /&gt;
The Japan-only 1996 remake of &#039;&#039;III&#039;&#039; for the {{Super Famicom}} featured significantly updated graphics and sound quality, a new Thief character class, and an extra dungeon to explore and a [[Xenlon|hidden boss]] to defeat after the credits rolled, the first for a remake.  The {{Super Famicom}} version also included a [[List of personality types in Dragon Quest III|personality system]] for all members of the player&#039;s {{Party 3}} to influence their statistical growth, adding much more customization to the game.  This personality system would later be adopted by the {{DQMSeries}}, {{DQ10}}, and &#039;&#039;[[Dragon Quest: Monster Parade]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
The 16-bit version of &#039;&#039;III&#039;&#039; also added the board game-like minigame from {{DQ5}}, [[Treasures n&#039; Trapdoors]]. The game was also originally slated to have a collectible [[Mini medal]] side quest, but this was cut due to cartridge space constraints. While later titles in the series would include this quest in their original releases, all remakes of &#039;&#039;Dragon Quest III: The Seeds of Salvation&#039;&#039; have included an extensive mini medal quest. The later {{Game Boy Color}} version of the game, which saw release in America in 2001, was based on this version. The {{GBC}} edition would include minor balance tweaks, but is mostly recognized for the inclusion of [[Monster Medal]]s--gold, silver, and bronze tokens awarded when a particular {{MFamilies}} is the last defeated in battle. They do nothing themselves, but attaining all of them opens yet another [[bonus dungeon]] with a superboss to vanquish at the end.&lt;br /&gt;
&lt;br /&gt;
In 2014, an enhanced port of the {{Super Famicom}} version was brought to [[Cell phone]]s. It retains most content from the {{Super Famicom}} version and some of the minor balance tweaks from the {{GBC}} release, but removes [[Treasures n&#039; Trapdoors]], the [[Monster Medal]] feature, and its associated dungeon. This version was made available outside of Japan on December 4th, 2014 and featured a newly translated script in-line with the standards set by [[Plus Alpha]] that also does away with the lingering censorship of the {{GBC}} version. This version would later be re-released in Japan for the {{PlayStation 4}} and [[Nintendo 3DS]] on August 24th, 2017, and eventually for the [[Nintendo Switch]] worldwide on September 27th, 2019.&lt;br /&gt;
&lt;br /&gt;
===North American edition ({{NES}} edition)===&lt;br /&gt;
*There is now a more elaborate title picture, and the title BGM is changed to &amp;quot;Theme of Erdrick&amp;quot;. The BGM for savegame selection is also changed; it is now the same as in {{DQ4}}.&lt;br /&gt;
*The American edition introduced the prologue showing [[Ortega]] battling a {{MFamilies}} on a volcano rim. This prologue is also included in the Japanese remakes.&lt;br /&gt;
*The cross and coffin graphics are changed as in all the old {{Dragon Warrior}} games.&lt;br /&gt;
*The credit roll BGM has been extended to match the new longer credits.&lt;br /&gt;
*EXP and gold drops are increased 25%, so that characters can level faster.&lt;br /&gt;
&lt;br /&gt;
===Super Famicom remake===&lt;br /&gt;
[[File:DQIII_Party_Super_Famicom_art.png|right|thumb|275px|Art from the Super Famicom guide.]]&lt;br /&gt;
The graphics and command system were upgraded using the {{DQ6}} engine as a base. However, its AI system was not copied.&lt;br /&gt;
*As in the [[Dragon Quest I &amp;amp; II|first remake]], it is now possible to search inside pots, barrels, bookshelves, and the like.&lt;br /&gt;
*As in {{DQ6}}, it is now possible to climb into wells.&lt;br /&gt;
*The spells associated with {{VI}}&#039;s conversation recall system have been added; the {{Hero 3}}&#039;s spell list has been revised slightly to learn spells at new levels so as to learn these recall spells as well. &lt;br /&gt;
*The [[bag]] was added. So the vault is now a bank; one cannot directly use items in the sack yet, however.&lt;br /&gt;
*There is now a character at the [[Tower of Transcendence]] who can change the names of the characters (and even the Bag).&lt;br /&gt;
*It is now possible to specify quantities when buying items at the [[item shop]].&lt;br /&gt;
*Combat screens now have backdrops and {{MFamilies}} animations; {{MFamilies}}s also have more sound effects than in {{VI}}.&lt;br /&gt;
*Merchants and Gadabouts can now gain {{MP}} when leveling; this is needed since they now gain some {{MP}}-consuming skills.&lt;br /&gt;
*As in {{VI}}, the special actions of the [[Gadabout]] class may now have special effects, similar to [[Hocus Pocus]].&lt;br /&gt;
*Female {{Hero 3}}es now have different graphics, and a few line of dialog are changed for them.&lt;br /&gt;
*There are also new dialog lines in the case that the {{Hero 3}} is not in the {{Party 3}}, if the game has been completed.&lt;br /&gt;
*[[Patty&#039;s Party Planning Place]] can now save the game; this will be done automatically if the composition of the {{Party 3}} is changed.&lt;br /&gt;
*As usual, boss {{MFamilies}}s have had their {{HP}} upgraded compared to the original game. [[Boss troll]]s no longer appear as wandering {{MFamilies}}s in the endgame; the only one is the one in [[Manoza]].&lt;br /&gt;
*There are many new kinds of items.&lt;br /&gt;
*Some weapon and armour shops have different items in stock. (EG, [[Manoza]] no longer sells dragonsbane swords.)&lt;br /&gt;
*The world map shows visited regions in color, with the unexplored regions greyed out.&lt;br /&gt;
*{{Boomerang}}s and {{Whip}}s can now attack multiple enemies at once.&lt;br /&gt;
*Monsters drop different items at the end of a battle.&lt;br /&gt;
*In the {{NES}} version, the fight with [[Robbin&#039; &#039;Ood]] in the [[Skyfell Tower]] could be skipped entirely.  In the remake, he has to be defeated there before he shows up in The [[Kidnapper&#039;s Cave]].  Skipping it results in his henchmen in the cave tossing the player out the room.&lt;br /&gt;
*The pyramid layout is slightly different.&lt;br /&gt;
*It is now possible to save the game in [[Portoga]], by speaking to the adviser next to the king.&lt;br /&gt;
*Portoga and [[Baharata]] now have weapon shops.&lt;br /&gt;
*The merchant you leave in [[Immigrant Town (Dragon Quest III)|Immigrant Town]] will retain his/her sprite, whereas the {{NES}} version has him/her taking on the sprite of the usual town merchant.&lt;br /&gt;
*After hatching [[Ramia|a certain feathered friend]], the [[merchant]] you left in Immigrant Town will be released from prison and return to Patty&#039;s Place.  The town itself will be ran by an unnamed resident, with the jail being removed and replaced by a new house.&lt;br /&gt;
*The shop keeper in the [[Super Secret Faerie Village]] will sell items to you if you take the form of a [[Slime]], whereas the {{NES}} version only allowed you to purchase items if you took the form of a dwarf.&lt;br /&gt;
*The location BGM is now remixed depending on the time of day.&lt;br /&gt;
*More of the music from the first &#039;&#039;Dragon Quest&#039;&#039; game is used when in the hidden world, including the music for the towns, caves and [[Tantegel|a familiar castle]].&lt;br /&gt;
*There are new tunes composed for the new areas, as well as cutscenes and item jingles.&lt;br /&gt;
&lt;br /&gt;
===Game Boy Color remake===&lt;br /&gt;
While the game shares visually the same content as its original {{NES}} release, there are a few notable differences.&lt;br /&gt;
*It is now possible to collect [[Monster Medal]]s; these are shared across savefiles, and can be transferred to other [[Game Boy]] cartridges.&lt;br /&gt;
*Battle screens no longer have illustrated backgrounds due to screen size limitations, although {{MFamilies}}s and spell effects are still animated.&lt;br /&gt;
*It is now possible to create a [[Quick save|temporary save]] anywhere, since the [[Game Boy]] might run out of batteries at any time.&lt;br /&gt;
*There is a second [[bonus dungeon]], the [[Ice Cave]]. It contains boss {{MFamilies}}s (including [[Boss troll]]s) and [[Mimic]]s as wandering {{MFamilies}}s, allowing the player to collect their [[Monster Medal]]s. There is an additional [[Gran Dragon|hidden boss]] who will challenge the {{Party 3}} to collect all the [[Monster Medal]]s, as well as offering them a [[Rubiss sword|new weapon]] if they defeat him. Unlike the first [[bonus dungeon]], the layout of this one is completely original.&lt;br /&gt;
*In the {{NES}} version, if you defeat [[Zoma]] without The {{Hero 3}} in your line up (Post-Game), then whoever you have at the front of your {{Party 3}} will be given the title of Erdrick, and treated as a Legendary Hero.  In this version, doing so causes The {{Hero 3}} to appear out of thin air as The King of [[Tantegel|the hidden world]] congratulates the {{Party 3}} during the ending and given the credit for defeating [[Zoma]].&lt;br /&gt;
&lt;br /&gt;
===Mobile Phone===&lt;br /&gt;
Based on the {{SFC}} version, with the following differences from the remake.&lt;br /&gt;
*New script for the English release. Modern English is used for the main world, and &amp;quot;Olde English&amp;quot; for the [[Alefgard|dark world]].&lt;br /&gt;
*As with other modern re-releases, references to Christianity and the Christian God have been changed to worship of the [[Goddess]] or Holy Mother, and all crosses in the game have been modified to look more like tridents, including on the hat of [[Priest]]-classed characters. &lt;br /&gt;
*The spells associated with {{VI}}&#039;s conversation recall system have been removed, and the {{Hero 3}}&#039;s spell list has been revised slightly to account for the removing of these spells. &lt;br /&gt;
*The name-changer has moved from the [[Tower of Transcendence]] to {{Alltrades Abbey 3}}. &lt;br /&gt;
*Touch-screen controls added, running the same system as in the mobile releases of {{I}} and {{II}}. &lt;br /&gt;
*As with other mobile releases, new miscellaneous functions have been added including a [[Quick save]] and Travellers&#039; Tips. &lt;br /&gt;
*As with other mobile releases, Autosave functionality has also been added as an extra failsafe in case of the app closing.&lt;br /&gt;
*[[Treasures n&#039; Trapdoors]] minigame was removed, and all [[T&#039;n&#039;T ticket]] and have likewise been removed. &amp;lt;br&amp;gt;As a result, there are fewer [[Mini Medal]]s to collect, bringing the total back to 100 from 110 in the {{SFC}} and {{GBC}} releases. &lt;br /&gt;
*Monster animations seen in the {{SFC}} version are removed. As a result, the opening sequence featuring [[Ortega]]&#039;s quest is also removed.&lt;br /&gt;
*The ability to attack {{Party 3}} members (and using support spells on enemies) is removed.&lt;br /&gt;
**Despite such, the {{NPC}} in the [[Great Pit of Giaga]] recommends doing to cure [[Confusion]].&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Dragon Quest III HD-2D Remake&#039;&#039;===&lt;br /&gt;
The game utilize the same graphics engine seen in [[Square Enix]]&#039;s &#039;&#039;Octopath Traveler&#039;&#039;, while keeping the 16-bit style from the {{SFC}} remake.&lt;br /&gt;
*The overworld and battlefield will feature 3D environments.&lt;br /&gt;
*The game&#039;s view is now positioned in a perspective angle instead of being positioned in a top down angle on the overworld, and in a front view on the battlefield.&lt;br /&gt;
&lt;br /&gt;
==Bugs==&lt;br /&gt;
{{main|List of glitches in Dragon Quest III}}&lt;br /&gt;
===Original edition===&lt;br /&gt;
*By selecting [[Defend|Parry]] in the combat menu, the damage a character takes in battle is cut in half, even if the player backs out and selects a different command. This bug is mentioned in the official guidebooks, but is fixed in the remakes.&lt;br /&gt;
*One can get a [[Yggdrasil leaf|Leaf of World Tree]] by searching in a square near Rimuldar. This square has the same coordinates as the World Tree grove in the overworld.&lt;br /&gt;
*Under certain circumstances, [[Metal slime]] {{MFamilies}}s will take 10 points of damage instead of 1 or 2.&lt;br /&gt;
*The Level requirements for [[Mage|Wizard]]s to learn [[Kacrack|Blizzard]] and [[Kacrackle|Ice Spears]] are switched.&lt;br /&gt;
*Some stats cycle if they are raised above 255. This has been fixed in the remakes.&lt;br /&gt;
*It is possible to create a {{Party 3}} of only deceased characters by exploiting the [[Paralysis]] status condition. This was first though to be only possible using the [[Dreamstone|Dream Ruby]], but has since been proven possible using [[List of glitches in Dragon Quest III#Numb status glitch|paralysis induced by monsters]]. This glitch allows the manipulation of memory within the game, producing a wide range of effects and possibilities.&lt;br /&gt;
&lt;br /&gt;
===Game Boy Color remake===&lt;br /&gt;
*There is an experience glitch associated with playing T&#039;n&#039;T. If the player lands on a space which reduces his/her strength, it is common that the next battle fought will cause the character&#039;s experience to skyrocket. Often this leads to the character being Level 99 immediately. This glitch seems to be intentional, or at least acknowledged by the creators, as if you attempt to save at the King before the next battle, he says you have gained experience in &amp;quot;an unusual way&amp;quot; and &amp;quot;it will become clear to you in battle&amp;quot;.&lt;br /&gt;
*There is a bug involving the [[Service Call|YellHelp]] spell which summons a traveling [[Merchant]] to the {{Party 3}} on the overworld. It seems that the items sold by the [[Merchant]] are the ones sold by the last permanent [[Merchant]] encountered in the game. This scenario holds true across multiple save files, meaning a [[Merchant]] from late in the game can be emulated in another save file by using the [[Service Call|YellHelp]] spell.&lt;br /&gt;
&lt;br /&gt;
==Spin-offs==&lt;br /&gt;
On top of being remade several times, {{Dragon Quest III}} also inspired several mangas including &#039;&#039;[[Dragon Quest: Dai no Daibouken]]&#039;&#039; and &#039;&#039;[[The Emblem of Roto|Dragon Quest: The Emblem of Roto]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Credits==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ Original {{Famicom}} version&lt;br /&gt;
! Role&lt;br /&gt;
! Staff&lt;br /&gt;
|----------&lt;br /&gt;
|Scenario writer&lt;br /&gt;
|Yuji Horii&lt;br /&gt;
|----------&lt;br /&gt;
|Character designer&lt;br /&gt;
|Akira Toriyama&lt;br /&gt;
|----------&lt;br /&gt;
|Music composer&lt;br /&gt;
|Koichi Sugiyama&lt;br /&gt;
|----------&lt;br /&gt;
|rowspan=&amp;quot;2 |Scenario assistant&lt;br /&gt;
|[[Hiroshi Miyaoka]]&lt;br /&gt;
|-&lt;br /&gt;
|Kenji Yanagisawa&lt;br /&gt;
|----------&lt;br /&gt;
|Chief programmer&lt;br /&gt;
|Hiroshi Naito&lt;br /&gt;
|----------&lt;br /&gt;
|rowspan=&amp;quot;3 |Programmers&lt;br /&gt;
|Manbu Yamana&lt;br /&gt;
|-&lt;br /&gt;
|Narita Togo&lt;br /&gt;
|-&lt;br /&gt;
|Masaaki Okano&lt;br /&gt;
|----------&lt;br /&gt;
|Assistant programmer&lt;br /&gt;
|Masumi Takimoto&lt;br /&gt;
|----------&lt;br /&gt;
|Graphic designer&lt;br /&gt;
|Takashi Yasuno&lt;br /&gt;
|----------&lt;br /&gt;
|Sound programmer&lt;br /&gt;
|Tadashi Fukuzawa&lt;br /&gt;
|----------&lt;br /&gt;
|rowspan=&amp;quot;4 |Assistant&lt;br /&gt;
|Rika Suzuki&lt;br /&gt;
|-&lt;br /&gt;
|Keiichi Hara&lt;br /&gt;
|-&lt;br /&gt;
|Kazuya Asano&lt;br /&gt;
|-&lt;br /&gt;
|Satoshi Fudaba&lt;br /&gt;
|----------&lt;br /&gt;
|Director&lt;br /&gt;
|Koichi Nakamura&lt;br /&gt;
|----------&lt;br /&gt;
|Producer&lt;br /&gt;
|Yukinobu Chida&lt;br /&gt;
|----------&lt;br /&gt;
|Publisher&lt;br /&gt;
|Yasuhiro Fukushima&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Series illustrator [[Hazuki Kurikara]] revealed in a Xitter post that the [[Zenith Dragon]]&#039;s design was used for the logo of &#039;&#039;Dragon Warrior III&#039;&#039;, hence why the dragon on the logo does not resemble any found in the game itself&amp;lt;ref&amp;gt;https://archive.fo/xctUu&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
DQIII Famicom Box (Front Side).jpg|Original {{Famicom}} box art.&lt;br /&gt;
Dragon Warrior III Logo.png|Alternate logo.&lt;br /&gt;
Dragon_Warrior_III_NES.png|{{NES}} box art.&lt;br /&gt;
DQIII Famicom guide.png|{{Famicom}} guide.&lt;br /&gt;
DQIII Super Famicom.png|{{Super Famicom}} box art.&lt;br /&gt;
DQIII Super Famicom guide.png|{{Super Famicom}} guide.&lt;br /&gt;
DQIII_GBC.png|{{Game Boy Color}} box art. (JP)&lt;br /&gt;
Dragon_Quest_III_GBC_box_art.png&lt;br /&gt;
DWIII_GBC.png|{{Game Boy Color}} box art. (NA)&lt;br /&gt;
DQIII GBC V Jump guide.png|{{GBC}} guide.&lt;br /&gt;
DQ 4Koma Gekijou Extra 2.png|&#039;&#039;4koma&#039;&#039; comics.&lt;br /&gt;
DQ 4koma Gekijou Extra 15.png|&#039;&#039;4koma&#039;&#039; comics.&lt;br /&gt;
DQIII Hero Class.png|{{Super Famicom}} {{Hero 3}} vocation art.&lt;br /&gt;
Shousetsu Dragon Quest III.png|Novel&lt;br /&gt;
DQIII CD Theater.png|CD Theater&lt;br /&gt;
DQIIIMutsumiInomata.png|Mutsumi Inomata art.&lt;br /&gt;
DQIII_Characters.png|Promotional artwork for the {{SFC}} release.&lt;br /&gt;
DQIII iOS Android.png|iOS/Android.&lt;br /&gt;
DQIII HD-2D Remake LOGO.jpg|Logo for the 2D-HD Remake.&lt;br /&gt;
File:DW III logo &amp;amp; ortega sketches.jpg|Sketch of the NES titlescreen, by artist Hazuki Kurikara&lt;br /&gt;
Zenith dragon and DWIII logo concept art by Hazuki Kurikara.jpeg|The illustration of the Zenith Dragon used for the logo basis&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://na.square-enix.com/games/dragon-warrior3/ Official &#039;&#039;Dragon Warrior III&#039;&#039; GBC Website]&lt;br /&gt;
&lt;br /&gt;
{{DQIII}}&lt;br /&gt;
{{Dragon Quest series}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Articles on Wikipedia]]&lt;br /&gt;
[[Category:Dragon Quest III|*!]]&lt;br /&gt;
[[Category:NES games]]&lt;br /&gt;
[[Category:Wii games]]&lt;br /&gt;
[[Category:Game Boy games]]&lt;br /&gt;
[[Category:SNES games]]&lt;br /&gt;
[[Category:Android/iOS games]]&lt;br /&gt;
{{DEFAULTSORT:Dragon Quest 03}}&lt;/div&gt;</summary>
		<author><name>119.171.8.120</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Treasure_chest&amp;diff=120216</id>
		<title>Treasure chest</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Treasure_chest&amp;diff=120216"/>
		<updated>2024-05-19T00:23:55Z</updated>

		<summary type="html">&lt;p&gt;119.171.8.120: grammatical error.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A &#039;&#039;&#039;Treasure chest&#039;&#039;&#039; is a recurring element in the {{DQSeries}} as well as most role-playing games.  It appears in various locations throughout the games and often contains an item or [[gold]] which the player receives upon opening the chest.  Beginning in {{DQ3}} some chests are traps which contain enemies such as a [[Cannibox]], [[Mimic]] and [[Pandora&#039;s box]].  To counter this, the spell [[Peep]], was created to determine whether a chest had treasure or an enemy due to its glow.&lt;br /&gt;
&lt;br /&gt;
Later installments added pots, cupboards, drawers, etc. with a similar function. Generally, treasure chests are used to distribute items throughout the locations in each game.  The [[Nintendo Entertainment System]] ports of {{DQ}} and {{DQ2}} had most chests respawning even if they had key items provided they weren&#039;t with the characters&#039; possessions.  {{III}} and up had them remaining permanently empty.&lt;br /&gt;
&lt;br /&gt;
==Details in specific titles==&lt;br /&gt;
==={{DQ2}}===&lt;br /&gt;
*The [[Lighthouse (Dragon Quest II)|Lighthouse]] chest containing the Star Sigil has several [[Gremlin]]s within who attack The [[Luminaries]].&lt;br /&gt;
*The [[Sea Cave]] has several trap chests that sap the leader of the party of {{HP}}.&lt;br /&gt;
&lt;br /&gt;
==={{DQ3}}===&lt;br /&gt;
*The chests of the 4F of the [[Pyramid]] each contains a group of [[Mummy boy]]s which drop the treasure upon defeat.&lt;br /&gt;
&lt;br /&gt;
==={{DQ5}}===&lt;br /&gt;
*Chests containing [[Mimic]]&#039;s in the original {{Super Famicom}} version would frequently respawn, thus allow the {{Party 5}} to stock up on [[Mini medal]]s&lt;br /&gt;
&lt;br /&gt;
==={{DQ7}} ([[Nintendo 3DS]] Remake)===&lt;br /&gt;
*Due to the graphic upgrade, treasure chests were added to the overworld.&lt;br /&gt;
&lt;br /&gt;
==={{DQ8}}===&lt;br /&gt;
*This was the first game in the main series to incorporate chests in the overworld due to making the exploration rewarding.  The {{3DS}} remake added Blue Chests with random and respawning treasures.  The newly added [[Memories Lane]] included Purple Chests containing stat boosting seeds which like the Blue Chest respawn every 24 hours.&lt;br /&gt;
&lt;br /&gt;
==In Animation==&lt;br /&gt;
*In the &#039;&#039;[[Captain N: The Game Master]]&#039;&#039; episode &amp;quot;The Trojan Dragon&amp;quot;, Kevin Keene/Captain N, Duke and Princess Lana were given a map leading them to a chest containing the [[Fire blade|Flame sword]] and [[Silver shield]] in the Cave of the [[Knight aberrant|Axe knight]].&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
DQ VIII Android Treasure Chest.jpg|Treasure chest in [[Farebury]] well in {{VIII}}. ([[Cell phone]])&lt;br /&gt;
DQ VIII Android Treasure Chest 2.jpg|Treasure chest opened.&lt;br /&gt;
DQVIII Waterfall Treasure.jpg|&lt;br /&gt;
DQ VIII Android Trap Box Closed.jpg|Large treasure chest in the [[Swordsman&#039;s Labyrinth]] in {{VIII}}. ([[Cell phone]])&lt;br /&gt;
DQ VIII Android Trap Box Empty.jpg|&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Recurring elements]]&lt;br /&gt;
&lt;br /&gt;
{{Wikia}}&lt;/div&gt;</summary>
		<author><name>119.171.8.120</name></author>
	</entry>
</feed>